// declarations
// ============================================================================
-#ifdef __GNUG__
- #pragma implementation "region.h"
-#endif
-
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
-#include "wx/log.h"
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
#include "wx/region.h"
-
+#include "wx/log.h"
#include "wx/gtk/private.h"
+#ifndef __WXGTK20__
+
+// ----------------------------------------------------------------------------
+// wxGdkRegion: creates a new region in ctor and destroys in dtor
+// ----------------------------------------------------------------------------
+
+class wxGdkRegion
+{
+public:
+ wxGdkRegion() { m_region = gdk_region_new(); }
+ ~wxGdkRegion() { gdk_region_destroy(m_region); }
+
+ operator GdkRegion *() const { return m_region; }
+
+private:
+ GdkRegion *m_region;
+};
+
+#endif // __WXGTK20__
+
// ----------------------------------------------------------------------------
// wxRegionRefData: private class containing the information about the region
// ----------------------------------------------------------------------------
{
m_region = NULL;
}
-
+
wxRegionRefData(const wxRegionRefData& refData)
: wxObjectRefData()
{
#ifdef __WXGTK20__
m_region = gdk_region_copy(refData.m_region);
#else
- m_region = gdk_region_new();
- GdkRegion *regCopy = gdk_regions_union(m_region, refData.m_region);
- gdk_region_destroy(m_region);
- m_region = regCopy;
+ m_region = gdk_regions_union(wxGdkRegion(), refData.m_region);
#endif
}
-
+
~wxRegionRefData()
{
if (m_region)
rect.y = y;
rect.width = w;
rect.height = h;
-
+
m_refData = new wxRegionRefData();
-
+
#ifdef __WXGTK20__
M_REGIONDATA->m_region = gdk_region_rectangle( &rect );
#else
- GdkRegion *reg = gdk_region_new();
- M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &rect );
- gdk_region_destroy( reg );
+ M_REGIONDATA->m_region = gdk_region_union_with_rect( wxGdkRegion(), &rect );
+#endif
+}
+
+wxRegion::wxRegion( GdkRegion *region )
+{
+ m_refData = new wxRegionRefData();
+#ifdef __WXGTK20__
+ M_REGIONDATA->m_region = gdk_region_copy( region );
+#else
+ M_REGIONDATA->m_region = gdk_regions_union(wxGdkRegion(), region);
#endif
}
// wxRegion comparison
// ----------------------------------------------------------------------------
-bool wxRegion::operator==( const wxRegion& region )
+bool wxRegion::operator==( const wxRegion& region ) const
{
if (m_refData == region.m_refData) return TRUE;
if (!m_refData || !region.m_refData) return FALSE;
-
+
// compare the regions themselves, not the pointers to ref data!
return gdk_region_equal(M_REGIONDATA->m_region,
M_REGIONDATA_OF(region)->m_region);
bool wxRegion::Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
{
- GdkRectangle rect;
- rect.x = x;
- rect.y = y;
- rect.width = width;
- rect.height = height;
-
- if (!m_refData)
+ // workaround for a strange GTK/X11 bug: taking union with an empty
+ // rectangle results in an empty region which is definitely not what we
+ // want
+ if ( !width || !height )
+ return TRUE;
+
+ if ( !m_refData )
{
- m_refData = new wxRegionRefData();
-#ifdef __WXGTK20__
- M_REGIONDATA->m_region = gdk_region_rectangle( &rect );
-#else
- GdkRegion *reg = gdk_region_new();
- M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &rect );
- gdk_region_destroy( reg );
-#endif
+ InitRect(x, y, width, height);
}
else
{
AllocExclusive();
+ GdkRectangle rect;
+ rect.x = x;
+ rect.y = y;
+ rect.width = width;
