// 'Main program' equivalent: the program execution "starts" here
bool wxEmulatorApp::OnInit()
{
+#if wxUSE_LOG
wxLog::SetTimestamp(NULL);
+#endif // wxUSE_LOG
wxInitAllImageHandlers();
wxString currentDir = wxGetCwd();
// Convert 6-digit hex string to a colour
wxColour wxHexStringToColour(const wxString& hex)
{
- unsigned int r = wxHexToDec(hex.Mid(0, 2));
- unsigned int g = wxHexToDec(hex.Mid(2, 2));
- unsigned int b = wxHexToDec(hex.Mid(4, 2));
+ unsigned char r = (unsigned char)wxHexToDec(hex.Mid(0, 2));
+ unsigned char g = (unsigned char)wxHexToDec(hex.Mid(2, 2));
+ unsigned char b = (unsigned char)wxHexToDec(hex.Mid(4, 2));
return wxColour(r, g, b);
}