- wxNode *node = val.m_includeList.First() ;
- while ( node )
- {
- wxChar *s = (wxChar *)node->Data();
- m_includeList.Add(s);
- node = node->Next();
- }
- node = val.m_excludeList.First() ;
- while ( node )
- {
- wxChar *s = (wxChar *)node->Data();
- m_excludeList.Add(s);
- node = node->Next();
- }
- return TRUE;