// headers & declarations
// ============================================================================
-// wxWindows headers
+// wxWidgets headers
// -----------------
#include "wx/app.h"
#endif
// the (popup) menu title has this special id
-static const int idMenuTitle = -2;
+static const int idMenuTitle = -3;
static MenuItemIndex firstUserHelpMenuItem = 0 ;
const short kwxMacMenuBarResource = 1 ;
const short kwxMacAppleMenuId = 1 ;
+
+// Find an item given the Macintosh Menu Reference
+
+wxList wxWinMacMenuList(wxKEY_INTEGER);
+wxMenu *wxFindMenuFromMacMenu(MenuRef inMenuRef)
+{
+ wxNode *node = wxWinMacMenuList.Find((long)inMenuRef);
+ if (!node)
+ return NULL;
+ return (wxMenu *)node->GetData();
+}
+
+void wxAssociateMenuWithMacMenu(MenuRef inMenuRef, wxMenu *menu) ;
+void wxAssociateMenuWithMacMenu(MenuRef inMenuRef, wxMenu *menu)
+{
+ // adding NULL MenuRef is (first) surely a result of an error and
+ // (secondly) breaks menu command processing
+ wxCHECK_RET( inMenuRef != (MenuRef) NULL, wxT("attempt to add a NULL MenuRef to menu list") );
+
+ if ( !wxWinMacMenuList.Find((long)inMenuRef) )
+ wxWinMacMenuList.Append((long)inMenuRef, menu);
+}
+
+void wxRemoveMacMenuAssociation(wxMenu *menu) ;
+void wxRemoveMacMenuAssociation(wxMenu *menu)
+{
+ wxWinMacMenuList.DeleteObject(menu);
+}
+
+
// ============================================================================
// implementation
// ============================================================================
wxLogLastError(wxT("UMANewMenu failed"));
}
+ wxAssociateMenuWithMacMenu( (MenuRef)m_hMenu , this ) ;
+
// if we have a title, insert it in the beginning of the menu
if ( !!m_title )
{
wxMenu::~wxMenu()
{
+ wxRemoveMacMenuAssociation( this ) ;
if (MAC_WXHMENU(m_hMenu))
::DisposeMenu(MAC_WXHMENU(m_hMenu));
}
}
SetMenuItemCommandID( MAC_WXHMENU(m_hMenu) , pos , pItem->GetId() ) ;
+ SetMenuItemRefCon( MAC_WXHMENU(m_hMenu) , pos , (UInt32) pItem ) ;
pItem->UpdateItemText() ;
pItem->UpdateItemBitmap() ;
pItem->UpdateItemStatus() ;
{
subMenu->MacBeforeDisplay( true ) ;
}
- else
+ else // normal item
{
#if TARGET_CARBON
if ( UMAGetSystemVersion() >= 0x1000 )
{
- if ( item->GetId() == wxApp::s_macPreferencesMenuItemId || item->GetId() == wxApp::s_macExitMenuItemId)
+ // what we do here is to hide the special items which are
+ // shown in the application menu anyhow -- it doesn't make
+ // sense to show them in their normal place as well
+ if ( item->GetId() == wxApp::s_macPreferencesMenuItemId ||
+ item->GetId() == wxApp::s_macExitMenuItemId )
{
- ChangeMenuItemAttributes( MAC_WXHMENU( GetHMenu() ) , pos + 1, kMenuItemAttrHidden, 0 );
- if ( GetMenuItems().GetCount() == pos + 1 &&
- previousItem != NULL &&
- previousItem->IsSeparator() )
+ ChangeMenuItemAttributes( MAC_WXHMENU( GetHMenu() ),
+ pos + 1, kMenuItemAttrHidden, 0 );
+
+ // also check for a separator which was used just to
+ // separate this item from the others, so don't leave
+ // separator at the menu start or end nor 2 consecutive
+ // separators
+ wxMenuItemList::Node *nextNode = node->GetNext();
