]> git.saurik.com Git - wxWidgets.git/blobdiff - src/os2/thread.cpp
reactivate commented out method
[wxWidgets.git] / src / os2 / thread.cpp
index c636e6e9ae6197089ff703a383bf7c2223ab3898..d1ee5dc364a051a7a0b29c2ab7698cd04d3da9e9 100644 (file)
@@ -1,11 +1,11 @@
 /////////////////////////////////////////////////////////////////////////////
 /////////////////////////////////////////////////////////////////////////////
-// Name:        thread.cpp
-// Purpose:     wxThread Implementation. For Unix ports, see e.g. src/gtk
-// Author:      Original from Wolfram Gloger/Guilhem Lavaux
-// Modified by: David Webster
+// Name:        src/os2/thread.cpp
+// Purpose:     wxThread Implementation
+// Author:      Original from Wolfram Gloger/Guilhem Lavaux/David Webster
+// Modified by: Stefan Neis
 // Created:     04/22/98
 // RCS-ID:      $Id$
 // Created:     04/22/98
 // RCS-ID:      $Id$
-// Copyright:   (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998)
+// Copyright:   (c) Stefan Neis (2003)
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 
 #if wxUSE_THREADS
 
 
 #if wxUSE_THREADS
 
-#include <stdio.h>
+#include "wx/thread.h"
 
 
-#define INCL_DOS
-#include <os2.h>
+#ifndef WX_PRECOMP
+    #include "wx/intl.h"
+    #include "wx/log.h"
+    #include "wx/app.h"
+    #include "wx/module.h"
+#endif //WX_PRECOMP
 
 
-#include "wx/module.h"
-#include "wx/thread.h"
+#include "wx/apptrait.h"
+#include "wx/utils.h"
 
 
+#include <stdio.h>
+
+#define INCL_DOSSEMAPHORES
+#define INCL_DOSPROCESS
+#define INCL_DOSMISC
+#define INCL_ERRORS
+#include <os2.h>
+#ifndef __EMX__
+#include <bseerr.h>
+#endif
 // the possible states of the thread ("=>" shows all possible transitions from
 // this state)
 enum wxThreadState
 // the possible states of the thread ("=>" shows all possible transitions from
 // this state)
 enum wxThreadState
@@ -38,35 +52,36 @@ enum wxThreadState
 };
 
 // ----------------------------------------------------------------------------
 };
 
 // ----------------------------------------------------------------------------
-// static variables
+// this module's globals
 // ----------------------------------------------------------------------------
 
 // ----------------------------------------------------------------------------
 
-// TLS index of the slot where we store the pointer to the current thread
-static DWORD s_tlsThisThread = 0xFFFFFFFF;
-
 // id of the main thread - the one which can call GUI functions without first
 // calling wxMutexGuiEnter()
 // id of the main thread - the one which can call GUI functions without first
 // calling wxMutexGuiEnter()
-static DWORD s_idMainThread = 0;
+wxThreadIdType                      wxThread::ms_idMainThread = 0;
+wxMutex*                            p_wxMainMutex;
+
+// OS2 substitute for Tls pointer the current parent thread object
+wxThread*                           m_pThread;    // pointer to the wxWidgets thread object
 
 
-// if it's FALSE, some secondary thread is holding the GUI lock
-static bool s_bGuiOwnedByMainThread = TRUE;
+// if it's false, some secondary thread is holding the GUI lock
+static bool gs_bGuiOwnedByMainThread = true;
 
 // critical section which controls access to all GUI functions: any secondary
 // thread (i.e. except the main one) must enter this crit section before doing
 // any GUI calls
 
 // critical section which controls access to all GUI functions: any secondary
 // thread (i.e. except the main one) must enter this crit section before doing
 // any GUI calls
-static wxCriticalSection *s_critsectGui = NULL;
+static wxCriticalSection *gs_pCritsectGui = NULL;
 
 // critical section which protects s_nWaitingForGui variable
 
 // critical section which protects s_nWaitingForGui variable
-static wxCriticalSection *s_critsectWaitingForGui = NULL;
+static wxCriticalSection *gs_pCritsectWaitingForGui = NULL;
 
 // number of threads waiting for GUI in wxMutexGuiEnter()
 
 // number of threads waiting for GUI in wxMutexGuiEnter()
-static size_t s_nWaitingForGui = 0;
+static size_t gs_nWaitingForGui = 0;
 
 // are we waiting for a thread termination?
 
 // are we waiting for a thread termination?
-static bool s_waitingForThread = FALSE;
+static bool gs_bWaitingForThread = false;
 
 // ============================================================================
 
 // ============================================================================
-// Windows implementation of thread classes
+// OS/2 implementation of thread and related classes
 // ============================================================================
 
 // ----------------------------------------------------------------------------
 // ============================================================================
 
 // ----------------------------------------------------------------------------
@@ -75,206 +90,254 @@ static bool s_waitingForThread = FALSE;
 class wxMutexInternal
 {
 public:
 class wxMutexInternal
 {
 public:
-    HANDLE p_mutex;
+    wxMutexInternal(wxMutexType mutexType);
+    ~wxMutexInternal();
+
+    bool IsOk() const { return m_vMutex != NULL; }
+
+    wxMutexError Lock() { return LockTimeout(SEM_INDEFINITE_WAIT); }
+    wxMutexError Lock(unsigned long ms) { return LockTimeout(ms); }
+    wxMutexError TryLock();
+    wxMutexError Unlock();
+
+private:
+    wxMutexError LockTimeout(ULONG ulMilliseconds);
+    HMTX                            m_vMutex;
 };
 
 };
 
-wxMutex::wxMutex()
+// all mutexes are "pseudo-"recursive under OS2 so we don't use mutexType
+// (Calls to DosRequestMutexSem and DosReleaseMutexSem can be nested, but
+//  the request count for a semaphore cannot exceed 65535. If an attempt is
+//  made to exceed this number, ERROR_TOO_MANY_SEM_REQUESTS is returned.)
+wxMutexInternal::wxMutexInternal(wxMutexType WXUNUSED(eMutexType))
 {
 {
-    p_internal = new wxMutexInternal;
-//    p_internal->p_mutex = CreateMutex(NULL, FALSE, NULL);
-    if ( !p_internal->p_mutex )
+    APIRET ulrc = ::DosCreateMutexSem(NULL, &m_vMutex, 0L, FALSE);
+    if (ulrc != 0)
     {
     {
-        wxLogSysError(_("Can not create mutex."));
+        wxLogSysError(_("Cannot create mutex."));
+        m_vMutex = NULL;
     }
     }
+}
 
 
-    m_locked = 0;
+wxMutexInternal::~wxMutexInternal()
+{
+    if (m_vMutex)
+    {
+        if (::DosCloseMutexSem(m_vMutex))
+        {
+            wxLogLastError(wxT("DosCloseMutexSem(mutex)"));
+        }
+    }
 }
 
