@see wxDialog, wxFrame
*/
-class wxTopLevelWindow : public wxWindow
+class wxTopLevelWindow : public wxNonOwnedWindow
{
public:
/**
const wxString& label = wxEmptyString,
wxMenu* subMenu = NULL);
- /**
- If the platform supports it, sets the shape of the window to that
- depicted by @a region. The system will not display or respond to any
- mouse event for the pixels that lie outside of the region. To reset the
- window to the normal rectangular shape simply call SetShape() again with
- an empty wxRegion. Returns @true if the operation is successful.
- */
- virtual bool SetShape(const wxRegion& region);
-
/**
Allows specification of minimum and maximum window sizes, and window
size increments. If a pair of values is not set (or set to -1), no