#ifndef _WX_WINDOW_H_
#define _WX_WINDOW_H_
-// ---------------------------------------------------------------------------
-// constants
-// ---------------------------------------------------------------------------
+#include "wx/settings.h" // solely for wxSystemColour
+
+// if this is set to 1, we use deferred window sizing to reduce flicker when
+// resizing complicated window hierarchies, but this can in theory result in
+// different behaviour than the old code so we keep the possibility to use it
+// by setting this to 0 (in the future this should be removed completely)
+#ifdef __WXWINCE__
+ #define wxUSE_DEFERRED_SIZING 0
+#else
+ #define wxUSE_DEFERRED_SIZING 1
+#endif
// ---------------------------------------------------------------------------
// wxWindow declaration for MSW
virtual int GetCharHeight() const;
virtual int GetCharWidth() const;
- virtual void GetTextExtent(const wxString& string,
- int *x, int *y,
- int *descent = (int *) NULL,
- int *externalLeading = (int *) NULL,
- const wxFont *theFont = (const wxFont *) NULL)
- const;
virtual void SetScrollbar( int orient, int pos, int thumbVisible,
int range, bool refresh = true );
virtual int GetScrollThumb( int orient ) const;
virtual int GetScrollRange( int orient ) const;
virtual void ScrollWindow( int dx, int dy,
- const wxRect* rect = (wxRect *) NULL );
+ const wxRect* rect = NULL );
virtual bool ScrollLines(int lines);
virtual bool ScrollPages(int pages);
// --------------
void OnPaint(wxPaintEvent& event);
- void OnEraseBackground(wxEraseEvent& event);
#ifdef __WXWINCE__
void OnInitDialog(wxInitDialogEvent& event);
#endif
// background or 0 if this window doesn't impose any particular background
// on its children
//
+ // the hDC parameter is the DC background will be drawn on, it can be used
+ // to call SetBrushOrgEx() on it if the returned brush is a bitmap one
+ //
+ // child parameter is never NULL
+ //
// the base class version returns a solid brush if we have a non default
// background colour or 0 otherwise
- virtual WXHBRUSH MSWGetBgBrushForChild(WXHDC hDC, WXHWND hWnd);
+ virtual WXHBRUSH MSWGetBgBrushForChild(WXHDC hDC, wxWindowMSW *child);
// return the background brush to use for painting the given window by
// quering the parent windows via their MSWGetBgBrushForChild() recursively
- //
- // hWndToPaint is normally NULL meaning this window itself, but it can also
- // be a child of this window which is used by the static box and could be
- // potentially useful for other transparent controls
- WXHBRUSH MSWGetBgBrush(WXHDC hDC, WXHWND hWndToPaint = NULL);
+ WXHBRUSH MSWGetBgBrush(WXHDC hDC) { return MSWGetBgBrush(hDC, this); }
+ WXHBRUSH MSWGetBgBrush(WXHDC hDC, wxWindowMSW *child);
+
+ enum MSWThemeColour
+ {
+ ThemeColourText = 0,
+ ThemeColourBackground,
+ ThemeColourBorder
+ };
+
+ // returns a specific theme colour, or if that is not possible then
+ // wxSystemSettings::GetColour(fallback)
+ wxColour MSWGetThemeColour(const wchar_t *themeName,
+ int themePart,
+ int themeState,
+ MSWThemeColour themeColour,
+ wxSystemColour fallback) const;
// gives the parent the possibility to draw its children background, e.g.
// this is used by wxNotebook to do it using DrawThemeBackground()
return true;
}
+#if !defined(__WXWINCE__) && !defined(__WXUNIVERSAL__)
+ #define wxHAS_MSW_BACKGROUND_ERASE_HOOK
+#endif
+
+#ifdef wxHAS_MSW_BACKGROUND_ERASE_HOOK
+ // allows the child to hook into its parent WM_ERASEBKGND processing: call
+ // MSWSetEraseBgHook() with a non-NULL window to make parent call
+ // MSWEraseBgHook() on this window (don't forget to reset it to NULL
+ // afterwards)
+ //
+ // this hack is used by wxToolBar, see comments there
+ void MSWSetEraseBgHook(wxWindow *child);
+
+ // return true if WM_ERASEBKGND is currently hooked
+ bool MSWHasEraseBgHook() const;
+
+ // called when the window on which MSWSetEraseBgHook() had been called
+ // receives WM_ERASEBKGND
+ virtual bool MSWEraseBgHook(WXHDC WXUNUSED(hDC)) { return false; }
+#endif // wxHAS_MSW_BACKGROUND_ERASE_HOOK
+
// common part of Show/HideWithEffect()
bool MSWShowWithEffect(bool show,
wxShowEffect effect,
// check if a native double-buffering applies for this window
virtual bool IsDoubleBuffered() const;
-
+
void SetDoubleBuffered(bool on);
-
+
// synthesize a wxEVT_LEAVE_WINDOW event and set m_mouseInWindow to false
void GenerateMouseLeave();
int m_yThumbSize;
// implement the base class pure virtuals
+ virtual void DoGetTextExtent(const wxString& string,
+ int *x, int *y,
+ int *descent = NULL,
+ int *externalLeading = NULL,
+ const wxFont *font = NULL) const;
virtual void DoClientToScreen( int *x, int *y ) const;
virtual void DoScreenToClient( int *x, int *y ) const;
virtual void DoGetPosition( int *x, int *y ) const;
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
+ virtual wxSize DoGetBorderSize() const;
+
virtual void DoCaptureMouse();
virtual void DoReleaseMouse();
bool HandleJoystickEvent(WXUINT msg, int x, int y, WXUINT flags);
bool HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
+#if wxUSE_DEFERRED_SIZING
+protected:
+ // this function is called after the window was resized to its new size
+ virtual void MSWEndDeferWindowPos()
+ {
+ m_pendingPosition = wxDefaultPosition;
+ m_pendingSize = wxDefaultSize;
+ }
// current defer window position operation handle (may be NULL)
WXHANDLE m_hDWP;
-protected:
// When deferred positioning is done these hold the pending changes, and
// are used for the default values if another size/pos changes is done on
// this window before the group of deferred changes is completed.
wxPoint m_pendingPosition;
wxSize m_pendingSize;
+#endif // wxUSE_DEFERRED_SIZING
private:
#ifdef __POCKETPC__
#endif
DECLARE_DYNAMIC_CLASS(wxWindowMSW)
- DECLARE_NO_COPY_CLASS(wxWindowMSW)
+ wxDECLARE_NO_COPY_CLASS(wxWindowMSW);
DECLARE_EVENT_TABLE()
};
// kbd code translation
WXDLLIMPEXP_CORE int wxCharCodeMSWToWX(int keySym, WXLPARAM lParam = 0);
-WXDLLIMPEXP_CORE WXWORD wxCharCodeWXToMSW(int id, bool *IsVirtual = NULL);
+WXDLLIMPEXP_CORE WXWORD wxCharCodeWXToMSW(int id);
// window creation helper class: before creating a new HWND, instantiate an
// object of this class on stack - this allows to process the messages sent to