def OnCloseWindow(self, event):
- app.keepGoing = false
+ app.keepGoing = False
self.Destroy()
def OnIdle(self, event):
# This inner loop will process any GUI events until there
# are no more waiting.
- while self.Pending():
+ while self.Pending():
self.Dispatch()
# Send idle events to idle handlers. You may want to throtle
def OnInit(self):
frame = MyFrame(None, -1, "This is a test")
- frame.Show(true)
+ frame.Show(True)
self.SetTopWindow(frame)
- self.keepGoing = true
+ self.keepGoing = True
- return true
+ return True
app = MyApp(0)