+void TextCtrlTestCase::ReadOnly()
+{
+#if wxUSE_UIACTIONSIMULATOR
+ // we need a read only control for this test so recreate it
+ delete m_text;
+ CreateText(wxTE_READONLY);
+
+ EventCounter updated(m_text, wxEVT_COMMAND_TEXT_UPDATED);
+
+ m_text->SetFocus();
+
+ wxUIActionSimulator sim;
+ sim.Text("abcdef");
+ wxYield();
+
+ CPPUNIT_ASSERT_EQUAL("", m_text->GetValue());
+ CPPUNIT_ASSERT_EQUAL(0, updated.GetCount());
+
+ // SetEditable() is supposed to override wxTE_READONLY
+ m_text->SetEditable(true);
+
+ sim.Text("abcdef");
+ wxYield();
+
+ CPPUNIT_ASSERT_EQUAL("abcdef", m_text->GetValue());
+ CPPUNIT_ASSERT_EQUAL(6, updated.GetCount());
+#endif
+}
+
+void TextCtrlTestCase::MaxLength()
+{
+#if wxUSE_UIACTIONSIMULATOR
+ EventCounter updated(m_text, wxEVT_COMMAND_TEXT_UPDATED);
+ EventCounter maxlen(m_text, wxEVT_COMMAND_TEXT_MAXLEN);
+
+ m_text->SetFocus();
+ m_text->SetMaxLength(10);
+
+ wxUIActionSimulator sim;
+ sim.Text("abcdef");
+ wxYield();
+
+ CPPUNIT_ASSERT_EQUAL(0, maxlen.GetCount());
+
+ sim.Text("ghij");
+ wxYield();
+
+ CPPUNIT_ASSERT_EQUAL(0, maxlen.GetCount());
+ CPPUNIT_ASSERT_EQUAL(10, updated.GetCount());
+
+ maxlen.Clear();
+ updated.Clear();
+
+ sim.Text("k");
+ wxYield();
+
+ CPPUNIT_ASSERT_EQUAL(1, maxlen.GetCount());
+ CPPUNIT_ASSERT_EQUAL(0, updated.GetCount());
+
+ maxlen.Clear();
+ updated.Clear();
+
+ m_text->SetMaxLength(0);
+
+ sim.Text("k");
+ wxYield();
+
+ CPPUNIT_ASSERT_EQUAL(0, maxlen.GetCount());
+ CPPUNIT_ASSERT_EQUAL(1, updated.GetCount());
+#endif
+}
+
+void TextCtrlTestCase::StreamInput()
+{
+#ifndef __WXOSX__
+ {
+ // Ensure we use decimal point and not a comma.
+ char * const locOld = setlocale(LC_NUMERIC, "C");
+ wxON_BLOCK_EXIT2( setlocale, (int)LC_NUMERIC, locOld );
+
+ *m_text << "stringinput"
+ << 10
+ << 1000L
+ << 3.14f
+ << 2.71
+ << 'a'
+ << L'b';
+ }
+
+ CPPUNIT_ASSERT_EQUAL("stringinput1010003.142.71ab", m_text->GetValue());
+
+ m_text->SetValue("");
+
+#if wxHAS_TEXT_WINDOW_STREAM
+
+ std::ostream stream(m_text);
+
+ // We don't test a wide character as this is not a wide stream
+ stream << "stringinput"
+ << 10
+ << 1000L
+ << 3.14f
+ << 2.71
+ << 'a';
+
+ stream.flush();
+
+ CPPUNIT_ASSERT_EQUAL("stringinput1010003.142.71a", m_text->GetValue());
+
+#endif // wxHAS_TEXT_WINDOW_STREAM
+#endif // !__WXOSX__
+}
+
+void TextCtrlTestCase::Redirector()
+{
+#if wxHAS_TEXT_WINDOW_STREAM && wxUSE_STD_IOSTREAM
+
+ wxStreamToTextRedirector redirect(m_text);
+
+ std::cout << "stringinput"
+ << 10
+ << 1000L
+ << 3.14f
+ << 2.71
+ << 'a';
+
+ CPPUNIT_ASSERT_EQUAL("stringinput1010003.142.71a", m_text->GetValue());
+
+#endif
+}
+
+#if 0
+void TextCtrlTestCase::ProcessEnter()
+{
+#if wxUSE_UIACTIONSIMULATOR
+ wxTestableFrame* frame = wxStaticCast(wxTheApp->GetTopWindow(),
