/////////////////////////////////////////////////////////////////////////////
-// Name: glcanvas.cpp
+// Name: src/msw/glcanvas.cpp
// Purpose: wxGLCanvas, for using OpenGL with wxWindows under MS Windows
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma hdrstop
#endif
-#include <wx/setup.h>
-
#if wxUSE_GLCANVAS
#ifndef WX_PRECOMP
-#include <wx/frame.h>
+ #include "wx/frame.h"
+ #include "wx/settings.h"
+ #include "wx/intl.h"
+ #include "wx/log.h"
#endif
-#include <wx/msw/private.h>
-#include <wx/settings.h>
-#include <wx/log.h>
+#include "wx/msw/private.h"
-#include <wx/glcanvas.h>
+#include "wx/glcanvas.h"
static const wxChar *wxGLCanvasClassName = wxT("wxGLCanvasClass");
static const wxChar *wxGLCanvasClassNameNoRedraw = wxT("wxGLCanvasClassNR");
if ( ret )
{
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
- SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
+ SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
+ SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
}
m_hDC = (WXHDC) ::GetDC((HWND) GetHWND());
if ( ret )
{
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
- SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
+ SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
+ SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
}
m_hDC = (WXHDC) ::GetDC((HWND) GetHWND());
if ( ret )
{
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
- SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
+ SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
+ SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
}
m_hDC = (WXHDC) ::GetDC((HWND) GetHWND());
msflags |= WS_BORDER;
}
- // calculate the value to return from WM_GETDLGCODE handler
- if ( GetWindowStyleFlag() & wxWANTS_CHARS )
- {
- // want everything: i.e. all keys and WM_CHAR message
- m_lDlgCode = DLGC_WANTARROWS | DLGC_WANTCHARS |
- DLGC_WANTTAB | DLGC_WANTMESSAGE;
- }
-
return MSWCreate(wxGLCanvasClassName, NULL, pos, size, msflags, exStyle);
}
AdjustPFDForAttributes(pfd, attribList);
// use DC for whole (root) screen, since no windows have yet been created
- pixelFormat = ChoosePixelFormat((HDC) ::GetDC(NULL), &pfd);
+ pixelFormat = ChoosePixelFormat(ScreenHDC(), &pfd);
if (pixelFormat == 0) {
wxLogError(_("Failed to initialize OpenGL"));