]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/thread.cpp
remove incorrect cast of wxString to char* (unnecessary and breaks wxUSE_STL build)
[wxWidgets.git] / src / msw / thread.cpp
index 8dd5c820593035332de4b63f65e684e9e384a6fa..2a692e374d939aca6e8ba5240e543d88baad1583 100644 (file)
@@ -145,7 +145,7 @@ static bool gs_waitingForThread = false;
 // wxCriticalSection
 // ----------------------------------------------------------------------------
 
-wxCriticalSection::wxCriticalSection()
+wxCriticalSection::wxCriticalSection( wxCriticalSectionType WXUNUSED(critSecType) )
 {
     wxCOMPILE_TIME_ASSERT( sizeof(CRITICAL_SECTION) <= sizeof(wxCritSectBuffer),
                            wxCriticalSectionBufferTooSmall );
@@ -190,11 +190,14 @@ private:
 
     HANDLE m_mutex;
 
+    unsigned long m_owningThread;
+    wxMutexType m_type;
+
     DECLARE_NO_COPY_CLASS(wxMutexInternal)
 };
 
 // all mutexes are recursive under Win32 so we don't use mutexType
-wxMutexInternal::wxMutexInternal(wxMutexType WXUNUSED(mutexType))
+wxMutexInternal::wxMutexInternal(wxMutexType mutexType)
 {
     // create a nameless (hence intra process and always private) mutex
     m_mutex = ::CreateMutex
@@ -204,10 +207,14 @@ wxMutexInternal::wxMutexInternal(wxMutexType WXUNUSED(mutexType))
                     NULL        // no name
                 );
 
+    m_type = mutexType;
+    m_owningThread = 0;
+
     if ( !m_mutex )
     {
         wxLogLastError(_T("CreateMutex()"));
     }
+
 }
 
 wxMutexInternal::~wxMutexInternal()
@@ -231,19 +238,25 @@ wxMutexError wxMutexInternal::TryLock()
 
 wxMutexError wxMutexInternal::LockTimeout(DWORD milliseconds)
 {
-    DWORD rc = ::WaitForSingleObject(m_mutex, milliseconds);
-    if ( rc == WAIT_ABANDONED )
+    if (m_type == wxMUTEX_DEFAULT)
     {
-        // the previous caller died without releasing the mutex, but now we can
-        // really lock it
-        wxLogDebug(_T("WaitForSingleObject() returned WAIT_ABANDONED"));
-
-        // use 0 timeout, normally we should always get it
-        rc = ::WaitForSingleObject(m_mutex, 0);
+        // Don't allow recursive
+        if (m_owningThread != 0)
+        {
+            if (m_owningThread == wxThread::GetCurrentId())
+                return wxMUTEX_DEAD_LOCK;
+        }
     }
 
+    DWORD rc = ::WaitForSingleObject(m_mutex, milliseconds);
     switch ( rc )
     {
+        case WAIT_ABANDONED:
+            // the previous caller died without releasing the mutex, so even
+            // though we did get it, log a message about this
+            wxLogDebug(_T("WaitForSingleObject() returned WAIT_ABANDONED"));
+            // fall through
+
         case WAIT_OBJECT_0:
             // ok
             break;
@@ -251,7 +264,6 @@ wxMutexError wxMutexInternal::LockTimeout(DWORD milliseconds)
         case WAIT_TIMEOUT:
             return wxMUTEX_TIMEOUT;
 
-        case WAIT_ABANDONED:        // checked for above
         default:
             wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
             // fall through
@@ -261,11 +273,20 @@ wxMutexError wxMutexInternal::LockTimeout(DWORD milliseconds)
             return wxMUTEX_MISC_ERROR;
     }
 
+    if (m_type == wxMUTEX_DEFAULT)
+    {
+        // required for checking recursiveness
+        m_owningThread = wxThread::GetCurrentId();
+    }
+
     return wxMUTEX_NO_ERROR;
 }
 
 wxMutexError wxMutexInternal::Unlock()
 {
+    // required for checking recursiveness
+    m_owningThread = 0;
+
     if ( !::ReleaseMutex(m_mutex) )
     {
         wxLogLastError(_T("ReleaseMutex()"));