+ // alias for the native Unicode encoding on this platform
+ // (this is used by wxEncodingConverter and wxUTFFile only for now)
+#if SIZEOF_WCHAR_T == 2
+ wxFONTENCODING_UNICODE = wxFONTENCODING_UTF16,
+#else // SIZEOF_WCHAR_T == 4
+ wxFONTENCODING_UNICODE = wxFONTENCODING_UTF32,
+#endif