// get the address object for the given server name, the caller must delete it
static wxSockAddress *
-GetAddressFromName(const wxString& serverName, const wxString& host = _T(""))
+GetAddressFromName(const wxString& serverName, const wxString& host = wxEmptyString)
{
// we always use INET sockets under non-Unix systems
-#if defined(__UNIX__) && !defined(__WXMAC__) && !defined(__WINE__)
+#if defined(__UNIX__) && !defined(__WINDOWS__) && !defined(__WXMAC__) && !defined(__WINE__)
// under Unix, if the server name looks like a path, create a AF_UNIX
// socket instead of AF_INET one
if ( serverName.Find(_T('/')) != wxNOT_FOUND )
class wxTCPEventHandler : public wxEvtHandler
{
public:
- wxTCPEventHandler() : wxEvtHandler() {};
+ wxTCPEventHandler() : wxEvtHandler() {}
void Client_OnRequest(wxSocketEvent& event);
void Server_OnRequest(wxSocketEvent& event);