+ wxMenuItem *next = nextNode ? nextNode->GetData() : NULL;
+
+ size_t posSeptoHide;
+ if ( !previousItem && next && next->IsSeparator() )
+ {
+ // next (i.e. second as we must be first) item is
+ // the separator to hide
+ wxASSERT_MSG( pos == 0, _T("should be the menu start") );
+ posSeptoHide = 2;
+ }
+ else if ( GetMenuItems().GetCount() == pos + 1 &&
+ previousItem != NULL &&
+ previousItem->IsSeparator() )
+ {
+ // prev item is a trailing separator we want to hide
+ posSeptoHide = pos;
+ }
+ else if ( previousItem && previousItem->IsSeparator() &&
+ next && next->IsSeparator() )
+ {
+ // two consecutive separators, this is one too many
+ posSeptoHide = pos;
+ }
+ else // no separators to hide
{
- ChangeMenuItemAttributes( MAC_WXHMENU( GetHMenu() ) , pos , kMenuItemAttrHidden, 0 );
+ posSeptoHide = 0;
+ }
+
+ if ( posSeptoHide )
+ {
+ // hide the separator as well
+ ChangeMenuItemAttributes( MAC_WXHMENU( GetHMenu() ),
+ posSeptoHide,
+ kMenuItemAttrHidden,
+ 0 );
}
}
}
- #endif
+ #endif // TARGET_CARBON
}
previousItem = item ;
}
if ( s_macInstalledMenuBar == this )
return ;
- wxStAppResource resload ;
-
- MenuBarHandle menubar = NewHandleClear( 6 /* sizeof( MenuBarHeader ) */ ) ;
+ MenuBarHandle menubar = NULL ;
+#if TARGET_API_MAC_OSX
+ menubar = NewHandleClear( 6 /* sizeof( MenuBarHeader ) */ ) ;
+#else
+ menubar = NewHandleClear( 12 ) ;
+ (*menubar)[3] = 0x0a ;
+#endif
::SetMenuBar( menubar ) ;
DisposeMenuBar( menubar ) ;
MenuHandle appleMenu = NULL ;
verify_noerr( CreateNewMenu( kwxMacAppleMenuId , 0 , &appleMenu ) ) ;
verify_noerr( SetMenuTitle( appleMenu , (ConstStr255Param) appleMenuTitle ) );
+
+ // Add About/Preferences separator only on OS X
+ // KH/RN: Separator is always present on 10.3 but not on 10.2
+ // However, the change from 10.2 to 10.3 suggests it is preferred
+#if TARGET_API_MAC_OSX
+ MacInsertMenuItem( appleMenu , "\p-" , 0 ) ;
+#endif
+
MacInsertMenuItem( appleMenu , "\pAbout..." , 0 ) ;
MacInsertMenu( appleMenu , 0 ) ;
UMASetMenuItemText( GetMenuHandle( kwxMacAppleMenuId ) , 1 , item->GetText() , wxFont::GetDefaultEncoding() );
UMAEnableMenuItem( GetMenuHandle( kwxMacAppleMenuId ) , 1 , true );
SetMenuItemCommandID( GetMenuHandle( kwxMacAppleMenuId ) , 1 , item->GetId() ) ;
+ SetMenuItemRefCon(GetMenuHandle( kwxMacAppleMenuId ) , 1 , (UInt32)item ) ;
UMASetMenuItemShortcut( GetMenuHandle( kwxMacAppleMenuId ) , 1 , entry ) ;
}
else
{
UMAAppendMenuItem(mh, item->GetText() , wxFont::GetDefaultEncoding(), entry);
SetMenuItemCommandID( mh , CountMenuItems(mh) , item->GetId() ) ;
+ SetMenuItemRefCon( mh , CountMenuItems(mh) , (UInt32)item ) ;
}
}
Refresh();
}
+ if (m_invokingWindow)
+ wxMenubarSetInvokingWindow( menu, m_invokingWindow );
return menuOld;
}
}
Refresh();
}
+ if (m_invokingWindow)
+ wxMenubarSetInvokingWindow( menu, m_invokingWindow );
return TRUE;
}
Refresh();
}
- // m_invokingWindow is set after wxFrame::SetMenuBar(). This call enables
+ // m_invokingWindow is set after wxFrame::SetMenuBar(). This call enables
// adding menu later on.
if (m_invokingWindow)
wxMenubarSetInvokingWindow( menu, m_invokingWindow );