]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/platform.h
removed wxUSE_IMAGE_LOADING_IN_MSW and wxUSE_RESOURCE_LOADING_IN_MSW settings, they...
[wxWidgets.git] / include / wx / platform.h
index 68fe507d825c205c1f0fc8ea85081c786db47166..4d04491a583e61d7db46932af288a9b58a2d176b 100644 (file)
@@ -6,7 +6,7 @@
  * Created:     29.10.01 (extracted from wx/defs.h)
  * RCS-ID:      $Id$
  * Copyright:   (c) 1997-2001 wxWindows team
- * Licence:     wxWindows license
+ * Licence:     wxWindows licence
  */
 
 /* THIS IS A C FILE, DON'T USE C++ FEATURES (IN PARTICULAR COMMENTS) IN IT */
 #ifndef _WX_PLATFORM_H_
 #define _WX_PLATFORM_H_
 
+
+/*
+    Codewarrior doesn't define any Windows symbols until some headers
+    are included
+*/
+#if __MWERKS__
+    #include <stddef.h>
+    #if defined(WIN32) || defined(_WIN32)
+        #ifndef WINVER
+            #define WINVER  0x0400
+        #endif
+    #endif
+#endif
+
+
 /*
    first define Windows symbols if they're not defined on the command line: we
    can autodetect everything we need if _WIN32 is defined
     #ifndef __POWERPC__
         #define __POWERPC__ 1
     #endif
+    #ifndef TARGET_CARBON
+        #define TARGET_CARBON 1
+    #endif
 
     #if !defined(wxSIZE_T_IS_UINT) && !defined(wxSIZE_T_IS_ULONG)
         #define wxSIZE_T_IS_ULONG