#pragma implementation "bitmap.h"
#endif
+#include "wx/defs.h"
+
+#include "wx/palette.h"
#include "wx/bitmap.h"
#include "wx/icon.h"
#include "wx/filefn.h"
#include "wx/image.h"
#include "wx/dcmemory.h"
+#include "wx/app.h"
+
+#ifdef __WXGTK20__
+ // need this to get gdk_image_new_bitmap()
+ #define GDK_ENABLE_BROKEN
+#endif
#include <gdk/gdk.h>
#include <gtk/gtk.h>
+#include <gdk/gdkx.h>
+
+#ifdef __WXGTK20__
+ #include <gdk/gdkimage.h>
+#else // GTK+ 1.2
+ // VZ: is this still needed? seems to compile fine without it...
+ #if (GTK_MINOR_VERSION > 0)
+ #include <gdk/gdkrgb.h>
+ #endif
+#endif // GTK+ 2.0/1.2
+
+extern void gdk_wx_draw_bitmap (GdkDrawable *drawable,
+ GdkGC *gc,
+ GdkDrawable *src,
+ gint xsrc,
+ gint ysrc,
+ gint xdest,
+ gint ydest,
+ gint width,
+ gint height);
//-----------------------------------------------------------------------------
// data
//-----------------------------------------------------------------------------
-extern GtkWidget *wxRootWindow;
+extern GtkWidget *wxGetRootWindow();
//-----------------------------------------------------------------------------
// wxMask
wxImage image( bitmap );
if (!image.Ok()) return FALSE;
- m_bitmap = gdk_pixmap_new( wxRootWindow->window, image.GetWidth(), image.GetHeight(), 1 );
+ m_bitmap = gdk_pixmap_new( wxGetRootWindow()->window, image.GetWidth(), image.GetHeight(), 1 );
GdkGC *gc = gdk_gc_new( m_bitmap );
GdkColor color;
unsigned char green = colour.Green();
unsigned char blue = colour.Blue();
- GdkVisual *visual = gdk_visual_get_system();
+ GdkVisual *visual = wxTheApp->GetGdkVisual();
+
int bpp = visual->depth;
if ((bpp == 16) && (visual->red_mask != 0xf800)) bpp = 15;
if (bpp == 15)
{
red = red & 0xf8;
- blue = blue & 0xf8;
green = green & 0xf8;
- }
+ blue = blue & 0xf8;
+ } else
if (bpp == 16)
{
red = red & 0xf8;
- blue = blue & 0xfc;
- green = green & 0xf8;
+ green = green & 0xfc;
+ blue = blue & 0xf8;
+ } else
+ if (bpp == 12)
+ {
+ red = red & 0xf0;
+ green = green & 0xf0;
+ blue = blue & 0xf0;
}
color.red = 0;
return TRUE;
}
-bool wxMask::Create( const wxBitmap& WXUNUSED(bitmap),
- int WXUNUSED(paletteIndex) )
+bool wxMask::Create( const wxBitmap& bitmap, int paletteIndex )
{
- if (m_bitmap)
- {
- gdk_bitmap_unref( m_bitmap );
- m_bitmap = (GdkBitmap*) NULL;
- }
+ unsigned char r,g,b;
+ wxPalette *pal = bitmap.GetPalette();
- wxFAIL_MSG( wxT("not implemented") );
+ wxCHECK_MSG( pal, FALSE, wxT("Cannot create mask from bitmap without palette") );
- return FALSE;
+ pal->GetRGB(paletteIndex, &r, &g, &b);
+
+ return Create(bitmap, wxColour(r, g, b));
}
bool wxMask::Create( const wxBitmap& bitmap )
wxCHECK_MSG( bitmap.GetBitmap(), FALSE, wxT("Cannot create mask from colour bitmap") );