+ wxTestableFrame);
+
+ EventCounter count(m_text, wxEVT_COMMAND_TEXT_ENTER);
+
+ m_text->SetFocus();
+
+ wxUIActionSimulator sim;
+ sim.Char(WXK_RETURN);
+ wxYield();
+
+ CPPUNIT_ASSERT_EQUAL(0, frame->GetEventCount(wxEVT_COMMAND_TEXT_ENTER));
+
+ // we need a text control with wxTE_PROCESS_ENTER for this test
+ delete m_text;
+ CreateText(wxTE_PROCESS_ENTER);
+
+ m_text->SetFocus();
+
+ sim.Char(WXK_RETURN);
+ wxYield();
+
+ CPPUNIT_ASSERT_EQUAL(1, frame->GetEventCount(wxEVT_COMMAND_TEXT_ENTER));
+#endif
+}
+#endif
+
+void TextCtrlTestCase::Url()
+{
+#if wxUSE_UIACTIONSIMULATOR && defined(__WXMSW__)
+ delete m_text;
+ CreateText(wxTE_RICH | wxTE_AUTO_URL);
+
+ EventCounter url(m_text, wxEVT_COMMAND_TEXT_URL);
+
+ m_text->AppendText("http://www.wxwidgets.org");
+
+ wxUIActionSimulator sim;
+ sim.MouseMove(m_text->ClientToScreen(wxPoint(5, 5)));
+ sim.MouseClick();
+ wxYield();
+
+ CPPUNIT_ASSERT_EQUAL(1, url.GetCount());
+#endif
+}
+
+void TextCtrlTestCase::Style()
+{
+#ifndef __WXOSX__
+ delete m_text;
+ // We need wxTE_RICH under windows for style support
+ CreateText(wxTE_RICH);
+
+ // Red text on a white background
+ m_text->SetDefaultStyle(wxTextAttr(*wxRED, *wxWHITE));
+
+ CPPUNIT_ASSERT_EQUAL(m_text->GetDefaultStyle().GetTextColour(), *wxRED);
+ CPPUNIT_ASSERT_EQUAL(m_text->GetDefaultStyle().GetBackgroundColour(),
+ *wxWHITE);
+
+ m_text->AppendText("red on white ");
+
+ // Red text on a grey background
+ m_text->SetDefaultStyle(wxTextAttr(wxNullColour, *wxLIGHT_GREY));
+
+ CPPUNIT_ASSERT_EQUAL(m_text->GetDefaultStyle().GetTextColour(), *wxRED);
+ CPPUNIT_ASSERT_EQUAL(m_text->GetDefaultStyle().GetBackgroundColour(),
+ *wxLIGHT_GREY);
+
+ m_text->AppendText("red on grey ");
+
+ // Blue text on a grey background
+ m_text->SetDefaultStyle(wxTextAttr(*wxBLUE));
+
+
+ CPPUNIT_ASSERT_EQUAL(m_text->GetDefaultStyle().GetTextColour(), *wxBLUE);
+ CPPUNIT_ASSERT_EQUAL(m_text->GetDefaultStyle().GetBackgroundColour(),
+ *wxLIGHT_GREY);
+
+ m_text->AppendText("blue on grey");
+
+ // Get getting the style at a specific location
+ wxTextAttr style;
+
+ // We have to check that styles are supported
+ if(m_text->GetStyle(3, style))
+ {
+ CPPUNIT_ASSERT_EQUAL(style.GetTextColour(), *wxRED);
+ CPPUNIT_ASSERT_EQUAL(style.GetBackgroundColour(), *wxWHITE);
+ }
+
+ // And then setting the style
+ if(m_text->SetStyle(15, 18, style))
+ {
+ m_text->GetStyle(17, style);
+
+ CPPUNIT_ASSERT_EQUAL(style.GetTextColour(), *wxRED);
+ CPPUNIT_ASSERT_EQUAL(style.GetBackgroundColour(), *wxWHITE);
+ }
+#endif
+}
+
+void TextCtrlTestCase::FontStyle()
+{
+ // We need wxTE_RICH under MSW and wxTE_MULTILINE under GTK for style
+ // support so recreate the control with these styles.
