#pragma hdrstop
#endif
+#ifndef WX_PRECOMP
+ #include "wx/utils.h"
+ #include "wx/log.h"
+#endif
+
#include "wx/fileconf.h"
#include "wx/filename.h"
+#include "wx/tokenzr.h"
+#include "wx/dir.h"
#include "wx/private/fontmgr.h"
#include "wx/dfb/wrapdfb.h"
// ----------------------------------------------------------------------------
/*
- The code below parses font configuration file ${WXDFB_FONTDIR}/FontsIndex.
- By default, the directory is $prefix/share/wx/fonts, but can be ovewritten
- by setting WXDFB_FONTDIR environment variable.
+ The code below looks up and parses font configuration files FontsIndex.
+ The files are looked up in directories specified in the WXDFB_FONTPATH
+ environment variable (separated with :, similarly to the PATH variable).
+ If the variable is not set, $prefix/share/wx/fonts directory is used.
+ All subdirectories of directories on the path are scanned for FontsIndex
+ files.
- The file is standard wxFileConfig file text file. Each toplevel group
- specifies one font bundle, font's name is the name of group. Group's entries
- look like this:
+ The FontsIndex file is standard wxFileConfig file text file. Each toplevel
+ group specifies one font bundle, font's name is the name of group. Group's
+ entries look like this:
[Font Name]
# font files (at least one of them must be present):
void wxFontsManager::AddAllFonts()
{
- wxString dir = _T(wxINSTALL_PREFIX "/share/wx/fonts");
- wxGetEnv(_T("WXDFB_FONTDIR"), &dir);
+ wxString path;
+ if ( !wxGetEnv(_T("WXDFB_FONTPATH"), &path) )
+ path = _T(wxINSTALL_PREFIX "/share/wx/fonts");
+
+ wxStringTokenizer tkn(path, wxPATH_SEP);
+ while ( tkn.HasMoreTokens() )
+ {
+ wxString dir = tkn.GetNextToken();
+
+ wxArrayString indexFiles;
+ if ( !wxDir::GetAllFiles(dir, &indexFiles, _T("FontsIndex")) )
+ continue;
+
+ for ( wxArrayString::const_iterator i = indexFiles.begin();
+ i != indexFiles.end(); ++i )
+ {
+ AddFontsFromDir(*i);
+ }
+ }
+
+ if ( GetBundles().empty() )
+ {
+ // wxDFB is unusable without fonts, so terminate the app
+ wxLogFatalError(_("No fonts found in %s."), path.c_str());
+ }
+}
- wxString indexFile = dir + _T("/FontsIndex");
+void wxFontsManager::AddFontsFromDir(const wxString& indexFile)
+{
+ wxFileName fn(indexFile);
+ wxString dir = fn.GetPath();
- if ( !wxFileName::FileExists(indexFile) )
+ if ( !fn.FileExists() )
{
- wxLogWarning(_("No fonts found in %s"), dir.c_str());
+ wxLogWarning(_("Fonts index file %s disappeared while loading fonts."),
+ indexFile.c_str());
return;
}