 }
 
-wxMutex::~wxMutex()
+wxMutexError wxMutexInternal::TryLock()
 {
 {
-    if (m_locked > 0)
-        wxLogDebug(wxT("Warning: freeing a locked mutex (%d locks)."), m_locked);
-//    CloseHandle(p_internal->p_mutex);
+    const wxMutexError rc = LockTimeout( SEM_IMMEDIATE_RETURN );
+
+    // we have a special return code for timeout in this case
+    return rc == wxMUTEX_TIMEOUT ? wxMUTEX_BUSY : rc;
 }
 
 }
 
-wxMutexError wxMutex::Lock()
+wxMutexError wxMutexInternal::LockTimeout(ULONG ulMilliseconds)
 {
 {
-    DWORD ret;
+    APIRET                          ulrc;
 
 
-// TODO:
-/*
-    ret = WaitForSingleObject(p_internal->p_mutex, INFINITE);
-    switch ( ret )
+    ulrc = ::DosRequestMutexSem(m_vMutex, ulMilliseconds);
+
+    switch (ulrc)
     {
     {
-        case WAIT_ABANDONED:
+        case ERROR_TIMEOUT:
+            return wxMUTEX_TIMEOUT;
+        case ERROR_TOO_MANY_SEM_REQUESTS:
             return wxMUTEX_BUSY;
 
             return wxMUTEX_BUSY;
 
-        case WAIT_OBJECT_0:
+        case NO_ERROR:
             // ok
             break;
 
             // ok
             break;
 
-        case WAIT_FAILED:
+        case ERROR_INVALID_HANDLE:
+        case ERROR_INTERRUPT:
+        case ERROR_SEM_OWNER_DIED:
             wxLogSysError(_("Couldn't acquire a mutex lock"));
             return wxMUTEX_MISC_ERROR;
 
             wxLogSysError(_("Couldn't acquire a mutex lock"));
             return wxMUTEX_MISC_ERROR;
 
-        case WAIT_TIMEOUT:
         default:
             wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
         default:
             wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
-    }
-
-    m_locked++;
-*/
-    return wxMUTEX_NO_ERROR;
-}
-
-wxMutexError wxMutex::TryLock()
-{
-    DWORD ret;
-
-// TODO:
-/*
-    ret = WaitForSingleObject(p_internal->p_mutex, 0);
-    if (ret == WAIT_TIMEOUT || ret == WAIT_ABANDONED)
-        return wxMUTEX_BUSY;
-
-    m_locked++;
-*/
+            return wxMUTEX_MISC_ERROR;
+     }
     return wxMUTEX_NO_ERROR;
 }
 
     return wxMUTEX_NO_ERROR;
 }
 
-wxMutexError wxMutex::Unlock()
+wxMutexError wxMutexInternal::Unlock()
 {
 {
-    if (m_locked > 0)
-        m_locked--;
+    APIRET                          ulrc;
 
 
-    BOOL ret = 0; // TODO: ReleaseMutex(p_internal->p_mutex);
-    if ( ret == 0 )
+    ulrc = ::DosReleaseMutexSem(m_vMutex);
+    if (ulrc != 0)
     {
         wxLogSysError(_("Couldn't release a mutex"));
         return wxMUTEX_MISC_ERROR;
     }
     {
         wxLogSysError(_("Couldn't release a mutex"));
         return wxMUTEX_MISC_ERROR;
     }
-
     return wxMUTEX_NO_ERROR;
 }
 
     return wxMUTEX_NO_ERROR;
 }
 
-// ----------------------------------------------------------------------------
-// wxCondition implementation
-// ----------------------------------------------------------------------------
+// --------------------------------------------------------------------------
+// wxSemaphore
+// --------------------------------------------------------------------------
 
 
-class wxConditionInternal
+// a trivial wrapper around OS2 event semaphore
+class wxSemaphoreInternal
 {
 public:
 {
 public:
-    HANDLE event;
-    int waiters;
-};
+    wxSemaphoreInternal(int initialcount, int maxcount);
+    ~wxSemaphoreInternal();
 
 
-wxCondition::wxCondition()
-{
-    p_internal = new wxConditionInternal;
-// TODO:
-/*
-    p_internal->event = CreateEvent(NULL, FALSE, FALSE, NULL);
-    if ( !p_internal->event )
-    {
-        wxLogSysError(_("Can not create event object."));
-    }
-*/
-    p_internal->waiters = 0;
-}
+    bool IsOk() const { return m_vEvent != NULL; }
 
 
-wxCondition::~wxCondition()
-{
-//    CloseHandle(p_internal->event);
-}
+    wxSemaError Wait() { return WaitTimeout(SEM_INDEFINITE_WAIT); }
+    wxSemaError TryWait() { return WaitTimeout(SEM_IMMEDIATE_RETURN); }
+    wxSemaError WaitTimeout(unsigned long milliseconds);
 
 
-void wxCondition::Wait(wxMutex& mutex)
-{
-    mutex.Unlock();
-    p_internal->waiters++;
-//    WaitForSingleObject(p_internal->event, INFINITE);
-    p_internal->waiters--;
-    mutex.Lock();
-}
-
-bool wxCondition::Wait(wxMutex& mutex,
-                       unsigned long sec,
-                       unsigned long nsec)
-{
-    DWORD ret;
+    wxSemaError Post();
 
 
-    mutex.Unlock();
-    p_internal->waiters++;
-//    ret = WaitForSingleObject(p_internal->event, (sec*1000)+(nsec/1000000));
-    p_internal->waiters--;
-    mutex.Lock();
-
-//    return (ret != WAIT_TIMEOUT);
-    return FALSE;
-}
+private:
+    HEV m_vEvent;
+    HMTX m_vMutex;
+    int m_count;
+    int m_maxcount;
+};
 
 
-void wxCondition::Signal()
+wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
 {
 {
-//    SetEvent(p_internal->event);
+    APIRET ulrc;
+    if ( maxcount == 0 )
+    {
+        // make it practically infinite
+        maxcount = INT_MAX;
+    }
+
+    m_count = initialcount;
+    m_maxcount = maxcount;
+    ulrc = ::DosCreateMutexSem(NULL, &m_vMutex, 0L, FALSE);
+    if (ulrc != 0)
+    {
+        wxLogLastError(wxT("DosCreateMutexSem()"));
+        m_vMutex = NULL;
+        m_vEvent = NULL;
+        return;
+    }
+    ulrc = ::DosCreateEventSem(NULL, &m_vEvent, 0L, FALSE);
+    if ( ulrc != 0)
+    {
+        wxLogLastError(wxT("DosCreateEventSem()"));
+        ::DosCloseMutexSem(m_vMutex);
+        m_vMutex = NULL;
+        m_vEvent = NULL;
+    }
+    if (initialcount)
+        ::DosPostEventSem(m_vEvent);
 }
 
