dummy(); \
}; \
protected: \
- iterator find( elT e ) \
+ iterator find( const elT e ) \
{ \
iterator it, en; \
for( it = begin(), en = end(); it != en; ++it ) \
return it; \
} \
public: \
- liT() {}; \
+ liT() {} \
\
citer Append( elT e ) { push_back( e ); return GetLast(); } \
void Clear() { clear(); } \
{ \
erase( it.m_iter ); \
} \
- citer Find( elT e ) const { return citer( this, ((liT*)this)->find( e ) ); } \
+ citer Find( const elT e ) const { return citer( this, ((liT*)this)->find( e ) ); } \
citer Member( elT e ) const { return Find( e ); } \
citer Insert( elT e ) \
{ push_front( e ); return citer( this, begin() ); } \
// due to circular header dependencies this function has to be declared here
// (normally it's found in utils.h which includes itself list.h...)
+#if WXWIN_COMPATIBILITY_2_4
extern WXDLLIMPEXP_BASE wxChar* copystring(const wxChar *s);
+#endif
class WXDLLEXPORT wxObjectListNode;
typedef wxObjectListNode wxNode;
// a double-linked list class
// -----------------------------------------------------------------------------
-class wxList;
+class WXDLLIMPEXP_BASE wxList;
class WXDLLIMPEXP_BASE wxListBase : public wxObject
{
// count of items in the list
size_t GetCount() const { return m_count; }
- // return TRUE if this list is empty
+ // return true if this list is empty
bool IsEmpty() const { return m_count == 0; }
// operations
wxListBase(void *object, ... /* terminate with NULL */);
protected:
- // copy ctor and assignment operator
- wxListBase(const wxListBase& list) : wxObject()
- { Init(); DoCopy(list); }
- wxListBase& operator=(const wxListBase& list)
- { Clear(); DoCopy(list); return *this; }
+ void Assign(const wxListBase& list)
+ { Clear(); DoCopy(list); }
// get list head/tail
wxNodeBase *GetFirst() const { return m_nodeFirst; }
// removes node from the list but doesn't delete it (returns pointer
// to the node or NULL if it wasn't found in the list)
wxNodeBase *DetachNode(wxNodeBase *node);
- // delete element from list, returns FALSE if node not found
+ // delete element from list, returns false if node not found
bool DeleteNode(wxNodeBase *node);
// finds object pointer and deletes node (and object if DeleteContents
- // is on), returns FALSE if object not found
+ // is on), returns false if object not found
bool DeleteObject(void *object);
// search (all return NULL if item not found)
// by data
- wxNodeBase *Find(void *object) const;
+ wxNodeBase *Find(const void *object) const;
// by key
wxNodeBase *Find(const wxListKey& key) const;
\
name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType) \
{ } \
+ name(const name& list) : wxListBase(list.GetKeyType()) \
+ { Assign(list); } \
name(size_t count, T *elements[]) \
: wxListBase(count, (void **)elements) { } \
\
name& operator=(const name& list) \
- { (void) wxListBase::operator=(list); return *this; } \
+ { Assign(list); return *this; } \
\
nodetype *GetFirst() const \
{ return (nodetype *)wxListBase::GetFirst(); } \
void Erase(compatibility_iterator it) \
{ DeleteNode(it); } \
\
- nodetype *Find(Tbase *object) const \
+ nodetype *Find(const Tbase *object) const \
{ return (nodetype *)wxListBase::Find(object); } \
\
virtual nodetype *Find(const wxListKey& key) const \
#define WX_DECLARE_LIST_WITH_DECL(elementtype, listname, decl) \
typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, decl)
-
+
#define WX_DECLARE_EXPORTED_LIST(elementtype, listname) \
WX_DECLARE_LIST_WITH_DECL(elementtype, listname, class WXDLLEXPORT)
// copying the string list: the strings are copied, too (extremely
// inefficient!)
- wxStringList(const wxStringList& other) : wxStringListBase() { DeleteContents(TRUE); DoCopy(other); }
+ wxStringList(const wxStringList& other) : wxStringListBase() { DeleteContents(true); DoCopy(other); }
wxStringList& operator=(const wxStringList& other)
{ Clear(); DoCopy(other); return *this; }
// operations
// makes a copy of the string
wxNode *Add(const wxChar *s);
-
+
// Append to beginning of list
wxNode *Prepend(const wxChar *s);
bool Delete(const wxChar *s);
- wxChar **ListToArray(bool new_copies = FALSE) const;
+ wxChar **ListToArray(bool new_copies = false) const;
bool Member(const wxChar *s) const;
// alphabetic sort