+ delete m_text;
+ CreateText(wxTE_RICH);
+
+ // Check that we get back the same font from GetStyle() after setting it
+ // with SetDefaultStyle().
+ wxFont fontIn(14,
+ wxFONTFAMILY_DEFAULT,
+ wxFONTSTYLE_NORMAL,
+ wxFONTWEIGHT_NORMAL);
+ wxTextAttr attrIn;
+ attrIn.SetFont(fontIn);
+ if ( !m_text->SetDefaultStyle(attrIn) )
+ {
+ // Skip the test if the styles are not supported.
+ return;
+ }
+
+ m_text->AppendText("Default font size 14");
+
+ wxTextAttr attrOut;
+ m_text->GetStyle(5, attrOut);
+
+ CPPUNIT_ASSERT( attrOut.HasFont() );
+
+ wxFont fontOut = attrOut.GetFont();
+#ifdef __WXMSW__
+ // Under MSW we get back an encoding in the font even though we hadn't
+ // specified it originally. It's not really a problem but we need this hack
+ // to prevent the assert below from failing because of it.
+ fontOut.SetEncoding(fontIn.GetEncoding());
+#endif
+ CPPUNIT_ASSERT_EQUAL( fontIn, fontOut );
+
+
+ // Also check the same for SetStyle().
+ fontIn.SetPointSize(10);
+ fontIn.SetWeight(wxFONTWEIGHT_BOLD);
+ attrIn.SetFont(fontIn);
+ m_text->SetStyle(0, 6, attrIn);
+
+ m_text->GetStyle(4, attrOut);
+ CPPUNIT_ASSERT( attrOut.HasFont() );
+
+ fontOut = attrOut.GetFont();
+#ifdef __WXMSW__
+ fontOut.SetEncoding(fontIn.GetEncoding());
+#endif
+ CPPUNIT_ASSERT_EQUAL( fontIn, fontOut );
+}
+
+void TextCtrlTestCase::Lines()
+{
+ m_text->SetValue("line1\nline2\nlong long line 3");
+ m_text->Refresh();
+ m_text->Update();
+
+ CPPUNIT_ASSERT_EQUAL(3, m_text->GetNumberOfLines());
+ CPPUNIT_ASSERT_EQUAL(5, m_text->GetLineLength(0));
+ CPPUNIT_ASSERT_EQUAL("line2", m_text->GetLineText(1));
+ CPPUNIT_ASSERT_EQUAL(16, m_text->GetLineLength(2));
+
+ m_text->AppendText("\n\nMore text on line 5");
+
+ CPPUNIT_ASSERT_EQUAL(5, m_text->GetNumberOfLines());
+ CPPUNIT_ASSERT_EQUAL(0, m_text->GetLineLength(3));
+ CPPUNIT_ASSERT_EQUAL("", m_text->GetLineText(3));
+
+ // Verify that wrapped lines count as 2 lines.
+ //
+ // This currently doesn't work neither in wxGTK nor wxOSX/Cocoa, see
+ // #12366, where GetNumberOfLines() always returns the number of logical,
+ // not physical, lines.
