// Created: 20.07.2003
// RCS-ID: $Id$
// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
-// License: wxWindows licence
+// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
+#if wxOSX_USE_COCOA_OR_CARBON
+
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/bitmap.h"
#include "wx/settings.h"
#include "wx/dcclient.h"
+ #include "wx/dcmemory.h"
#include "wx/toplevel.h"
#endif
#include "wx/mstream.h"
#endif // wxHAS_DRAW_TITLE_BAR_BITMAP
-// check if we're currently in a paint event
-inline bool wxInPaintEvent(wxWindow* win, wxDC& dc)
+
+// check if we're having a CGContext we can draw into
+inline bool wxHasCGContext(wxWindow* WXUNUSED(win), wxDC& dc)
{
- wxUnusedVar(dc);
- return ( win->MacGetCGContextRef() != NULL );
+ wxGCDCImpl* gcdc = wxDynamicCast( dc.GetImpl() , wxGCDCImpl);
+
+ if ( gcdc )
+ {
+ if ( gcdc->GetGraphicsContext()->GetNativeContext() )
+ return true;
+ }
+ return false;
}
virtual int GetHeaderButtonHeight(wxWindow *win);
+ virtual int GetHeaderButtonMargin(wxWindow *win);
+
// draw the expanded/collapsed icon for a tree control item
virtual void DrawTreeItemButton( wxWindow *win,
wxDC& dc,
dc.SetBrush( *wxTRANSPARENT_BRUSH );
HIRect headerRect = CGRectMake( x, y, w, h );
- if ( !wxInPaintEvent(win, dc) )
+ if ( !wxHasCGContext(win, dc) )
{
win->Refresh( &rect );
}
return -1;
}
+int wxRendererMac::GetHeaderButtonMargin(wxWindow *WXUNUSED(win))
+{
+ wxFAIL_MSG( "GetHeaderButtonMargin() not implemented" );
+ return -1;
+}
+
void wxRendererMac::DrawTreeItemButton( wxWindow *win,
wxDC& dc,
const wxRect& rect,
dc.SetBrush( *wxTRANSPARENT_BRUSH );
HIRect headerRect = CGRectMake( x, y, w, h );
- if ( !wxInPaintEvent(win, dc) )
+ if ( !wxHasCGContext(win, dc) )
{
win->Refresh( &rect );
}
// under compositing we should only draw when called by the OS, otherwise just issue a redraw command
// strange redraw errors occur if we don't do this
- if ( !wxInPaintEvent(win, dc) )
+ if ( !wxHasCGContext(win, dc) )
{
wxRect rect( (int) splitterRect.origin.x, (int) splitterRect.origin.y, (int) splitterRect.size.width,
(int) splitterRect.size.height );
if ( hasMetal )
HIThemeDrawBackground(&splitterRect, &bgdrawInfo, cgContext, kHIThemeOrientationNormal);
- else
+ else
{
CGContextSetFillColorWithColor(cgContext,win->GetBackgroundColour().GetCGColor());
CGContextFillRect(cgContext,splitterRect);
}
-
+
HIThemeSplitterDrawInfo drawInfo;
drawInfo.version = 0;
drawInfo.state = kThemeStateActive;
dc.SetBrush( *wxTRANSPARENT_BRUSH );
HIRect headerRect = CGRectMake( x, y, w, h );
- if ( !wxInPaintEvent(win, dc) )
+ if ( !wxHasCGContext(win, dc) )
{
win->Refresh( &rect );
}
dc.SetBrush( *wxTRANSPARENT_BRUSH );
HIRect hiRect = CGRectMake( x, y, w, h );
- if ( !wxInPaintEvent(win, dc) )
+ if ( !wxHasCGContext(win, dc) )
{
win->Refresh( &rect );
}
}
#endif // wxHAS_DRAW_TITLE_BAR_BITMAP
+
+#endif