- m_bitmap = gdk_pixmap_new( wxRootWindow->window, bitmap.GetWidth(), bitmap.GetHeight(), 1 );
+ m_bitmap = gdk_pixmap_new( wxGetRootWindow()->window, bitmap.GetWidth(), bitmap.GetHeight(), 1 );
if (!m_bitmap) return FALSE;
GdkGC *gc = gdk_gc_new( m_bitmap );
- gdk_draw_bitmap( m_bitmap, gc, bitmap.GetBitmap(), 0, 0, 0, 0, bitmap.GetWidth(), bitmap.GetHeight() );
+ gdk_wx_draw_bitmap( m_bitmap, gc, bitmap.GetBitmap(), 0, 0, 0, 0, bitmap.GetWidth(), bitmap.GetHeight() );
gdk_gc_unref( gc );
wxBitmap::wxBitmap()
{
- if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
}
wxBitmap::wxBitmap( int width, int height, int depth )
{
- wxCHECK_RET( (width > 0) && (height > 0), wxT("invalid bitmap size") )
+ Create( width, height, depth );
+}
+
+bool wxBitmap::Create( int width, int height, int depth )
+{
+ UnRef();
- if (depth == -1) depth = gdk_window_get_visual( wxRootWindow->window )->depth;
+ wxCHECK_MSG( (width > 0) && (height > 0), FALSE, wxT("invalid bitmap size") )
- wxCHECK_RET( (depth == gdk_window_get_visual( wxRootWindow->window )->depth) ||
- (depth == 1), wxT("invalid bitmap depth") )
+ GdkVisual *visual = wxTheApp->GetGdkVisual();
+
+ if (depth == -1) depth = visual->depth;
+
+ wxCHECK_MSG( (depth == visual->depth) ||
+ (depth == 1), FALSE, wxT("invalid bitmap depth") )
m_refData = new wxBitmapRefData();
M_BMPDATA->m_mask = (wxMask *) NULL;
M_BMPDATA->m_height = height;
if (depth == 1)
{
- M_BMPDATA->m_bitmap = gdk_pixmap_new( wxRootWindow->window, width, height, 1 );
+ M_BMPDATA->m_bitmap = gdk_pixmap_new( wxGetRootWindow()->window, width, height, 1 );
M_BMPDATA->m_bpp = 1;
}
else
{
- M_BMPDATA->m_pixmap = gdk_pixmap_new( wxRootWindow->window, width, height, depth );
- M_BMPDATA->m_bpp = gdk_window_get_visual( wxRootWindow->window )->depth;
+ M_BMPDATA->m_pixmap = gdk_pixmap_new( wxGetRootWindow()->window, width, height, depth );
+ M_BMPDATA->m_bpp = visual->depth;
}
- if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
+ return Ok();
}
bool wxBitmap::CreateFromXpm( const char **bits )
{
+ UnRef();
+
wxCHECK_MSG( bits != NULL, FALSE, wxT("invalid bitmap data") )
+ GdkVisual *visual = wxTheApp->GetGdkVisual();
+
m_refData = new wxBitmapRefData();
GdkBitmap *mask = (GdkBitmap*) NULL;
- M_BMPDATA->m_pixmap = gdk_pixmap_create_from_xpm_d( wxRootWindow->window, &mask, NULL, (gchar **) bits );
+ M_BMPDATA->m_pixmap = gdk_pixmap_create_from_xpm_d( wxGetRootWindow()->window, &mask, NULL, (gchar **) bits );
wxCHECK_MSG( M_BMPDATA->m_pixmap, FALSE, wxT("couldn't create pixmap") );
gdk_window_get_size( M_BMPDATA->m_pixmap, &(M_BMPDATA->m_width), &(M_BMPDATA->m_height) );
- M_BMPDATA->m_bpp = gdk_window_get_visual( wxRootWindow->window )->depth; // ?
- if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
+ M_BMPDATA->m_bpp = visual->depth; // ?
