* \brief A file of utility functions and classes.
*/
-#ifdef __GNUG__
-// #pragma interface
-#endif
-
#ifndef _AP_UTILS_H_
#define _AP_UTILS_H_
+#include "wx/imaglist.h"
+
#ifndef DOXYGEN_SKIP
/*!
/// Get the index of the given named wxNotebook page
int apFindNotebookPage(wxNotebook* notebook, const wxString& name);
-/// View the given URL
-void apViewHTMLFile(const wxString& url);
-
/// Returns the system temporary directory.
wxString wxGetTempDir();
icons for a checkbox item that can be: on/enabled, off/enabled,
on/disabled,off/disabled.
- m_iconTable.AddInfo("Checkbox", wxICON(checked), 0, TRUE);
- m_iconTable.AddInfo("Checkbox", wxICON(checked_dis), 0, FALSE);
- m_iconTable.AddInfo("Checkbox", wxICON(unchecked), 1, TRUE);
- m_iconTable.AddInfo("Checkbox", wxICON(unchecked_dis), 1, FALSE);
+ m_iconTable.AddInfo("Checkbox", wxICON(checked), 0, true);
+ m_iconTable.AddInfo("Checkbox", wxICON(checked_dis), 0, false);
+ m_iconTable.AddInfo("Checkbox", wxICON(unchecked), 1, true);
+ m_iconTable.AddInfo("Checkbox", wxICON(unchecked_dis), 1, false);
When you update the item image in response to (e.g.) user interaction,
you can say something like this:
- int iconId = m_iconTable.GetIconId("Checkbox", 0, FALSE);
+ int iconId = m_iconTable.GetIconId("Checkbox", 0, false);
treeCtrl.SetItemImage(itemId, iconId, wxTreeItemIcon_Normal);
treeCtrl.SetItemImage(itemId, iconId, wxTreeItemIcon_Selected);
{
public:
wxIconInfo(const wxString& name);
-
+
// How many states? (Each state
// has enabled/disabled state)
// Max (say) 4 states, each with
// enabled/disabled
int GetStateCount() const { return m_maxStates; };
- void SetStateCount(int count) { m_maxStates; }
- int GetIconId(int state, bool enabled = TRUE) const;
+ void SetStateCount(int count) { m_maxStates = count; }
+ int GetIconId(int state, bool enabled = true) const;
void SetIconId(int state, bool enabled, int iconId);
const wxString& GetName() const { return m_name; }
-
+
protected:
int m_maxStates;
int m_states[wxMAX_ICON_STATES * 2]; // Enabled/disabled
{
public:
wxIconTable(wxImageList* imageList = NULL);
-
+
void AppendInfo(wxIconInfo* info);
-
+
// Easy way of initialising both the image list and the
// info db. It will generate image ids itself while appending the icon.
// 'state' is an integer from 0 up to the max allowed, representing a different
// A folder that can be open or closed would have two states.
// Enabled/disabled is taken as a special case.
bool AddInfo(const wxString& name, const wxIcon& icon, int state, bool enabled);
-
+
wxIconInfo* FindInfo(const wxString& name) const;
-
- int GetIconId(const wxString& name, int state, bool enabled = TRUE) const;
+
+ int GetIconId(const wxString& name, int state, bool enabled = true) const;
bool SetIconId(const wxString& name, int state, bool enabled, int iconId) ;
-
+
void SetImageList(wxImageList* imageList) { m_imageList = imageList; }
wxImageList* GetImageList() const { return m_imageList; }
-
+
protected:
- wxImageList* m_imageList;
+ wxImageList* m_imageList;
};
/// Useful insertion operators for wxOutputStream.
// Convert characters to HTML equivalents
wxString ctEscapeHTMLCharacters(const wxString& str);
+// Match 'matchText' against 'matchAgainst', optionally constraining to
+// whole-word only.
+bool ctMatchString(const wxString& matchAgainst, const wxString& matchText, bool wholeWordOnly);
+
+
#endif
// _AP_UTILS_H_