// Author: Vaclav Slavik
// RCS-ID: $Id$
// Copyright: (c) 1999 Vaclav Slavik
-// Licence: wxWindows Licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation
#endif
#include "wx/defs.h"
#if wxUSE_HTML && wxUSE_STREAMS
-#ifdef __BORDLANDC__
+#ifdef __BORLANDC__
#pragma hdrstop
#endif
class wxHtmlLineCell : public wxHtmlCell
{
public:
- wxHtmlLineCell(int size) : wxHtmlCell() {m_Height = size;}
- void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2);
+ wxHtmlLineCell(int size, bool shading) : wxHtmlCell() {m_Height = size; m_HasShading = shading;}
+ void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2,
+ wxHtmlRenderingInfo& info);
void Layout(int w)
{ m_Width = w; wxHtmlCell::Layout(w); }
+
+ private:
+ // Should we draw 3-D shading or not
+ bool m_HasShading;
+
+ DECLARE_NO_COPY_CLASS(wxHtmlLineCell)
};
-void wxHtmlLineCell::Draw(wxDC& dc, int x, int y, int WXUNUSED(view_y1), int WXUNUSED(view_y2))
+void wxHtmlLineCell::Draw(wxDC& dc, int x, int y,
+ int WXUNUSED(view_y1), int WXUNUSED(view_y2),
+ wxHtmlRenderingInfo& WXUNUSED(info))
{
- wxBrush mybrush("BLACK", wxSOLID);
- wxPen mypen("BLACK", 1, wxSOLID);
+ wxBrush mybrush(wxT("GREY"), (m_HasShading) ? wxTRANSPARENT : wxSOLID);
+ wxPen mypen(wxT("GREY"), 1, wxSOLID);
dc.SetBrush(mybrush);
dc.SetPen(mypen);
dc.DrawRectangle(x + m_PosX, y + m_PosY, m_Width, m_Height);
TAG_HANDLER_BEGIN(HR, "HR")
+ TAG_HANDLER_CONSTR(HR) { }
TAG_HANDLER_PROC(tag)
{
wxHtmlContainerCell *c;
int sz;
+ bool HasShading;
m_WParser->CloseContainer();
c = m_WParser->OpenContainer();
c->SetWidthFloat(tag);
sz = 1;
tag.GetParamAsInt(wxT("SIZE"), &sz);
- c->InsertCell(new wxHtmlLineCell((int)((double)sz * m_WParser->GetPixelScale())));
+ HasShading = !(tag.HasParam(wxT("NOSHADE")));
+ c->InsertCell(new wxHtmlLineCell((int)((double)sz * m_WParser->GetPixelScale()), HasShading));
m_WParser->CloseContainer();
m_WParser->OpenContainer();