Resets the cached best size value so it will be recalculated the next time it is needed.
+\membersection{wxWindow::IsDoubleBuffered}\label{wxwindowisdoublebuffered}
+
+\constfunc{virtual bool}{IsDoubleBuffered}{\void}
+
+Returns \true if the window contents is double-buffered by the system, i.e. if
+any drawing done on the window is really done on a temporary backing surface
+and transferred to the screen all at once later.
+
+\wxheading{See also}
+
+\helpref{wxBufferedDC}{wxbuffereddc}
+
+
\membersection{wxWindow::IsEnabled}\label{wxwindowisenabled}
\constfunc{virtual bool}{IsEnabled}{\void}
\wxheading{See also}
-\helpref{wxWindow::IsVisible}{wxwindowisvisible}
+\helpref{wxWindow::IsShownOnScreen}{wxwindowisshownonscreen}
-\membersection{wxWindow::IsTopLevel}\label{wxwindowistoplevel}
-
-\constfunc{bool}{IsTopLevel}{\void}
+\membersection{wxWindow::IsShownOnScreen}\label{wxwindowisshownonscreen}
-Returns {\tt true} if the given window is a top-level one. Currently all frames and
-dialogs are considered to be top-level windows (even if they have a parent
-window).
-
-
-\membersection{wxWindow::IsVisible}\label{wxwindowisvisible}
-
-\constfunc{virtual bool}{IsVisible}{\void}
+\constfunc{virtual bool}{IsShownOnScreen}{\void}
Returns {\tt true} if the window is physically visible on the screen, i.e. it
is shown and all its parents up to the toplevel window are shown as well.
\helpref{wxWindow::IsShown}{wxwindowisshown}
+\membersection{wxWindow::IsTopLevel}\label{wxwindowistoplevel}
+
+\constfunc{bool}{IsTopLevel}{\void}
+
+Returns {\tt true} if the given window is a top-level one. Currently all frames and
+dialogs are considered to be top-level windows (even if they have a parent
+window).
+
+
\membersection{wxWindow::Layout}\label{wxwindowlayout}
\func{void}{Layout}{\void}