#ifndef WX_PRECOMP
#include "wx/textctrl.h"
#include "wx/button.h"
+ #include "wx/checkbox.h"
#include "wx/sizer.h"
#include "wx/intl.h"
#include "wx/log.h"
#endif
#include "wx/statline.h"
-#include "wx/generic/dirctrlg.h"
+#include "wx/dirctrl.h"
#include "wx/generic/dirdlgg.h"
+#include "wx/artprov.h"
+#include "wx/bmpbuttn.h"
//-----------------------------------------------------------------------------
// wxGenericDirDialog
static const int ID_OK = 1002;
static const int ID_CANCEL = 1003;
static const int ID_NEW = 1004;
-//static const int ID_CHECK = 1005;
+static const int ID_SHOW_HIDDEN = 1005;
+static const int ID_GO_HOME = 1006;
BEGIN_EVENT_TABLE(wxGenericDirDialog, wxDialog)
- EVT_BUTTON (wxID_OK, wxGenericDirDialog::OnOK)
- EVT_BUTTON (wxID_NEW, wxGenericDirDialog::OnNew)
EVT_CLOSE (wxGenericDirDialog::OnCloseWindow)
- EVT_TREE_KEY_DOWN (-1, wxGenericDirDialog::OnTreeKeyDown)
- EVT_TREE_SEL_CHANGED (-1, wxGenericDirDialog::OnTreeSelected)
- EVT_TEXT_ENTER (ID_TEXTCTRL, wxGenericDirDialog::OnOK)
+ EVT_BUTTON (wxID_OK, wxGenericDirDialog::OnOK)
+ EVT_BUTTON (ID_NEW, wxGenericDirDialog::OnNew)
+ EVT_BUTTON (ID_GO_HOME, wxGenericDirDialog::OnGoHome)
+ EVT_TREE_KEY_DOWN (-1, wxGenericDirDialog::OnTreeKeyDown)
+ EVT_TREE_SEL_CHANGED (-1, wxGenericDirDialog::OnTreeSelected)
+ EVT_TEXT_ENTER (ID_TEXTCTRL, wxGenericDirDialog::OnOK)
+ EVT_CHECKBOX (ID_SHOW_HIDDEN, wxGenericDirDialog::OnShowHidden)
END_EVENT_TABLE()
wxGenericDirDialog::wxGenericDirDialog(wxWindow* parent, const wxString& title,
m_path = defaultPath;
if (m_path == wxT("~"))
- wxGetHomeDir( &m_path );
+ wxGetHomeDir(&m_path);
+ if (m_path == wxT("."))
+ m_path = wxGetCwd();
wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL );
+ // 0) 'New' and 'Home' Buttons
+ wxSizer* buttonsizer = new wxBoxSizer( wxHORIZONTAL );
+
+ // VS: 'Home directory' concept is unknown to MS-DOS
+#ifndef __DOS__
+ wxBitmapButton* homeButton =
+ new wxBitmapButton(this, ID_GO_HOME,
+ wxArtProvider::GetBitmap(wxART_GO_HOME, wxART_CMN_DIALOG));
+ buttonsizer->Add( homeButton, 0, wxLEFT|wxRIGHT, 10 );
+#endif
+
+ // I'm not convinced we need a New button, and we tend to get annoying
+ // accidental-editing with label editing enabled.
+ if (style & wxDD_NEW_DIR_BUTTON)
+ {
+ wxBitmapButton* newButton =
+ new wxBitmapButton(this, ID_NEW,
+ wxArtProvider::GetBitmap(wxART_NEW_DIR, wxART_CMN_DIALOG));
+ buttonsizer->Add( newButton, 0, wxRIGHT, 10 );
+#if wxUSE_TOOLTIPS
+ newButton->SetToolTip(_("Create new directory"));
+#endif
+ }
+
+#if wxUSE_TOOLTIPS
+ homeButton->SetToolTip(_("Go to home directory"));
+#endif
+
+ topsizer->Add( buttonsizer, 0, wxTOP | wxALIGN_RIGHT, 10 );
+
// 1) dir ctrl
m_dirCtrl = NULL; // this is neccessary, event handler called from
// wxGenericDirCtrl would crash otherwise!
+ long dirStyle = wxDIRCTRL_DIR_ONLY|wxSUNKEN_BORDER;
+
+#ifdef __WXMSW__
+ if (style & wxDD_NEW_DIR_BUTTON)
+ {
+ // Only under Windows do we need the wxTR_EDIT_LABEL tree control style
+ // before we can call EditLabel (required for "New directory")
+ dirStyle |= wxDIRCTRL_EDIT_LABELS;
+ }
+#endif
+
m_dirCtrl = new wxGenericDirCtrl(this, ID_DIRCTRL,
m_path, wxPoint(5, 5),
wxSize(300, 200),
- wxDIRCTRL_DIR_ONLY|wxSUNKEN_BORDER);
+ dirStyle);
topsizer->Add( m_dirCtrl, 1, wxTOP|wxLEFT|wxRIGHT | wxEXPAND, 10 );
+ // Make the an option depending on a flag?
+ wxCheckBox* check = new wxCheckBox( this, ID_SHOW_HIDDEN, _("Show hidden directories") );
+ topsizer->Add( check, 0, wxLEFT|wxTOP | wxALIGN_RIGHT, 5 );
+
// 2) text ctrl
m_input = new wxTextCtrl( this, ID_TEXTCTRL, m_path, wxDefaultPosition );
topsizer->Add( m_input, 0, wxTOP|wxLEFT|wxRIGHT | wxEXPAND, 10 );
#endif
// 4) Buttons
- wxSizer* buttonsizer = new wxBoxSizer( wxHORIZONTAL );
+ buttonsizer = new wxBoxSizer( wxHORIZONTAL );
+
+ // OK and Cancel button should be at the right bottom
wxButton* okButton = new wxButton(this, wxID_OK, _("OK"));
buttonsizer->Add( okButton, 0, wxLEFT|wxRIGHT, 10 );
wxButton* cancelButton = new wxButton(this, wxID_CANCEL, _("Cancel"));
buttonsizer->Add( cancelButton, 0, wxLEFT|wxRIGHT, 10 );
- // I'm not convinced we need a New button, and we tend to get annoying
- // accidental-editing with label editing enabled.
- wxButton* newButton = new wxButton( this, wxID_NEW, _("New...") );
- buttonsizer->Add( newButton, 0, wxLEFT|wxRIGHT, 10 );
-
- topsizer->Add( buttonsizer, 0, wxALL | wxCENTER, 10 );
+ topsizer->Add( buttonsizer, 0, wxALL | wxALIGN_RIGHT, 10 );
okButton->SetDefault();
m_dirCtrl->SetFocus();
m_input->SetValue( data->m_path );
};
+void wxGenericDirDialog::OnShowHidden( wxCommandEvent& event )
+{
+ if (!m_dirCtrl)
+ return;
+
+ m_dirCtrl->ShowHidden( event.GetInt() );
+}
+
void wxGenericDirDialog::OnNew( wxCommandEvent& WXUNUSED(event) )
{
wxTreeItemId id = m_dirCtrl->GetTreeCtrl()->GetSelection();
m_dirCtrl->GetTreeCtrl()->EditLabel( new_id );
}
+void wxGenericDirDialog::OnGoHome(wxCommandEvent& WXUNUSED(event))
+{
+ SetPath(wxGetUserHome());
+}
+
#endif // wxUSE_DIRDLG