+ rect.height = height;
+
#ifdef __WXGTK20__
gdk_region_union_with_rect( M_REGIONDATA->m_region, &rect );
#else
bool wxRegion::Intersect( const wxRect& rect )
{
wxRegion reg( rect );
-
+
return Intersect( reg );
}
if (!m_refData)
{
- m_refData = new wxRegionRefData();
- M_REGIONDATA->m_region = gdk_region_new();
-
- // leave here
- return TRUE;
- }
- else
- {
- AllocExclusive();
+ // intersecting with invalid region doesn't make sense
+ return FALSE;
}
+ AllocExclusive();
+
#ifdef __WXGTK20__
gdk_region_intersect( M_REGIONDATA->m_region, region.GetRegion() );
#else
if (!m_refData)
{
- m_refData = new wxRegionRefData();
- M_REGIONDATA->m_region = gdk_region_new();
- }
- else
- {
- AllocExclusive();
+ // subtracting from an invalid region doesn't make sense
+ return FALSE;
}
+ AllocExclusive();
+
#ifdef __WXGTK20__
gdk_region_subtract( M_REGIONDATA->m_region, region.GetRegion() );
#else
if (!m_refData)
{
- m_refData = new wxRegionRefData();
- M_REGIONDATA->m_region = gdk_region_new();
- }
- else
- {
- AllocExclusive();
+ return FALSE;
}
+ AllocExclusive();
+
#ifdef __WXGTK20__
gdk_region_xor( M_REGIONDATA->m_region, region.GetRegion() );
#else
return TRUE;
}
+bool wxRegion::Offset( wxCoord x, wxCoord y )
+{
+ if (!m_refData)
+ return FALSE;
+
+ AllocExclusive();
+
+ gdk_region_offset( M_REGIONDATA->m_region, x, y );
+
+ return TRUE;
+}
+
// ----------------------------------------------------------------------------
// wxRegion tests
// ----------------------------------------------------------------------------
return wxRect( x, y, w, h );
}
-bool wxRegion::Offset( wxCoord x, wxCoord y )
-{
- if (!m_refData)
- return FALSE;
-
- AllocExclusive();
-
- gdk_region_offset( M_REGIONDATA->m_region, x, y );
-
- return TRUE;
-}
-
bool wxRegion::Empty() const
{
if (!m_refData)
_XBox *rects, extents;
};
-#endif
+#endif // GTK+ 1.x
class wxRIRefData: public wxObjectRefData
{
delete [] m_rects;
Init();
-
+
GdkRegion *gdkregion = region.GetRegion();
if (!gdkregion)
return;
-
+
#ifdef __WXGTK20__
GdkRectangle *gdkrects = NULL;
gint numRects = 0;
gdk_region_get_rectangles( gdkregion, &gdkrects, &numRects );
-
+
m_numRects = numRects;
if (numRects)
{
return m_current < ((wxRIRefData*)m_refData)->m_numRects;
}
-wxRegionIterator::operator bool () const
+wxRegionIterator& wxRegionIterator::operator ++ ()
{
- return HaveRects();
-}
+ if (HaveRects())
+ ++m_current;
-void wxRegionIterator::operator ++ ()
-{
- if (HaveRects()) ++m_current;
+ return *this;
}
-void wxRegionIterator::operator ++ (int)
+wxRegionIterator wxRegionIterator::operator ++ (int)
{
- if (HaveRects()) ++m_current;
+ wxRegionIterator tmp = *this;
+ if (HaveRects())
+ ++m_current;
+
+ return tmp;
}
wxCoord wxRegionIterator::GetX() const
{
- if( !HaveRects() ) return 0;
+ wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
+
return ((wxRIRefData*)m_refData)->m_rects[m_current].x;
}
wxCoord wxRegionIterator::GetY() const
{
- if( !HaveRects() ) return 0;
+ wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
+
return ((wxRIRefData*)m_refData)->m_rects[m_current].y;
}
wxCoord wxRegionIterator::GetW() const
{
- if( !HaveRects() ) return -1;
+ wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
+
return ((wxRIRefData*)m_refData)->m_rects[m_current].width;
}
wxCoord wxRegionIterator::GetH() const
{
- if( !HaveRects() ) return -1;
+ wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
+
return ((wxRIRefData*)m_refData)->m_rects[m_current].height;
}