+ m_text->AppendText("\n" + wxString(50, '1') + ' ' + wxString(50, '2'));
+#if defined(__WXGTK__) || defined(__WXOSX_COCOA__)
+ CPPUNIT_ASSERT_EQUAL(6, m_text->GetNumberOfLines());
+#else
+ CPPUNIT_ASSERT_EQUAL(7, m_text->GetNumberOfLines());
+#endif
+}
+
+void TextCtrlTestCase::LogTextCtrl()
+{
+ CPPUNIT_ASSERT(m_text->IsEmpty());
+
+ wxLogTextCtrl* logtext = new wxLogTextCtrl(m_text);
+
+ wxLog* old = wxLog::SetActiveTarget(logtext);
+
+ logtext->LogText("text");
+
+ delete wxLog::SetActiveTarget(old);
+
+ CPPUNIT_ASSERT(!m_text->IsEmpty());
+}
+
+void TextCtrlTestCase::PositionToCoords()
+{
+ DoPositionToCoordsTestWithStyle(0);
+}
+
+void TextCtrlTestCase::PositionToCoordsRich()
+{
+ DoPositionToCoordsTestWithStyle(wxTE_RICH);
+}
+
+void TextCtrlTestCase::PositionToCoordsRich2()
+{
+ DoPositionToCoordsTestWithStyle(wxTE_RICH2);
+}
+
+void TextCtrlTestCase::DoPositionToCoordsTestWithStyle(long style)
+{
+ delete m_text;
+ CreateText(style);
+
+ // Asking for invalid index should fail.
+ WX_ASSERT_FAILS_WITH_ASSERT( m_text->PositionToCoords(1) );
+
+ // Getting position shouldn't return wxDefaultPosition except if the method
+ // is not implemented at all in the current port.
+ const wxPoint pos0 = m_text->PositionToCoords(0);
+ if ( pos0 == wxDefaultPosition )
+ {
+#if defined(__WXMSW__) || defined(__WXGTK20__)
+ CPPUNIT_FAIL( "PositionToCoords() unexpectedly failed." );
+#endif
+ return;
+ }
+
+ CPPUNIT_ASSERT(pos0.x >= 0);
+ CPPUNIT_ASSERT(pos0.y >= 0);
+
+
+ m_text->SetValue("Hello");
+ wxYield(); // Let GTK layout the control correctly.
+
+ // Position of non-first character should be positive.
+ const long posHello4 = m_text->PositionToCoords(4).x;
+ CPPUNIT_ASSERT( posHello4 > 0 );
+
+ // Asking for position beyond the last character should succeed and return
+ // reasonable result.
+ CPPUNIT_ASSERT( m_text->PositionToCoords(5).x > posHello4 );
+
+ // But asking for the next position should fail.
+ WX_ASSERT_FAILS_WITH_ASSERT( m_text->PositionToCoords(6) );
+
+ // Test getting the coordinates of the last character when it is in the
+ // beginning of a new line to exercise MSW code which has specific logic
+ // for it.
+ m_text->AppendText("\n");
+ const wxPoint posLast = m_text->PositionToCoords(m_text->GetLastPosition());
+ CPPUNIT_ASSERT_EQUAL( pos0.x, posLast.x );
+ CPPUNIT_ASSERT( posLast.y > 0 );
+
+
+ // Add enough contents to the control to make sure it has a scrollbar.
+ m_text->SetValue("First line" + wxString(50, '\n') + "Last line");
+ m_text->SetInsertionPoint(0);
+ wxYield(); // Let GTK layout the control correctly.
+
+ // This shouldn't change anything for the first position coordinates.
+ CPPUNIT_ASSERT_EQUAL( pos0, m_text->PositionToCoords(0) );
+
+ // And the last one must be beyond the window boundary and so not be
+ // visible -- but getting its coordinate should still work.
+ CPPUNIT_ASSERT
+ (
+ m_text->PositionToCoords(m_text->GetLastPosition()).y > TEXT_HEIGHT
+ );
+
+
+ // Now make it scroll to the end and check that the first position now has
+ // negative offset as its above the visible part of the window while the
+ // last position is in its bounds.
+ m_text->SetInsertionPointEnd();
+
+ CPPUNIT_ASSERT( m_text->PositionToCoords(0).y < 0 );
+ CPPUNIT_ASSERT
+ (
+ m_text->PositionToCoords(m_text->GetInsertionPoint()).y <= TEXT_HEIGHT
+ );
+}
+
+
+#endif //wxUSE_TEXTCTRL