+
+ return TRUE;
+}
+
+bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
+{
+ UnRef();
+
+ wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") )
+ wxCHECK_MSG( depth == -1 || depth == 1, FALSE, wxT("invalid bitmap depth") )
+
+ m_refData = new wxBitmapRefData();
+
+ // ------
+ // convertion to mono bitmap:
+ // ------
+ if (depth == 1)
+ {
+ int width = image.GetWidth();
+ int height = image.GetHeight();
+
+ SetHeight( height );
+ SetWidth( width );
+
+ SetBitmap( gdk_pixmap_new( wxGetRootWindow()->window, width, height, 1 ) );
+
+ SetDepth( 1 );
+
+ GdkVisual *visual = wxTheApp->GetGdkVisual();
+
+ // Create picture image
+
+ unsigned char *data_data = (unsigned char*)malloc( ((width >> 3)+8) * height );
+
+ GdkImage *data_image =
+ gdk_image_new_bitmap( visual, data_data, width, height );
+
+ // Create mask image
+
+ GdkImage *mask_image = (GdkImage*) NULL;
+
+ if (image.HasMask())
+ {
+ unsigned char *mask_data = (unsigned char*)malloc( ((width >> 3)+8) * height );
+
+ mask_image = gdk_image_new_bitmap( visual, mask_data, width, height );
+
+ wxMask *mask = new wxMask();
+ mask->m_bitmap = gdk_pixmap_new( wxGetRootWindow()->window, width, height, 1 );
+
+ SetMask( mask );
+ }
+
+ int r_mask = image.GetMaskRed();
+ int g_mask = image.GetMaskGreen();
+ int b_mask = image.GetMaskBlue();
+
+ unsigned char* data = image.GetData();
+
+ int index = 0;
+ for (int y = 0; y < height; y++)
+ {
+ for (int x = 0; x < width; x++)
+ {
+ int r = data[index];
+ index++;
+ int g = data[index];
+ index++;
+ int b = data[index];
+ index++;
+
+ if (image.HasMask())
+ {
+ if ((r == r_mask) && (b == b_mask) && (g == g_mask))
+ gdk_image_put_pixel( mask_image, x, y, 1 );
+ else
+ gdk_image_put_pixel( mask_image, x, y, 0 );
+ }
+
+ if ((r == 255) && (b == 255) && (g == 255))
+ gdk_image_put_pixel( data_image, x, y, 1 );
+ else
+ gdk_image_put_pixel( data_image, x, y, 0 );
+
+ } // for
+ } // for
+
+ // Blit picture
+
+ GdkGC *data_gc = gdk_gc_new( GetBitmap() );
+
+ gdk_draw_image( GetBitmap(), data_gc, data_image, 0, 0, 0, 0, width, height );
+
+ gdk_image_destroy( data_image );
+ gdk_gc_unref( data_gc );
+
+ // Blit mask
+
+ if (image.HasMask())
+ {
+ GdkGC *mask_gc = gdk_gc_new( GetMask()->GetBitmap() );
+
+ gdk_draw_image( GetMask()->GetBitmap(), mask_gc, mask_image, 0, 0, 0, 0, width, height );
+
+ gdk_image_destroy( mask_image );
+ gdk_gc_unref( mask_gc );
+ }
+ }
+
+ // ------
+ // convertion to colour bitmap:
+ // ------
+ else
+ {
+ int width = image.GetWidth();
+ int height = image.GetHeight();
+
+ SetHeight( height );
+ SetWidth( width );
+
+ SetPixmap( gdk_pixmap_new( wxGetRootWindow()->window, width, height, -1 ) );
+
+ GdkVisual *visual = wxTheApp->GetGdkVisual();
+
+ int bpp = visual->depth;
+
+ SetDepth( bpp );
+
+ if ((bpp == 16) && (visual->red_mask != 0xf800)) bpp = 15;
+ if (bpp < 8) bpp = 8;
+
+ // We handle 8-bit bitmaps ourselves using the colour cube, 12-bit
+ // visuals are not supported by GDK so we do these ourselves, too.
+ // 15-bit and 16-bit should actually work and 24-bit certainly does.
