#include "wx/hashmap.h"
+#if wxUSE_STL && defined(HAVE_STL_HASH_MAP)
+
+#if defined(HAVE_EXT_HASH_MAP)
+ #include <ext/hash_set>
+#elif defined(HAVE_HASH_MAP)
+ #include <hash_set>
+#endif
+
+#define _WX_DECLARE_HASH_SET( KEY_T, HASH_T, KEY_EQ_T, CLASSNAME, CLASSEXP )\
+ typedef WX_HASH_MAP_NAMESPACE::hash_set< KEY_T, HASH_T, KEY_EQ_T > CLASSNAME;
+
+#else // !wxUSE_STL || !defined(HAVE_STL_HASH_MAP)
+
// this is a complex way of defining an easily inlineable identity function...
#define _WX_DECLARE_HASH_SET_KEY_EX( KEY_T, CLASSNAME, CLASSEXP ) \
CLASSEXP CLASSNAME \
{ return GetNode( key ) ? 1 : 0; } \
}
+#endif // !wxUSE_STL || !defined(HAVE_STL_HASH_MAP)
+
// these macros are to be used in the user code
#define WX_DECLARE_HASH_SET( KEY_T, HASH_T, KEY_EQ_T, CLASSNAME) \
_WX_DECLARE_HASH_SET( KEY_T, HASH_T, KEY_EQ_T, CLASSNAME, class )