//
// if CRITICAL_SECTION size changes in Windows, you'll get an assert from
// thread.cpp and will need to increase the buffer size
- //
- // finally, we need this typedef instead of declaring m_buffer directly
- // because otherwise the assert mentioned above wouldn't compile with some
- // compilers (notably CodeWarrior 8)
#ifdef __WIN64__
typedef char wxCritSectBuffer[40];
#else // __WIN32__
#if wxUSE_THREADS
-#if defined(__WINDOWS__) || defined(__OS2__) || defined(__EMX__) || defined(__WXOSX__)
+#if defined(__WINDOWS__) || defined(__OS2__) || defined(__EMX__) || defined(__DARWIN__)
// unlock GUI if there are threads waiting for and lock it back when
// there are no more of them - should be called periodically by the main
// thread
// wakes up the main thread if it's sleeping inside ::GetMessage()
extern void WXDLLIMPEXP_BASE wxWakeUpMainThread();
-#ifndef __WXOSX__
+#ifndef __DARWIN__
// return true if the main thread is waiting for some other to terminate:
// wxApp then should block all "dangerous" messages
extern bool WXDLLIMPEXP_BASE wxIsWaitingForThread();