extern "C" {
#ifdef __VISUALC__
+// include standard Windows headers
+#if defined(__WXMSW__) && !wxUSE_MFC
+ #ifndef STRICT
+ #define STRICT 1
+ #endif
+
+ #include <windows.h>
+ #include "wx/msw/winundef.h"
+#endif
+
// If you use the wxDbCreateDataSource() function with MSW/VC6,
// you cannot use the iODBC headers, you must use the VC headers,
// plus the odbcinst.h header - gt Nov 2 2000
const wxChar *userID=NULL, const wxChar *schema=NULL,
const wxString &path=wxEmptyString);
+ // These two functions return the table name or column name in a form ready
+ // for use in SQL statements. For example, if the datasource allows spaces
+ // in the table name or column name, the returned string will have the
+ // correct enclosing marks around the name to allow it to be properly
+ // included in a SQL statement
+ const wxString SQLTableName(const wxChar *tableName);
+ const wxString SQLColumnName(const wxChar *colName);
+
void LogError(const wxString &errMsg, const wxString &SQLState = wxEmptyString)
{ logError(errMsg, SQLState); }
void SetDebugErrorMessages(bool state) { silent = !state; }
int WXDLLEXPORT wxDbConnectionsInUse(void);
-//TODO: document
// Writes a message to the wxLog window (stdout usually) when an internal error
// situation occurs. This function only works in DEBUG builds
-const wxChar WXDLLEXPORT *wxDbLogExtendedErrorMsg(const wxChar *userText, wxDb *pDb,
- char *ErrFile, int ErrLine);
-//TODO: end document
+const wxChar WXDLLEXPORT *wxDbLogExtendedErrorMsg(const wxChar *userText,
+ wxDb *pDb,
+ const wxChar *ErrFile,
+ int ErrLine);
+
// This function sets the sql log state for all open wxDb objects
bool WXDLLEXPORT wxDbSqlLog(wxDbSqlLogState state, const wxString &filename = SQL_LOG_FILENAME);