 }
 
-void wxCondition::Broadcast()
+wxSemaphoreInternal::~wxSemaphoreInternal()
 {
 {
-    int i;
-
-// TODO:
-/*
-    for (i=0;i<p_internal->waiters;i++)
+    if ( m_vEvent )
     {
     {
-        if ( SetEvent(p_internal->event) == 0 )
+        if ( ::DosCloseEventSem(m_vEvent) )
+        {
+            wxLogLastError(wxT("DosCloseEventSem(semaphore)"));
+        }
+        if ( ::DosCloseMutexSem(m_vMutex) )
         {
         {
-            wxLogSysError(_("Couldn't change the state of event object."));
+            wxLogLastError(wxT("DosCloseMutexSem(semaphore)"));
         }
         }
+        else
+            m_vEvent = NULL;
     }
     }
-*/
 }
 
 }
 
-// ----------------------------------------------------------------------------
-// wxCriticalSection implementation
-// ----------------------------------------------------------------------------
-#define CRITICAL_SECTION  ULONG
-class wxCriticalSectionInternal
+wxSemaError wxSemaphoreInternal::WaitTimeout(unsigned long ulMilliseconds)
 {
 {
-public:
-    // init the critical section object
-    wxCriticalSectionInternal()
-        { //::InitializeCriticalSection(&m_data);
+    APIRET ulrc;
+    do {
+        ulrc = ::DosWaitEventSem(m_vEvent, ulMilliseconds );
+        switch ( ulrc )
+        {
+            case NO_ERROR:
+                break;
+
+            case ERROR_TIMEOUT:
+                if (ulMilliseconds == SEM_IMMEDIATE_RETURN)
+                    return wxSEMA_BUSY;
+                else
+                    return wxSEMA_TIMEOUT;
+
+            default:
+                wxLogLastError(wxT("DosWaitEventSem(semaphore)"));
+                return wxSEMA_MISC_ERROR;
         }
         }
-
-    // implicit cast to the associated data
-    operator CRITICAL_SECTION *() { return &m_data; }
-
-    // free the associated ressources
-    ~wxCriticalSectionInternal()
-        { //::DeleteCriticalSection(&m_data);
+        ulrc = :: DosRequestMutexSem(m_vMutex, ulMilliseconds);
+        switch ( ulrc )
+        {
+            case NO_ERROR:
+                // ok
+                break;
+
+            case ERROR_TIMEOUT:
+            case ERROR_TOO_MANY_SEM_REQUESTS:
+                if (ulMilliseconds == SEM_IMMEDIATE_RETURN)
+                    return wxSEMA_BUSY;
+                else
+                    return wxSEMA_TIMEOUT;
+
+            default:
+                wxFAIL_MSG(wxT("DosRequestMutexSem(mutex)"));
+                return wxSEMA_MISC_ERROR;
         }
         }
-
-private:
-    CRITICAL_SECTION m_data;
-};
-
-wxCriticalSection::wxCriticalSection()
-{
-    m_critsect = new wxCriticalSectionInternal;
+        bool OK = false;
+        if (m_count > 0)
+        {
+            m_count--;
+            OK = true;
+        }
+        else
+        {
+            ULONG ulPostCount;
+            ::DosResetEventSem(m_vEvent, &ulPostCount);
+        }
+        ::DosReleaseMutexSem(m_vMutex);
+        if (OK)
+            return wxSEMA_NO_ERROR;
+    } while (ulMilliseconds == SEM_INDEFINITE_WAIT);
+
+    if (ulMilliseconds == SEM_IMMEDIATE_RETURN)
+        return wxSEMA_BUSY;
+    return wxSEMA_TIMEOUT;
 }
 
 }
 
-wxCriticalSection::~wxCriticalSection()
+wxSemaError wxSemaphoreInternal::Post()
 {
 {
-    delete m_critsect;
-}
+    APIRET ulrc;
+    ulrc = ::DosRequestMutexSem(m_vMutex, SEM_INDEFINITE_WAIT);
+    if (ulrc != NO_ERROR)
+        return wxSEMA_MISC_ERROR;
+    bool OK = false;
+    if (m_count < m_maxcount)
+    {
+        m_count++;
+        ulrc = ::DosPostEventSem(m_vEvent);
+        OK = true;
+    }
+    ::DosReleaseMutexSem(m_vMutex);
+    if (!OK)
+        return wxSEMA_OVERFLOW;
+    if ( ulrc != NO_ERROR && ulrc != ERROR_ALREADY_POSTED )
+    {
+        wxLogLastError(wxT("DosPostEventSem(semaphore)"));
 
 
-void wxCriticalSection::Enter()
-{
-//TODO:    ::EnterCriticalSection(*m_critsect);
-}
+        return wxSEMA_MISC_ERROR;
+    }
 
 
-void wxCriticalSection::Leave()
-{
-// TODO:    ::LeaveCriticalSection(*m_critsect);
+    return wxSEMA_NO_ERROR;
 }
 
 // ----------------------------------------------------------------------------
 }
 
 // ----------------------------------------------------------------------------
@@ -287,170 +350,203 @@ void wxCriticalSection::Leave()
 class wxThreadInternal
 {
 public:
 class wxThreadInternal
 {
 public:
-    wxThreadInternal()
+    inline wxThreadInternal()
+    {
+        m_hThread = 0;
+        m_eState = STATE_NEW;
+        m_nPriority = WXTHREAD_DEFAULT_PRIORITY;
+    }
+
+    ~wxThreadInternal()
     {
         m_hThread = 0;
     {
         m_hThread = 0;
-        m_state = STATE_NEW;
-        m_priority = 0; // TODO: WXTHREAD_DEFAULT_PRIORITY;
     }
 
     // create a new (suspended) thread (for the given thread object)
     }
 
     // create a new (suspended) thread (for the given thread object)
-    bool Create(wxThread *thread);
+    bool Create( wxThread*    pThread
+                ,unsigned int uStackSize
+               );
 
     // suspend/resume/terminate
     bool Suspend();
     bool Resume();
 
     // suspend/resume/terminate
     bool Suspend();
     bool Resume();
-    void Cancel() { m_state = STATE_CANCELED; }
+    inline void Cancel() { m_eState = STATE_CANCELED; }
 
     // thread state
 
     // thread state
-    void SetState(wxThreadState state) { m_state = state; }
-    wxThreadState GetState() const { return m_state; }
+    inline void SetState(wxThreadState eState) { m_eState = eState; }
+    inline wxThreadState GetState() const { return m_eState; }
 