+#ifdef __sgi
+ if (!image.HasMask() && (bpp > 16))
+#else
+ if (!image.HasMask() && (bpp > 12))
+#endif
+ {
+ static bool s_hasInitialized = FALSE;
+
+ if (!s_hasInitialized)
+ {
+ gdk_rgb_init();
+ s_hasInitialized = TRUE;
+ }
+
+ GdkGC *gc = gdk_gc_new( GetPixmap() );
+
+ gdk_draw_rgb_image( GetPixmap(),
+ gc,
+ 0, 0,
+ width, height,
+ GDK_RGB_DITHER_NONE,
+ image.GetData(),
+ width*3 );
+
+ gdk_gc_unref( gc );
+ return TRUE;
+ }
+
+ // Create picture image
+
+ GdkImage *data_image =
+ gdk_image_new( GDK_IMAGE_FASTEST, visual, width, height );
+
+ // Create mask image
+
+ GdkImage *mask_image = (GdkImage*) NULL;
+
+ if (image.HasMask())
+ {
+ unsigned char *mask_data = (unsigned char*)malloc( ((width >> 3)+8) * height );
+
+ mask_image = gdk_image_new_bitmap( visual, mask_data, width, height );
+
+ wxMask *mask = new wxMask();
+ mask->m_bitmap = gdk_pixmap_new( wxGetRootWindow()->window, width, height, 1 );
+
+ SetMask( mask );
+ }
+
+ // Render
+
+ enum byte_order { RGB, RBG, BRG, BGR, GRB, GBR };
+ byte_order b_o = RGB;
+
+ if (bpp > 8)
+ {
+ if ((visual->red_mask > visual->green_mask) && (visual->green_mask > visual->blue_mask)) b_o = RGB;
+ else if ((visual->red_mask > visual->blue_mask) && (visual->blue_mask > visual->green_mask)) b_o = RBG;
+ else if ((visual->blue_mask > visual->red_mask) && (visual->red_mask > visual->green_mask)) b_o = BRG;
+ else if ((visual->blue_mask > visual->green_mask) && (visual->green_mask > visual->red_mask)) b_o = BGR;
+ else if ((visual->green_mask > visual->red_mask) && (visual->red_mask > visual->blue_mask)) b_o = GRB;
+ else if ((visual->green_mask > visual->blue_mask) && (visual->blue_mask > visual->red_mask)) b_o = GBR;
+ }
+
+ int r_mask = image.GetMaskRed();
+ int g_mask = image.GetMaskGreen();
+ int b_mask = image.GetMaskBlue();
+
+ unsigned char* data = image.GetData();
+
+ int index = 0;
+ for (int y = 0; y < height; y++)
+ {
+ for (int x = 0; x < width; x++)
+ {
+ int r = data[index];
+ index++;
+ int g = data[index];
+ index++;
+ int b = data[index];
+ index++;
+
+ if (image.HasMask())
+ {
+ if ((r == r_mask) && (b == b_mask) && (g == g_mask))
+ gdk_image_put_pixel( mask_image, x, y, 1 );
+ else
+ gdk_image_put_pixel( mask_image, x, y, 0 );
+ }
+
+ switch (bpp)
+ {
+ case 8:
+ {
+ int pixel = -1;
+ if (wxTheApp->m_colorCube)
+ {
+ pixel = wxTheApp->m_colorCube[ ((r & 0xf8) << 7) + ((g & 0xf8) << 2) + ((b & 0xf8) >> 3) ];
+ }
+ else
+ {
+ GdkColormap *cmap = gtk_widget_get_default_colormap();
+ GdkColor *colors = cmap->colors;
+ int max = 3 * (65536);
+
+ for (int i = 0; i < cmap->size; i++)
+ {
+ int rdiff = (r << 8) - colors[i].red;
+ int gdiff = (g << 8) - colors[i].green;
+ int bdiff = (b << 8) - colors[i].blue;
+ int sum = ABS (rdiff) + ABS (gdiff) + ABS (bdiff);
+ if (sum < max) { pixel = i; max = sum; }
+ }
+ }
+
+ gdk_image_put_pixel( data_image, x, y, pixel );
+
+ break;
+ }
+ case 12: // SGI only
+ {
+ guint32 pixel = 0;
+ switch (b_o)
+ {
+ case RGB: pixel = ((r & 0xf0) << 4) | (g & 0xf0) | ((b & 0xf0) >> 4); break;
