bool IsSplit() const { return (m_windowTwo != NULL); }
// Sets the sash size
- void SetSashSize(int WXUNUSED(width)) { }
+ void SetSashSize(int width) { m_sashSize = width; }
// Sets the border size
void SetBorderSize(int WXUNUSED(width)) { }
int m_oldY;
int m_sashPosition; // Number of pixels from left or top
double m_sashGravity;
+ int m_sashSize;
wxSize m_lastSize;
int m_requestedSashPosition;
int m_sashPositionCurrent; // while dragging