     // thread priority
 
     // thread priority
-    void SetPriority(unsigned int priority) { m_priority = priority; }
-    unsigned int GetPriority() const { return m_priority; }
+    void                SetPriority(unsigned int nPriority);
+    inline unsigned int GetPriority() const { return m_nPriority; }
 
     // thread handle and id
 
     // thread handle and id
-    HANDLE GetHandle() const { return m_hThread; }
-    DWORD  GetId() const { return m_tid; }
+    inline TID GetHandle() const { return m_hThread; }
+    TID  GetId() const { return m_hThread; }
 
     // thread function
 
     // thread function
-    static DWORD OS2ThreadStart(wxThread *thread);
+    static void OS2ThreadStart(void* pParam);
 
 private:
 
 private:
-    HANDLE        m_hThread;    // handle of the thread
-    wxThreadState m_state;      // state, see wxThreadState enum
-    unsigned int  m_priority;   // thread priority in "wx" units
-    DWORD         m_tid;        // thread id
+    // Threads in OS/2 have only an ID, so m_hThread is both it's handle and ID
+    // PM also has no real Tls mechanism to index pointers by so we'll just
+    // keep track of the wxWidgets parent object here.
+    TID                             m_hThread;    // handle and ID of the thread
+    wxThreadState                   m_eState;     // state, see wxThreadState enum
+    unsigned int                    m_nPriority;  // thread priority in "wx" units
 };
 
 };
 
-DWORD wxThreadInternal::OS2ThreadStart(wxThread *thread)
+void wxThreadInternal::OS2ThreadStart( void * pParam )
 {
 {
-    // store the thread object in the TLS
-// TODO:
-/*
-    if ( !::TlsSetValue(s_tlsThisThread, thread) )
-    {
-        wxLogSysError(_("Can not start thread: error writing TLS."));
+    DWORD dwRet;
+    bool bWasCancelled;
 
 
-        return (DWORD)-1;
+    wxThread *pThread = (wxThread *)pParam;
+
+    // first of all, wait for the thread to be started.
+    pThread->m_critsect.Enter();
+    pThread->m_critsect.Leave();
+    // Now check whether we hadn't been cancelled already and don't
+    // start the user code at all in this case.
+    if ( pThread->m_internal->GetState() == STATE_EXITED )
+    {
+        dwRet = (DWORD)-1;
+        bWasCancelled = true;
     }
     }
-*/
-    DWORD ret = (DWORD)thread->Entry();
-    thread->p_internal->SetState(STATE_EXITED);
-    thread->OnExit();
+    else // do run thread
+    {
+        wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
+        unsigned long ulHab;
+        if (traits)
+            traits->InitializeGui(ulHab);
+        dwRet = (DWORD)pThread->Entry();
+        if (traits)
+            traits->TerminateGui(ulHab);
 
 
-    delete thread;
+        // enter m_critsect before changing the thread state
+        pThread->m_critsect.Enter();
 
 
-    return ret;
-}
+        bWasCancelled = pThread->m_internal->GetState() == STATE_CANCELED;
 
 
-bool wxThreadInternal::Create(wxThread *thread)
-{
-// TODO:
-/*
-    m_hThread = ::CreateThread
-                  (
-                    NULL,                               // default security
-                    0,                                  // default stack size
-                    (LPTHREAD_START_ROUTINE)            // thread entry point
-                    wxThreadInternal::OS2ThreadStart,   //
-                    (LPVOID)thread,                     // parameter
-                    CREATE_SUSPENDED,                   // flags
-                    &m_tid                              // [out] thread id
-                  );
+        pThread->m_internal->SetState(STATE_EXITED);
+        pThread->m_critsect.Leave();
+    }
+    pThread->OnExit();
 
 
-    if ( m_hThread == NULL )
+    // if the thread was cancelled (from Delete()), then it the handle is still
+    // needed there
+    if (pThread->IsDetached() && !bWasCancelled)
     {
     {
-        wxLogSysError(_("Can't create thread"));
+        // auto delete
+        delete pThread;
+    }
+    //else: the joinable threads handle will be closed when Wait() is done
+    return;
+}
 
 
-        return FALSE;
-    }
-
-    // translate wxWindows priority to the Windows one
-    int win_priority;
-    if (m_priority <= 20)
-        win_priority = THREAD_PRIORITY_LOWEST;
-    else if (m_priority <= 40)
-        win_priority = THREAD_PRIORITY_BELOW_NORMAL;
-    else if (m_priority <= 60)
-        win_priority = THREAD_PRIORITY_NORMAL;
-    else if (m_priority <= 80)
-        win_priority = THREAD_PRIORITY_ABOVE_NORMAL;
-    else if (m_priority <= 100)
-        win_priority = THREAD_PRIORITY_HIGHEST;
+void wxThreadInternal::SetPriority(
+  unsigned int                      nPriority
+)
+{
+    // translate wxWidgets priority to the PM one
+    ULONG                           ulOS2_PriorityClass;
+    ULONG                           ulOS2_SubPriority;
+    ULONG                           ulrc;
+
+    m_nPriority = nPriority;
+    if (m_nPriority <= 25)
+        ulOS2_PriorityClass = PRTYC_IDLETIME;
+    else if (m_nPriority <= 50)
+        ulOS2_PriorityClass = PRTYC_REGULAR;
+    else if (m_nPriority <= 75)
+        ulOS2_PriorityClass = PRTYC_TIMECRITICAL;
+    else if (m_nPriority <= 100)
+        ulOS2_PriorityClass = PRTYC_FOREGROUNDSERVER;
     else
     {
         wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
     else
     {
         wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
-        win_priority = THREAD_PRIORITY_NORMAL;
+        ulOS2_PriorityClass = PRTYC_REGULAR;
     }
     }
-
-    if ( ::SetThreadPriority(m_hThread, win_priority) == 0 )
+    ulOS2_SubPriority = (ULONG) (((m_nPriority - 1) % 25 + 1) * 31.0 / 25);
+    ulrc = ::DosSetPriority( PRTYS_THREAD
+                            ,ulOS2_PriorityClass
+                            ,ulOS2_SubPriority
+                            ,(ULONG)m_hThread
+                           );
+    if (ulrc != 0)
     {
         wxLogSysError(_("Can't set thread priority"));
     }
     {
         wxLogSysError(_("Can't set thread priority"));
     }
-*/
-    return FALSE;
 }
 
 }
 
-bool wxThreadInternal::Suspend()
+bool wxThreadInternal::Create( wxThread* pThread,
+                               unsigned int uStackSize)
 {
 {
-// TODO:
-/*
-    DWORD nSuspendCount = ::SuspendThread(m_hThread);
-    if ( nSuspendCount == (DWORD)-1 )
+    int tid;
+
+    if (!uStackSize)
+        uStackSize = 131072;
+
+    pThread->m_critsect.Enter();
+    tid = _beginthread(wxThreadInternal::OS2ThreadStart,
+                             NULL, uStackSize, pThread);
+    if(tid == -1)
     {
     {
-        wxLogSysError(_("Can not suspend thread %x"), m_hThread);
+        wxLogSysError(_("Can't create thread"));
 