+ case RBG: pixel = ((r & 0xf0) << 4) | (b & 0xf0) | ((g & 0xf0) >> 4); break;
+ case GRB: pixel = ((g & 0xf0) << 4) | (r & 0xf0) | ((b & 0xf0) >> 4); break;
+ case GBR: pixel = ((g & 0xf0) << 4) | (b & 0xf0) | ((r & 0xf0) >> 4); break;
+ case BRG: pixel = ((b & 0xf0) << 4) | (r & 0xf0) | ((g & 0xf0) >> 4); break;
+ case BGR: pixel = ((b & 0xf0) << 4) | (g & 0xf0) | ((r & 0xf0) >> 4); break;
+ }
+ gdk_image_put_pixel( data_image, x, y, pixel );
+ break;
+ }
+ case 15:
+ {
+ guint32 pixel = 0;
+ switch (b_o)
+ {
+ case RGB: pixel = ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | ((b & 0xf8) >> 3); break;
+ case RBG: pixel = ((r & 0xf8) << 7) | ((b & 0xf8) << 2) | ((g & 0xf8) >> 3); break;
+ case GRB: pixel = ((g & 0xf8) << 7) | ((r & 0xf8) << 2) | ((b & 0xf8) >> 3); break;
+ case GBR: pixel = ((g & 0xf8) << 7) | ((b & 0xf8) << 2) | ((r & 0xf8) >> 3); break;
+ case BRG: pixel = ((b & 0xf8) << 7) | ((r & 0xf8) << 2) | ((g & 0xf8) >> 3); break;
+ case BGR: pixel = ((b & 0xf8) << 7) | ((g & 0xf8) << 2) | ((r & 0xf8) >> 3); break;
+ }
+ gdk_image_put_pixel( data_image, x, y, pixel );
+ break;
+ }
+ case 16:
+ {
+ // I actually don't know if for 16-bit displays, it is alway the green
+ // component or the second component which has 6 bits.
+ guint32 pixel = 0;
+ switch (b_o)
+ {
+ case RGB: pixel = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | ((b & 0xf8) >> 3); break;
+ case RBG: pixel = ((r & 0xf8) << 8) | ((b & 0xfc) << 3) | ((g & 0xf8) >> 3); break;
+ case GRB: pixel = ((g & 0xf8) << 8) | ((r & 0xfc) << 3) | ((b & 0xf8) >> 3); break;
+ case GBR: pixel = ((g & 0xf8) << 8) | ((b & 0xfc) << 3) | ((r & 0xf8) >> 3); break;
+ case BRG: pixel = ((b & 0xf8) << 8) | ((r & 0xfc) << 3) | ((g & 0xf8) >> 3); break;
+ case BGR: pixel = ((b & 0xf8) << 8) | ((g & 0xfc) << 3) | ((r & 0xf8) >> 3); break;
+ }
+ gdk_image_put_pixel( data_image, x, y, pixel );
+ break;
+ }
+ case 32:
+ case 24:
+ {
+ guint32 pixel = 0;
+ switch (b_o)
+ {
+ case RGB: pixel = (r << 16) | (g << 8) | b; break;
+ case RBG: pixel = (r << 16) | (b << 8) | g; break;
+ case BRG: pixel = (b << 16) | (r << 8) | g; break;
+ case BGR: pixel = (b << 16) | (g << 8) | r; break;
+ case GRB: pixel = (g << 16) | (r << 8) | b; break;
+ case GBR: pixel = (g << 16) | (b << 8) | r; break;
+ }
+ gdk_image_put_pixel( data_image, x, y, pixel );
+ }
+ default: break;
+ }
+ } // for
+ } // for
+
+ // Blit picture
+
+ GdkGC *data_gc = gdk_gc_new( GetPixmap() );
+
+ gdk_draw_image( GetPixmap(), data_gc, data_image, 0, 0, 0, 0, width, height );
+
+ gdk_image_destroy( data_image );
+ gdk_gc_unref( data_gc );
+
+ // Blit mask
+
+ if (image.HasMask())
+ {
+ GdkGC *mask_gc = gdk_gc_new( GetMask()->GetBitmap() );
+
+ gdk_draw_image( GetMask()->GetBitmap(), mask_gc, mask_image, 0, 0, 0, 0, width, height );
+
+ gdk_image_destroy( mask_image );
+ gdk_gc_unref( mask_gc );
+ }
+ }
return TRUE;
}
+wxImage wxBitmap::ConvertToImage() const
+{
+ wxImage image;
+
+ wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
+
+ GdkImage *gdk_image = (GdkImage*) NULL;
+ if (GetPixmap())
+ {
+ gdk_image = gdk_image_get( GetPixmap(),
+ 0, 0,
+ GetWidth(), GetHeight() );
+ } else
+ if (GetBitmap())
+ {
+ gdk_image = gdk_image_get( GetBitmap(),
+ 0, 0,
+ GetWidth(), GetHeight() );
+ } else
+ {
+ wxFAIL_MSG( wxT("Ill-formed bitmap") );
+ }
+
+ wxCHECK_MSG( gdk_image, wxNullImage, wxT("couldn't create image") );
+
+ image.Create( GetWidth(), GetHeight() );
+ char unsigned *data = image.GetData();
+
+ if (!data)
+ {
+ gdk_image_destroy( gdk_image );
+ wxFAIL_MSG( wxT("couldn't create image") );
+ return wxNullImage;
+ }
+
+ GdkImage *gdk_image_mask = (GdkImage*) NULL;
+ if (GetMask())
+ {
+ gdk_image_mask = gdk_image_get( GetMask()->GetBitmap(),
+ 0, 0,
+ GetWidth(), GetHeight() );
+
+ image.SetMaskColour( 16, 16, 16 ); // anything unlikely and dividable
+ }
+
+ int bpp = -1;
+ int red_shift_right = 0;
+ int green_shift_right = 0;
+ int blue_shift_right = 0;
+ int red_shift_left = 0;
+ int green_shift_left = 0;
+ int blue_shift_left = 0;
+ bool use_shift = FALSE;
+
+ if (GetPixmap())
+ {
+ GdkVisual *visual = gdk_window_get_visual( GetPixmap() );
+ if (visual == NULL)
+ visual = wxTheApp->GetGdkVisual();
+
+ bpp = visual->depth;
+ if (bpp == 16) bpp = visual->red_prec + visual->green_prec + visual->blue_prec;
+ red_shift_right = visual->red_shift;
+ red_shift_left = 8-visual->red_prec;
+ green_shift_right = visual->green_shift;
+ green_shift_left = 8-visual->green_prec;
+ blue_shift_right = visual->blue_shift;
+ blue_shift_left = 8-visual->blue_prec;
+
+ use_shift = (visual->type == GDK_VISUAL_TRUE_COLOR) || (visual->type == GDK_VISUAL_DIRECT_COLOR);
+ }
+ if (GetBitmap())
+ {
+ bpp = 1;
+ }
+
+
+ GdkColormap *cmap = gtk_widget_get_default_colormap();
+
+ long pos = 0;
+ for (int j = 0; j < GetHeight(); j++)
+ {
+ for (int i = 0; i < GetWidth(); i++)
+ {
+ wxUint32 pixel = gdk_image_get_pixel( gdk_image, i, j );
+ if (bpp == 1)
+ {
+ if (pixel == 0)
+ {
+ data[pos] = 0;
+ data[pos+1] = 0;
+ data[pos+2] = 0;
+ }
+ else
+ {
+ data[pos] = 255;
+ data[pos+1] = 255;
+ data[pos+2] = 255;
+ }
+ }
+ else if (use_shift)
+ {
+ data[pos] = (pixel >> red_shift_right) << red_shift_left;
+ data[pos+1] = (pixel >> green_shift_right) << green_shift_left;
+ data[pos+2] = (pixel >> blue_shift_right) << blue_shift_left;
+ }
+ else if (cmap->colors)
+ {
+ data[pos] = cmap->colors[pixel].red >> 8;
+ data[pos+1] = cmap->colors[pixel].green >> 8;
+ data[pos+2] = cmap->colors[pixel].blue >> 8;
+ }
+ else
+ {
+ wxFAIL_MSG( wxT("Image conversion failed. Unknown visual type.") );
+ }
+
+ if (gdk_image_mask)
+ {
+ int mask_pixel = gdk_image_get_pixel( gdk_image_mask, i, j );
+ if (mask_pixel == 0)
+ {
+ data[pos] = 16;
+ data[pos+1] = 16;
+ data[pos+2] = 16;
+ }
+ }
+
+ pos += 3;
+ }
+ }
+
+ gdk_image_destroy( gdk_image );
+ if (gdk_image_mask) gdk_image_destroy( gdk_image_mask );
+
+ return image;
+}
+
wxBitmap::wxBitmap( const wxBitmap& bmp )
{
