+
+//
+// wxAutoBufferedPaintDC is a wxPaintDC in toolkits which have double-
+// buffering by default. Otherwise it is a wxBufferedPaintDC. Thus,
+// you can only expect it work with a simple constructor that
+// accepts single wxWindow* argument.
+//
+#if wxALWAYS_NATIVE_DOUBLE_BUFFER
+ #define wxAutoBufferedPaintDCBase wxPaintDC
+#else
+ #define wxAutoBufferedPaintDCBase wxBufferedPaintDC
+#endif
+
+class WXDLLIMPEXP_CORE wxAutoBufferedPaintDC : public wxAutoBufferedPaintDCBase
+{
+public:
+
+ wxAutoBufferedPaintDC(wxWindow* win)
+ : wxAutoBufferedPaintDCBase(win)
+ {
+ wxASSERT_MSG( win->GetBackgroundStyle() == wxBG_STYLE_PAINT,
+ "You need to call SetBackgroundStyle(wxBG_STYLE_PAINT) in ctor, "
+ "and also, if needed, paint the background in wxEVT_PAINT handler."
+ );
+ }
+
+ virtual ~wxAutoBufferedPaintDC() { }
+
+private:
+ wxDECLARE_NO_COPY_CLASS(wxAutoBufferedPaintDC);
+};
+
+
+
+// Check if the window is natively double buffered and will return a wxPaintDC
+// if it is, a wxBufferedPaintDC otherwise. It is the caller's responsibility
+// to delete the wxDC pointer when finished with it.
+inline wxDC* wxAutoBufferedPaintDCFactory(wxWindow* window)
+{
+ if ( window->IsDoubleBuffered() )
+ return new wxPaintDC(window);
+ else
+ return new wxBufferedPaintDC(window);
+}
+
+#endif // _WX_DCBUFFER_H_