 
-        return FALSE;
+        return false;
+    }
+    m_hThread = tid;
+    if (m_nPriority != WXTHREAD_DEFAULT_PRIORITY)
+    {
+        SetPriority(m_nPriority);
     }
 
     }
 
-    m_state = STATE_PAUSED;
-*/
-    return FALSE;
+    return true;
 }
 
 }
 
-bool wxThreadInternal::Resume()
+bool wxThreadInternal::Suspend()
 {
 {
-// TODO:
-/*
-    DWORD nSuspendCount = ::ResumeThread(m_hThread);
-    if ( nSuspendCount == (DWORD)-1 )
-    {
-        wxLogSysError(_("Can not resume thread %x"), m_hThread);
+    ULONG ulrc = ::DosSuspendThread(m_hThread);
 
 
-        return FALSE;
+    if (ulrc != 0)
+    {
+        wxLogSysError(_("Cannot suspend thread %lu"), m_hThread);
+        return false;
     }
     }
+    m_eState = STATE_PAUSED;
 
 
-    m_state = STATE_RUNNING;
-*/
-    return FALSE;
+    return true;
 }
 
 }
 
-// static functions
-// ----------------
-
-wxThread *wxThread::This()
+bool wxThreadInternal::Resume()
 {
 {
-    wxThread *thread = NULL; // TODO (wxThread *)::TlsGetValue(s_tlsThisThread);
+    ULONG ulrc = ::DosResumeThread(m_hThread);
 
 
-// TODO:
-/*
-    // be careful, 0 may be a valid return value as well
-    if ( !thread && (::GetLastError() != NO_ERROR) )
+    if (ulrc != 0)
     {
     {
-        wxLogSysError(_("Couldn't get the current thread pointer"));
+        wxLogSysError(_("Cannot resume thread %lu"), m_hThread);
+        return false;
+    }
 
 
-        // return NULL...
+    // don't change the state from STATE_EXITED because it's special and means
+    // we are going to terminate without running any user code - if we did it,
+    // the codei n Delete() wouldn't work
+    if ( m_eState != STATE_EXITED )
+    {
+        m_eState = STATE_RUNNING;
     }
     }
-*/
-    return thread;
+
+    return true;
 }
 
 }
 
-bool wxThread::IsMain()
+// static functions
+// ----------------
+
+wxThread *wxThread::This()
 {
 {
-// TODO: return ::GetCurrentThreadId() == s_idMainThread;
-    return FALSE;
+    wxThread*                       pThread = m_pThread;
+    return pThread;
 }
 
 #ifdef Yield
 }
 
 #ifdef Yield
@@ -459,21 +555,68 @@ bool wxThread::IsMain()
 
 void wxThread::Yield()
 {
 
 void wxThread::Yield()
 {
-    // 0 argument to Sleep() is special
     ::DosSleep(0);
 }
 
     ::DosSleep(0);
 }
 
-void wxThread::Sleep(unsigned long milliseconds)
+int wxThread::GetCPUCount()
+{
+    ULONG CPUCount;
+    APIRET ulrc;
+    ulrc = ::DosQuerySysInfo(26, 26, (void *)&CPUCount, sizeof(ULONG));
+    // QSV_NUMPROCESSORS(26) is typically not defined in header files
+
+    if (ulrc != 0)
+        CPUCount = 1;
+
+    return CPUCount;
+}
+
+wxThreadIdType wxThread::GetCurrentId()
+{
+    PTIB                            ptib;
+    PPIB                            ppib;
+
+    ::DosGetInfoBlocks(&ptib, &ppib);
+    return (wxThreadIdType) ptib->tib_ptib2->tib2_ultid;
+}
+
+bool wxThread::SetConcurrency(size_t level)
+{
+    wxASSERT_MSG( IsMain(), wxT("should only be called from the main thread") );
+
+    // ok only for the default one
+    if ( level == 0 )
+        return 0;
+
+    // Don't know how to realize this on OS/2.
+    return level == 1;
+}
+
+// ctor and dtor
+// -------------
+
+wxThread::wxThread(wxThreadKind kind)
 {
 {
-    ::DosSleep(milliseconds);
+    m_internal = new wxThreadInternal();
+
+    m_isDetached = kind == wxTHREAD_DETACHED;
+}
+
+wxThread::~wxThread()
+{
+    delete m_internal;
 }
 
 // create/start thread
 // -------------------
 
 }
 
 // create/start thread
 // -------------------
 
-wxThreadError wxThread::Create()
+wxThreadError wxThread::Create(
+  unsigned int                      uStackSize
+)
 {
 {
-    if ( !p_internal->Create(this) )
+    wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
+
+    if ( !m_internal->Create(this, uStackSize) )
         return wxTHREAD_NO_RESOURCE;
 
     return wxTHREAD_NO_ERROR;
         return wxTHREAD_NO_RESOURCE;
 
     return wxTHREAD_NO_ERROR;
@@ -481,14 +624,13 @@ wxThreadError wxThread::Create()
 
 wxThreadError wxThread::Run()
 {
 
 wxThreadError wxThread::Run()
 {
-    wxCriticalSectionLocker lock(m_critsect);
+    wxCriticalSectionLocker         lock((wxCriticalSection &)m_critsect);
 
 
-    if ( p_internal->GetState() != STATE_NEW )
+    if ( m_internal->GetState() != STATE_NEW )
     {
         // actually, it may be almost any state at all, not only STATE_RUNNING
         return wxTHREAD_RUNNING;
     }
     {
         // actually, it may be almost any state at all, not only STATE_RUNNING
         return wxTHREAD_RUNNING;
     }
-
     return Resume();
 }
 
     return Resume();
 }
 
@@ -497,215 +639,268 @@ wxThreadError wxThread::Run()
 
 wxThreadError wxThread::Pause()
 {
 
 wxThreadError wxThread::Pause()
 {
-    wxCriticalSectionLocker lock(m_critsect);
+    wxCriticalSectionLocker         lock((wxCriticalSection &)m_critsect);
 
 
-    return p_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
+    return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
 }
 
 wxThreadError wxThread::Resume()
 {
 }
 
 wxThreadError wxThread::Resume()
 {
-    wxCriticalSectionLocker lock(m_critsect);
+    if (m_internal->GetState() == STATE_NEW)
+    {
+        m_internal->SetState(STATE_RUNNING);
+        m_critsect.Leave();
+        return wxTHREAD_NO_ERROR;
+    }
+
+    wxCriticalSectionLocker         lock((wxCriticalSection &)m_critsect);
 
