+ // verify the string was decoded correctly:
+ {
+ size_t idx = 0;
+ for ( wxString::const_iterator i = text.begin(); i != text.end(); ++i, ++idx )
+ {
+ CPPUNIT_ASSERT( *i == textUTF16[idx] );
+ }
+ }
+
+ // overwrite the string with something that is shorter in UTF-8:
+ {
+ for ( wxString::iterator i = text.begin(); i != text.end(); ++i )
+ *i = 'x';
+ }
+
+ // restore the original text now:
+ {
+ wxString::iterator end1 = text.end();
+ wxString::const_iterator end2 = text.end();
+
+ size_t idx = 0;
+ for ( wxString::iterator i = text.begin(); i != text.end(); ++i, ++idx )
+ {
+ *i = textUTF16[idx];
+
+ CPPUNIT_ASSERT( end1 == text.end() );
+ CPPUNIT_ASSERT( end2 == text.end() );
+ }
+
+ CPPUNIT_ASSERT( end1 == text.end() );
+ CPPUNIT_ASSERT( end2 == text.end() );
+ }
+
+ // and verify it again:
+ {
+ size_t idx = 0;
+ for ( wxString::const_iterator i = text.begin(); i != text.end(); ++i, ++idx )
+ {
+ CPPUNIT_ASSERT( *i == textUTF16[idx] );
+ }
+ }
+}
+#endif // wxUSE_UNICODE