-//
-// ctor
-// ----
-//
-wxOwnerDrawn::wxOwnerDrawn(
- const wxString& rsStr
-, bool bCheckable
-, bool bMenuItem
-)
-: m_strName(rsStr)
-{
- m_bCheckable = bCheckable;
- m_bOwnerDrawn = FALSE;
- m_nHeight = 0;
- m_nMarginWidth = ms_nLastMarginWidth;
- if (wxNORMAL_FONT)
- m_font = *wxNORMAL_FONT;
-} // end of wxOwnerDrawn::wxOwnerDrawn
-
-size_t wxOwnerDrawn::ms_nDefaultMarginWidth = 15;
-
-size_t wxOwnerDrawn::ms_nLastMarginWidth = ms_nDefaultMarginWidth;
-
-//
-// Drawing
-// -------
-//
-
-bool wxOwnerDrawn::OnMeasureItem(
- size_t* pWidth
-, size_t* pHeight
-)
-{
- wxMemoryDC vDC;
-
-
- wxString sStr = wxStripMenuCodes(m_strName);
-
- //
- // If we have a valid accel string, then pad out
- // the menu string so that the menu and accel string are not
- // placed on top of each other.
- if (!m_strAccel.empty() )
- {
- sStr.Pad(sStr.Length()%8);
- sStr += m_strAccel;
- }
- vDC.SetFont(GetFont());
- vDC.GetTextExtent( sStr
- ,(long *)pWidth
- ,(long *)pHeight
- );
- if (!m_strAccel.IsEmpty())
- {
- //
- // Measure the accelerator string, and add its width to
- // the total item width, plus 16 (Accelerators are right justified,
- // with the right edge of the text rectangle 16 pixels left of
- // the right edge of the menu)
- //
- int nAccelWidth;
- int nAccelHeight;
-
- vDC.GetTextExtent( m_strAccel
- ,&nAccelWidth
- ,&nAccelHeight
- );
- *pWidth += nAccelWidth;
- }
-
- //
- // Add space at the end of the menu for the submenu expansion arrow.
- // This will also allow offsetting the accel string from the right edge
- //
- *pWidth = (size_t)(*pWidth + GetDefaultMarginWidth() * 1.5);
-
- //
- // JACS: items still look too tightly packed, so adding 5 pixels.
- //
- (*pHeight) += 5;
-
- //
- // Ray Gilbert's changes - Corrects the problem of a BMP
- // being placed next to text in a menu item, and the BMP does
- // not match the size expected by the system. This will
- // resize the space so the BMP will fit. Without this, BMPs
- // must be no larger or smaller than 16x16.
- //
- if (m_bmpChecked.Ok())
- {
- //
- // Is BMP height larger then text height?
- //
- size_t nAdjustedHeight = m_bmpChecked.GetHeight() +
- wxSystemSettings::GetMetric(wxSYS_EDGE_Y);
- if (*pHeight < nAdjustedHeight)
- *pHeight = nAdjustedHeight;
-
- //
- // Does BMP encroach on default check menu position?
- //
- size_t nAdjustedWidth = m_bmpChecked.GetWidth() +
- (wxSystemSettings::GetMetric(wxSYS_EDGE_X) * 2);
-
- //
- // Do we need to widen margin to fit BMP?
- //
- if ((size_t)GetMarginWidth() < nAdjustedWidth)
- SetMarginWidth(nAdjustedWidth);
-
- //
- // Add the size of the bitmap to our total size...
- //
- *pWidth += GetMarginWidth();
- }
-
- //
- // Add the size of the bitmap to our total size - even if we don't have
- // a bitmap we leave room for one...
- //
- *pWidth += GetMarginWidth();
-
- //
- // Make sure that this item is at least as
- // tall as the user's system settings specify
- //
- if (*pHeight < m_nMinHeight)
- *pHeight = m_nMinHeight;
- m_nHeight = *pHeight; // remember height for use in OnDrawItem
- return TRUE;
-} // end of wxOwnerDrawn::OnMeasureItem
-