 
-    return p_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
+    return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
 }
 
 // stopping thread
 // ---------------
 
 }
 
 // stopping thread
 // ---------------
 
-wxThread::ExitCode wxThread::Delete()
+wxThread::ExitCode wxThread::Wait(wxThreadWait waitMode)
+{
+    // although under Windows we can wait for any thread, it's an error to
+    // wait for a detached one in wxWin API
+    wxCHECK_MSG( !IsDetached(), (ExitCode)-1,
+                 wxT("can't wait for detached thread") );
+    ExitCode rc = (ExitCode)-1;
+    (void)Delete(&rc, waitMode);
+    return(rc);
+}
+
+wxThreadError wxThread::Delete(ExitCode *pRc, wxThreadWait WXUNUSED(waitMode))
 {
     ExitCode rc = 0;
 
     // Delete() is always safe to call, so consider all possible states
 {
     ExitCode rc = 0;
 
     // Delete() is always safe to call, so consider all possible states
-    if ( IsPaused() )
+
+    // we might need to resume the thread, but we might also not need to cancel
+    // it if it doesn't run yet
+    bool shouldResume = false,
+         shouldCancel = true,
+         isRunning = false;
+
+    // check if the thread already started to run
+    {
+        wxCriticalSectionLocker         lock((wxCriticalSection &)m_critsect);
+
+        if ( m_internal->GetState() == STATE_NEW )
+        {
+            // WinThreadStart() will see it and terminate immediately, no need
+            // to cancel the thread - but we still need to resume it to let it
+            // run
+            m_internal->SetState(STATE_EXITED);
+
+            Resume();   // it knows about STATE_EXITED special case
+
+            shouldCancel = false;
+            isRunning = true;
+
+            // shouldResume is correctly set to false here
+        }
+        else
+        {
+            shouldResume = IsPaused();
+        }
+    }
+
+    // resume the thread if it is paused
+    if ( shouldResume )
         Resume();
 
         Resume();
 
-    if ( IsRunning() )
+    TID hThread = m_internal->GetHandle();
+
+    if ( isRunning || IsRunning())
     {
     {
-        if ( IsMain() )
+        if (IsMain())
         {
             // set flag for wxIsWaitingForThread()
         {
             // set flag for wxIsWaitingForThread()
-            s_waitingForThread = TRUE;
-
-            wxBeginBusyCursor();
+            gs_bWaitingForThread = true;
         }
 
         }
 
-        HANDLE hThread;
+        // ask the thread to terminate
+        if ( shouldCancel )
         {
             wxCriticalSectionLocker lock(m_critsect);
 
         {
             wxCriticalSectionLocker lock(m_critsect);
 
-            p_internal->Cancel();
-            hThread = p_internal->GetHandle();
+            m_internal->Cancel();
         }
 
         }
 
+#if 0
         // we can't just wait for the thread to terminate because it might be
         // calling some GUI functions and so it will never terminate before we
         // process the Windows messages that result from these functions
         // we can't just wait for the thread to terminate because it might be
         // calling some GUI functions and so it will never terminate before we
         // process the Windows messages that result from these functions
-        DWORD result;
-// TODO:
-/*
+        DWORD result = 0;       // suppress warnings from broken compilers
         do
         {
         do
         {
-            result = ::MsgWaitForMultipleObjects
-                     (
-                       1,              // number of objects to wait for
-                       &hThread,       // the objects
-                       FALSE,          // don't wait for all objects
-                       INFINITE,       // no timeout
-                       QS_ALLEVENTS    // return as soon as there are any events
-                     );
+            if ( IsMain() )
+            {
+                // give the thread we're waiting for chance to do the GUI call
+                // it might be in
+                if ( (gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
+                {
+                    wxMutexGuiLeave();
+                }
+            }
+
+            result = ::DosWaitThread(&hThread, DCWW_NOWAIT);
+            // FIXME: We ought to have a message processing loop here!!
 
             switch ( result )
             {
 
             switch ( result )
             {
-                case 0xFFFFFFFF:
-                    // error
-                    wxLogSysError(_("Can not wait for thread termination"));
-                    Kill();
-                    return (ExitCode)-1;
-
-                case WAIT_OBJECT_0:
-                    // thread we're waiting for terminated
+                case ERROR_INTERRUPT:
+                case ERROR_THREAD_NOT_TERMINATED:
                     break;
                     break;
-
-                case WAIT_OBJECT_0 + 1:
-                    // new message arrived, process it
-                    if ( !wxTheApp->DoMessage() )
-                    {
-                        // WM_QUIT received: kill the thread
-                        Kill();
-
-                        return (ExitCode)-1;
-                    }
-
-                    if ( IsMain() )
-                    {
-                        // give the thread we're waiting for chance to exit
-                        // from the GUI call it might have been in
-                        if ( (s_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
-                        {
-                            wxMutexGuiLeave();
-                        }
-                    }
-
+                case ERROR_INVALID_THREADID:
+                case NO_ERROR:
+                    // thread we're waiting for just terminated
+                    // or even does not exist any more.
+                    result = NO_ERROR;
                     break;
                     break;
-
                 default:
                 default:
-                    wxFAIL_MSG(wxT("unexpected result of MsgWaitForMultipleObject"));
+                    wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
             }
             }
-        } while ( result != WAIT_OBJECT_0 );
-*/
-        if ( IsMain() )
+            if ( IsMain() )
+            {
+                // event processing - needed if we are the main thread
+                // to give other threads a chance to do remaining GUI
+                // processing and terminate cleanly.
+                wxTheApp->HandleSockets();
+                if (wxTheApp->Pending())
+                  if ( !wxTheApp->DoMessage() )
+                  {
+                      // WM_QUIT received: kill the thread
+                      Kill();
+
+                      return wxTHREAD_KILLED;
+                  }
+                  else
+                    wxUsleep(10);
+            }
+            else
+                wxUsleep(10);
+        } while ( result != NO_ERROR );
+#else // !wxUSE_GUI
+        // simply wait for the thread to terminate
+        //
+        // OTOH, even console apps create windows (in wxExecute, for WinSock
+        // &c), so may be use MsgWaitForMultipleObject() too here?
+        if ( ::DosWaitThread(&hThread, DCWW_WAIT) != NO_ERROR )
         {
         {
-            s_waitingForThread = FALSE;
+            wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
+        }
+#endif // wxUSE_GUI/!wxUSE_GUI
 
 
-            wxEndBusyCursor();
+        if ( IsMain() )
+        {
+            gs_bWaitingForThread = false;
         }
         }
+    }
 