Ref( bmp );
-
- if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
}
wxBitmap::wxBitmap( const wxString &filename, int type )
{
LoadFile( filename, type );
-
- if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
}
wxBitmap::wxBitmap( const char bits[], int width, int height, int WXUNUSED(depth))
M_BMPDATA->m_mask = (wxMask *) NULL;
M_BMPDATA->m_bitmap =
- gdk_bitmap_create_from_data( wxRootWindow->window, (gchar *) bits, width, height );
+ gdk_bitmap_create_from_data( wxGetRootWindow()->window, (gchar *) bits, width, height );
M_BMPDATA->m_width = width;
M_BMPDATA->m_height = height;
M_BMPDATA->m_bpp = 1;
wxCHECK_RET( M_BMPDATA->m_bitmap, wxT("couldn't create bitmap") );
-
- if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
}
wxBitmap::~wxBitmap()
{
- if (wxTheBitmapList) wxTheBitmapList->DeleteObject(this);
}
wxBitmap& wxBitmap::operator = ( const wxBitmap& bmp )
{
- if (*this == bmp) return (*this);
- Ref( bmp );
+ if ( m_refData != bmp.m_refData )
+ Ref( bmp );
+
return *this;
}
-bool wxBitmap::operator == ( const wxBitmap& bmp )
+bool wxBitmap::operator == ( const wxBitmap& bmp ) const
{
return m_refData == bmp.m_refData;
}
-bool wxBitmap::operator != ( const wxBitmap& bmp )
+bool wxBitmap::operator != ( const wxBitmap& bmp ) const
{
return m_refData != bmp.m_refData;
}
M_BMPDATA->m_mask = mask;
}
+bool wxBitmap::CopyFromIcon(const wxIcon& icon)
+{
+ *this = icon;
+ return TRUE;
+}
+
wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const
{
wxCHECK_MSG( Ok() &&
else
{
GdkGC *gc = gdk_gc_new( ret.GetBitmap() );
- gdk_draw_bitmap( ret.GetBitmap(), gc, GetBitmap(), rect.x, rect.y, 0, 0, rect.width, rect.height );
+ gdk_wx_draw_bitmap( ret.GetBitmap(), gc, GetBitmap(), rect.x, rect.y, 0, 0, rect.width, rect.height );
gdk_gc_destroy( gc );
}
if (GetMask())
{
wxMask *mask = new wxMask;
- mask->m_bitmap = gdk_pixmap_new( wxRootWindow->window, rect.width, rect.height, 1 );
+ mask->m_bitmap = gdk_pixmap_new( wxGetRootWindow()->window, rect.width, rect.height, 1 );
GdkGC *gc = gdk_gc_new( mask->m_bitmap );
- gdk_draw_bitmap( mask->m_bitmap, gc, M_BMPDATA->m_mask->m_bitmap, 0, 0, rect.x, rect.y, rect.width, rect.height );
+ gdk_wx_draw_bitmap( mask->m_bitmap, gc, M_BMPDATA->m_mask->m_bitmap, 0, 0, rect.x, rect.y, rect.width, rect.height );
gdk_gc_destroy( gc );
ret.SetMask( mask );
if (!wxFileExists(name)) return FALSE;
+ GdkVisual *visual = wxTheApp->GetGdkVisual();
+
if (type == wxBITMAP_TYPE_XPM)
{
m_refData = new wxBitmapRefData();
GdkBitmap *mask = (GdkBitmap*) NULL;
- M_BMPDATA->m_pixmap = gdk_pixmap_create_from_xpm( wxRootWindow->window, &mask, NULL, name.fn_str() );
+ M_BMPDATA->m_pixmap = gdk_pixmap_create_from_xpm( wxGetRootWindow()->window, &mask, NULL, name.fn_str() );
if (mask)
{
}
gdk_window_get_size( M_BMPDATA->m_pixmap, &(M_BMPDATA->m_width), &(M_BMPDATA->m_height) );
- M_BMPDATA->m_bpp = gdk_window_get_visual( wxRootWindow->window )->depth;
+
+ M_BMPDATA->m_bpp = visual->depth;
}
else // try if wxImage can load it
{