#endif
#endif
-// ---------------------------------------------------------------------------
-// macros
-// ---------------------------------------------------------------------------
-
-// standard macros missing from some compilers headers
-#ifndef GET_X_LPARAM
- #define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
- #define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
-#endif // GET_X_LPARAM
-
// ---------------------------------------------------------------------------
// global variables
// ---------------------------------------------------------------------------
if ( width > -1 ) width1 = width;
if ( height > -1 ) height1 = height;
+ // if we have wxTAB_TRAVERSAL style, we want WS_EX_CONTROLPARENT or
+ // IsDialogMessage() won't work for us
+ if ( GetWindowStyleFlag() & wxTAB_TRAVERSAL )
+ {
+ extendedStyle |= WS_EX_CONTROLPARENT;
+ }
+
HWND hParent = (HWND)NULL;
if ( parent )
hParent = (HWND) parent->GetHWND();
return NULL;
}
+extern wxWindow *wxGetWindowFromHWND(WXHWND hWnd)
+{
+ HWND hwnd = (HWND)hWnd;
+
+ // For a radiobutton, we get the radiobox from GWL_USERDATA (which is set
+ // by code in msw/radiobox.cpp), for all the others we just search up the
+ // window hierarchy
+ wxWindow *win = (wxWindow *)NULL;
+ if ( hwnd )
+ {
+ win = wxFindWinFromHandle((WXHWND)hwnd);
+ if ( !win )
+ {
+ // the radiobox pointer is stored in GWL_USERDATA only under Win32
+#ifdef __WIN32__
+ // native radiobuttons return DLGC_RADIOBUTTON here and for any
+ // wxWindow class which overrides WM_GETDLGCODE processing to
+ // do it as well, win would be already non NULL
+ if ( ::SendMessage((HWND)hwnd, WM_GETDLGCODE,
+ 0, 0) & DLGC_RADIOBUTTON )
+ {
+ win = (wxWindow *)::GetWindowLong(hwnd, GWL_USERDATA);
+ }
+ else
+#endif // Win32
+ {
+ // hwnd is not a wxWindow, try its parent next below
+ hwnd = ::GetParent(hwnd);
+ }
+ }
+ //else: it's a wxRadioButton, not a radiobutton from wxRadioBox
+ }
+
+ while ( hwnd && !win )
+ {
+ win = wxFindWinFromHandle((WXHWND)hwnd);
+ hwnd = ::GetParent(hwnd);
+ }
+
+ return win;
+}
+
// Windows keyboard hook. Allows interception of e.g. F1, ESCAPE
// in active frames and dialogs, regardless of where the focus is.
static HHOOK wxTheKeyboardHook = 0;
wxTheKeyboardHook = SetWindowsHookEx(WH_KEYBOARD, (HOOKPROC) wxTheKeyboardHookProc, wxGetInstance(),
#if defined(__WIN32__) && !defined(__TWIN32__)
- GetCurrentThreadId());
+ GetCurrentThreadId()
// (DWORD)GetCurrentProcess()); // This is another possibility. Which is right?
#else
- GetCurrentTask());
+ GetCurrentTask()
#endif
+ );
}
else
{