 
-// TODO:
-/*
+#if 0
+    // although the thread might be already in the EXITED state it might not
+    // have terminated yet and so we are not sure that it has actually
+    // terminated if the "if" above hadn't been taken
+    do
+    {
         if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) )
         {
         if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) )
         {
-            wxLogLastError("GetExitCodeThread");
+            wxLogLastError(wxT("GetExitCodeThread"));
 
             rc = (ExitCode)-1;
         }
 
             rc = (ExitCode)-1;
         }
+    } while ( (DWORD)rc == STILL_ACTIVE );
+#endif
 
 
-        wxASSERT_MSG( (LPVOID)rc != (LPVOID)STILL_ACTIVE,
-                      wxT("thread must be already terminated.") );
-
-        ::CloseHandle(hThread);
-*/
+    if ( IsDetached() )
+    {
+        // if the thread exits normally, this is done in WinThreadStart, but in
+        // this case it would have been too early because
+        // MsgWaitForMultipleObject() would fail if the thread handle was
+        // closed while we were waiting on it, so we must do it here
+        delete this;
     }
 
     }
 
-    return rc;
+    if ( pRc )
+        *pRc = rc;
+
+    return rc == (ExitCode)-1 ? wxTHREAD_MISC_ERROR : wxTHREAD_NO_ERROR;
 }
 
 wxThreadError wxThread::Kill()
 {
 }
 
 wxThreadError wxThread::Kill()
 {
-    if ( !IsRunning() )
+    if (!IsRunning())
         return wxTHREAD_NOT_RUNNING;
 
         return wxTHREAD_NOT_RUNNING;
 
-// TODO:
-/*
-    if ( !::TerminateThread(p_internal->GetHandle(), (DWORD)-1) )
+    ::DosKillThread(m_internal->GetHandle());
+    if (IsDetached())
     {
     {
-        wxLogSysError(_("Couldn't terminate thread"));
-
-        return wxTHREAD_MISC_ERROR;
+        delete this;
     }
     }
-*/
-    delete this;
-
     return wxTHREAD_NO_ERROR;
 }
 
     return wxTHREAD_NO_ERROR;
 }
 
-void wxThread::Exit(void *status)
+void wxThread::Exit(ExitCode WXUNUSED(pStatus))
 {
     delete this;
 {
     delete this;
-
-// TODO:    ::ExitThread((DWORD)status);
-
-    wxFAIL_MSG(wxT("Couldn't return from ExitThread()!"));
+    _endthread();
+    wxFAIL_MSG(wxT("Couldn't return from DosExit()!"));
 }
 
 }
 
-void wxThread::SetPriority(unsigned int prio)
+void wxThread::SetPriority(
+  unsigned int                      nPrio
+)
 {
 {
-    wxCriticalSectionLocker lock(m_critsect);
+    wxCriticalSectionLocker         lock((wxCriticalSection &)m_critsect);
 
 
-    p_internal->SetPriority(prio);
+    m_internal->SetPriority(nPrio);
 }
 
 unsigned int wxThread::GetPriority() const
 {
 }
 
 unsigned int wxThread::GetPriority() const
 {
-    wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
+    wxCriticalSectionLocker         lock((wxCriticalSection &)m_critsect);
 
 
-    return p_internal->GetPriority();
+    return m_internal->GetPriority();
 }
 
 }
 
-unsigned long wxThread::GetID() const
+unsigned long wxThread::GetId() const
 {
 {
-    wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
+    wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
 
 
-    return (unsigned long)p_internal->GetId();
+    return (unsigned long)m_internal->GetId();
 }
 
 bool wxThread::IsRunning() const
 {
 }
 
 bool wxThread::IsRunning() const
 {
-    wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
+    wxCriticalSectionLocker         lock((wxCriticalSection &)m_critsect);
 
 
-    return p_internal->GetState() == STATE_RUNNING;
+    return(m_internal->GetState() == STATE_RUNNING);
 }
 
 bool wxThread::IsAlive() const
 {
 }
 
 bool wxThread::IsAlive() const
 {
-    wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
+    wxCriticalSectionLocker         lock((wxCriticalSection &)m_critsect);
 
 
-    return (p_internal->GetState() == STATE_RUNNING) ||
-           (p_internal->GetState() == STATE_PAUSED);
+    return (m_internal->GetState() == STATE_RUNNING) ||
+           (m_internal->GetState() == STATE_PAUSED);
 }
 
 bool wxThread::IsPaused() const
 {
 }
 
 bool wxThread::IsPaused() const
 {
-    wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
+    wxCriticalSectionLocker         lock((wxCriticalSection &)m_critsect);
 
 
-    return (p_internal->GetState() == STATE_PAUSED);
+    return (m_internal->GetState() == STATE_PAUSED);
 }
 
 bool wxThread::TestDestroy()
 {
 }
 
 bool wxThread::TestDestroy()
 {
-    wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
-
-    return p_internal->GetState() == STATE_CANCELED;
-}
-
-wxThread::wxThread()
-{
-    p_internal = new wxThreadInternal();
-}
+    wxCriticalSectionLocker         lock((wxCriticalSection &)m_critsect);
 
 
-wxThread::~wxThread()
-{
-    delete p_internal;
+    return m_internal->GetState() == STATE_CANCELED;
 }
 
 // ----------------------------------------------------------------------------
 }
 
 // ----------------------------------------------------------------------------
@@ -726,74 +921,49 @@ IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
 
 bool wxThreadModule::OnInit()
 {
 
 bool wxThreadModule::OnInit()
 {
-    // allocate TLS index for storing the pointer to the current thread
-// TODO:
-/*
-    s_tlsThisThread = ::TlsAlloc();
-    if ( s_tlsThisThread == 0xFFFFFFFF )
-    {
-        // in normal circumstances it will only happen if all other
-        // TLS_MINIMUM_AVAILABLE (>= 64) indices are already taken - in other
-        // words, this should never happen
-        wxLogSysError(_("Thread module initialization failed: "
-                        "impossible to allocate index in thread "
-                        "local storage"));
-
-        return FALSE;
-    }
-*/
-    // main thread doesn't have associated wxThread object, so store 0 in the
-    // TLS instead
+    gs_pCritsectWaitingForGui = new wxCriticalSection();
 
 
-// TODO:
-/*
-    if ( !::TlsSetValue(s_tlsThisThread, (LPVOID)0) )
-    {
-        ::TlsFree(s_tlsThisThread);
-        s_tlsThisThread = 0xFFFFFFFF;
-
-        wxLogSysError(_("Thread module initialization failed: "
-                        "can not store value in thread local storage"));
-
-        return FALSE;
-    }
-*/
-    s_critsectWaitingForGui = new wxCriticalSection();
+    gs_pCritsectGui = new wxCriticalSection();
+    gs_pCritsectGui->Enter();
 
 
-    s_critsectGui = new wxCriticalSection();
-    s_critsectGui->Enter();
+    wxThread::ms_idMainThread = wxThread::GetCurrentId();
 
