- %pythonAppend Destroy "args[0].thisown = 0"
+ %pythonPrepend Destroy "args[0].this.own(False)"
DocDeclStr(
virtual bool , Destroy(),
"Destroys the window safely. Frames and dialogs are not destroyed
window instead of waiting for the EVT_PAINT event to happen, (normally
this would usually only happen when the flow of control returns to the
event loop.) Notice that this function doesn't refresh the window and
-does nothing if the window has been already repainted. Use Refresh
+does nothing if the window has been already repainted. Use `Refresh`
first if you want to immediately redraw the window (or some portion of
it) unconditionally.", "");
"Call this function to prepare the device context for drawing a
scrolled image. It sets the device origin according to the current
scroll position.", "");
+
+ DocDeclStr(
+ virtual bool , IsDoubleBuffered() const,
+ "Returns ``True`` if the window contents is double-buffered by the
+system, i.e. if any drawing done on the window is really done on a
+temporary backing surface and transferred to the screen all at once
+later.", "");
DocDeclStr(