// NB: all "NoRedraw" classes must have the same names as the "normal" classes
// with NR suffix - wxWindow::MSWCreate() supposes this
#ifdef __WXWINCE__
- wxChar *wxCanvasClassName;
- wxChar *wxCanvasClassNameNR;
+WXDLLIMPEXP_CORE wxChar *wxCanvasClassName;
+WXDLLIMPEXP_CORE wxChar *wxCanvasClassNameNR;
#else
-const wxChar *wxCanvasClassName = wxT("wxWindowClass");
-const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR");
+WXDLLIMPEXP_CORE const wxChar *wxCanvasClassName = wxT("wxWindowClass");
+WXDLLIMPEXP_CORE const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR");
#endif
-const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass");
-const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR");
-const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass");
-const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR");
+WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass");
+WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR");
+WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass");
+WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR");
// ----------------------------------------------------------------------------
// private functions
wndclass.hInstance = wxhInstance;
wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
- // Register the frame window class.
- wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1);
+ // register the class for all normal windows
+ wndclass.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1);
wndclass.lpszClassName = wxCanvasClassName;
wndclass.style = styleNormal;