virtual bool Pending();
virtual void Dispatch();
virtual bool Yield(bool onlyIfNeeded = FALSE);
+ virtual bool ProcessIdle();
virtual bool OnInitGui();
virtual bool ProcessXEvent(WXEvent* event);
#ifdef __WXDEBUG__
- virtual void OnAssert(const wxChar *file, int line, const wxChar *msg);
+ virtual void OnAssert(const wxChar *file, int line, const wxChar* cond, const wxChar *msg);
#endif // __WXDEBUG__
protected:
static void CleanUp();
void DeletePendingObjects();
- bool ProcessIdle();
WXWindow GetTopLevelWidget() const { return m_topLevelWidget; }
WXColormap GetMainColormap(WXDisplay* display);