 
-    // no error return for GetCurrentThreadId()
-//    s_idMainThread = ::GetCurrentThreadId();
-
-    return TRUE;
+    return true;
 }
 
 void wxThreadModule::OnExit()
 {
 }
 
 void wxThreadModule::OnExit()
 {
-// TODO:
-/*
-    if ( !::TlsFree(s_tlsThisThread) )
-    {
-        wxLogLastError("TlsFree failed.");
-    }
-*/
-    if ( s_critsectGui )
+    if (gs_pCritsectGui)
     {
     {
-        s_critsectGui->Leave();
-        delete s_critsectGui;
-        s_critsectGui = NULL;
+        gs_pCritsectGui->Leave();
+#if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
+        delete gs_pCritsectGui;
+#endif
+        gs_pCritsectGui = NULL;
     }
 
     }
 
-    wxDELETE(s_critsectWaitingForGui);
+#if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
+    wxDELETE(gs_pCritsectWaitingForGui);
+#endif
 }
 
 // ----------------------------------------------------------------------------
 }
 
 // ----------------------------------------------------------------------------
-// under Windows, these functions are implemented usign a critical section and
-// not a mutex, so the names are a bit confusing
+// Helper functions
 // ----------------------------------------------------------------------------
 
 // ----------------------------------------------------------------------------
 
-void WXDLLEXPORT wxMutexGuiEnter()
+// wake up the main thread if it's in ::GetMessage()
+void WXDLLEXPORT wxWakeUpMainThread()
+{
+#if 0
+    if ( !::WinPostQueueMsg(wxTheApp->m_hMq, WM_NULL, 0, 0) )
+    {
+        // should never happen
+        wxLogLastError(wxT("WinPostMessage(WM_NULL)"));
+    }
+#endif
+}
+
+void wxMutexGuiEnterImpl()
 {
     // this would dead lock everything...
     wxASSERT_MSG( !wxThread::IsMain(),
 {
     // this would dead lock everything...
     wxASSERT_MSG( !wxThread::IsMain(),
@@ -803,38 +973,38 @@ void WXDLLEXPORT wxMutexGuiEnter()
 
     // set the flag telling to the main thread that we want to do some GUI
     {
 
     // set the flag telling to the main thread that we want to do some GUI
     {
-        wxCriticalSectionLocker enter(*s_critsectWaitingForGui);
+        wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui);
 
 
-        s_nWaitingForGui++;
+        gs_nWaitingForGui++;
     }
 
     wxWakeUpMainThread();
 
     // now we may block here because the main thread will soon let us in
     // (during the next iteration of OnIdle())
     }
 
     wxWakeUpMainThread();
 
     // now we may block here because the main thread will soon let us in
     // (during the next iteration of OnIdle())
-    s_critsectGui->Enter();
+    gs_pCritsectGui->Enter();
 }
 
 }
 
-void WXDLLEXPORT wxMutexGuiLeave()
+void wxMutexGuiLeaveImpl()
 {
 {
-    wxCriticalSectionLocker enter(*s_critsectWaitingForGui);
+    wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui);
 
     if ( wxThread::IsMain() )
     {
 
     if ( wxThread::IsMain() )
     {
-        s_bGuiOwnedByMainThread = FALSE;
+        gs_bGuiOwnedByMainThread = false;
     }
     else
     {
         // decrement the number of waiters now
     }
     else
     {
         // decrement the number of waiters now
-        wxASSERT_MSG( s_nWaitingForGui > 0,
+        wxASSERT_MSG(gs_nWaitingForGui > 0,
                       wxT("calling wxMutexGuiLeave() without entering it first?") );
 
                       wxT("calling wxMutexGuiLeave() without entering it first?") );
 
-        s_nWaitingForGui--;
+        gs_nWaitingForGui--;
 
         wxWakeUpMainThread();
     }
 
 
         wxWakeUpMainThread();
     }
 
-    s_critsectGui->Leave();
+    gs_pCritsectGui->Leave();
 }
 
 void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
 }
 
 void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
@@ -842,24 +1012,24 @@ void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
     wxASSERT_MSG( wxThread::IsMain(),
                   wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
 
     wxASSERT_MSG( wxThread::IsMain(),
                   wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
 
-    wxCriticalSectionLocker enter(*s_critsectWaitingForGui);
+    wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui);
 
 
-    if ( s_nWaitingForGui == 0 )
+    if (gs_nWaitingForGui == 0)
     {
         // no threads are waiting for GUI - so we may acquire the lock without
         // any danger (but only if we don't already have it)
     {
         // no threads are waiting for GUI - so we may acquire the lock without
         // any danger (but only if we don't already have it)
-        if ( !wxGuiOwnedByMainThread() )
+        if (!wxGuiOwnedByMainThread())
         {
         {
-            s_critsectGui->Enter();
+            gs_pCritsectGui->Enter();
 
 
-            s_bGuiOwnedByMainThread = TRUE;
+            gs_bGuiOwnedByMainThread = true;
         }
         //else: already have it, nothing to do
     }
     else
     {
         // some threads are waiting, release the GUI lock if we have it
         }
         //else: already have it, nothing to do
     }
     else
     {
         // some threads are waiting, release the GUI lock if we have it
-        if ( wxGuiOwnedByMainThread() )
+        if (wxGuiOwnedByMainThread())
         {
             wxMutexGuiLeave();
         }
         {
             wxMutexGuiLeave();
         }
@@ -869,28 +1039,19 @@ void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
 
 bool WXDLLEXPORT wxGuiOwnedByMainThread()
 {
 
 bool WXDLLEXPORT wxGuiOwnedByMainThread()
 {
-    return s_bGuiOwnedByMainThread;
-}
-
-// wake up the main thread if it's in ::GetMessage()
-void WXDLLEXPORT wxWakeUpMainThread()
-{
-    // sending any message would do - hopefully WM_NULL is harmless enough
-// TODO:
-/*
-    if ( !::PostThreadMessage(s_idMainThread, WM_NULL, 0, 0) )
-    {
-        // should never happen
-        wxLogLastError("PostThreadMessage(WM_NULL)");
-    }
-*/
+    return gs_bGuiOwnedByMainThread;
 }
 
 bool WXDLLEXPORT wxIsWaitingForThread()
 {
 }
 
 bool WXDLLEXPORT wxIsWaitingForThread()
 {
-    return s_waitingForThread;
+    return gs_bWaitingForThread;
 }
 
 }
 
+// ----------------------------------------------------------------------------
+// include common implementation code
+// ----------------------------------------------------------------------------
+
+#include "wx/thrimpl.cpp"
 
 #endif
   // wxUSE_THREADS
 
 #endif
   // wxUSE_THREADS