// temporarily switches event handlers).
// ----------------------------------------------------------------------------
+// different window variants, on platforms like eg mac uses different rendering sizes
+
+enum wxWindowVariant
+{
+ wxWINDOW_VARIANT_NORMAL, // Normal size
+ wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal )
+ wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal )
+ wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal )
+};
+
class WXDLLEXPORT wxWindowBase : public wxEvtHandler
{
public:
// creating the window
// -------------------
- // default ctor
- wxWindowBase() { InitBase(); }
+ // default ctor, initializes everything which can be initialized before
+ // Create()
+ wxWindowBase() ;
// pseudo ctor (can't be virtual, called from ctor)
bool CreateBase(wxWindowBase *parent,
virtual void SetName( const wxString &name ) { m_windowName = name; }
virtual wxString GetName() const { return m_windowName; }
+ // sets the window variant, calls internally DoSetVariant if variant has changed
+ void SetWindowVariant( wxWindowVariant variant ) ;
+ wxWindowVariant GetWindowVariant() const { return m_windowVariant ; }
+
+
// window id uniquely identifies the window among its siblings unless
// it is -1 which means "don't care"
void SetId( wxWindowID winid ) { m_windowId = winid; }
virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
virtual bool GetThemeEnabled() const { return m_themeEnabled; }
+ // Returns true if this class should have the background colour
+ // changed to match the parent window's theme. For example when a
+ // page is added to a notebook it and it's children may need to have
+ // the colours adjusted depending on the current theme settings, but
+ // not all windows/controls can do this without looking wrong.
+ virtual void ApplyParentThemeBackground(const wxColour& WXUNUSED(bg))
+ { /* do nothing */ }
+
// returns true if this window should inherit its parent colours on
// creation
virtual bool ShouldInheritColours() const { return false; }
int m_minVirtualHeight;
int m_maxVirtualWidth;
int m_maxVirtualHeight;
-
- // common part of all ctors: it is not virtual because it is called from
- // ctor
- void InitBase();
+
+ wxWindowVariant m_windowVariant ;
// override this to change the default (i.e. used when no style is
// specified) border for the window class
virtual wxBorder GetDefaultBorder() const;
- // get the default size for the new window if no explicit size given
- // FIXME why 20 and not 30, 10 or ...?
+ // Get the default size for the new window if no explicit size given. TLWs
+ // have their own default size so this is just for non top-level windows.
static int WidthDefault(int w) { return w == -1 ? 20 : w; }
static int HeightDefault(int h) { return h == -1 ? 20 : h; }
virtual bool DoPopupMenu( wxMenu *menu, int x, int y ) = 0;
#endif // wxUSE_MENUS
- // Makes an adjustment to the window position (for example, a frame that has
- // a toolbar that it manages itself).
- virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const;
+ // Makes an adjustment to the window position to make it relative to the
+ // parents client area, e.g. if the parent is a frame with a toolbar, its
+ // (0, 0) is just below the toolbar
+ virtual void AdjustForParentClientOrigin(int& x, int& y,
+ int sizeFlags = 0) const;
+ // implements the window variants
+ virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
private:
#define wxWindowNative wxWindowMSW
#else // !wxUniv
#define wxWindowMSW wxWindow
- #define sm_classwxWindowMSW sm_classwxWindow
- #define sm_constructorPropertiesCountwxWindowMSW sm_constructorPropertiesCountwxWindow
- #define sm_constructorPropertieswxWindowMSW sm_constructorPropertieswxWindow
- #define sm_constructorwxWindowMSW sm_constructorwxWindow
#endif // wxUniv/!wxUniv
#include "wx/msw/window.h"
#elif defined(__WXMOTIF__)
#define wxWindowNative wxWindowGTK
#else // !wxUniv
#define wxWindowGTK wxWindow
- #define sm_classwxWindowGTK sm_classwxWindow
#endif // wxUniv
#include "wx/gtk/window.h"
#elif defined(__WXX11__)
#define wxWindowNative wxWindowX11
#else // !wxUniv
#define wxWindowX11 wxWindow
- #define sm_classwxWindowX11 sm_classwxWindow
#endif // wxUniv
#include "wx/x11/window.h"
#elif defined(__WXMGL__)
#define wxWindowNative wxWindowMGL
#else // !wxUniv
#define wxWindowMGL wxWindow
- #define sm_classwxWindowMGL sm_classwxWindow
#endif // wxUniv
#include "wx/mgl/window.h"
#elif defined(__WXMAC__)
#define wxWindowNative wxWindowMac
#else // !wxUniv
#define wxWindowMac wxWindow
- #define sm_classwxWindowMac sm_classwxWindow
#endif // wxUniv
#include "wx/mac/window.h"
#elif defined(__WXCOCOA__)
#define wxWindowNative wxWindowCocoa
#else // !wxUniv
#define wxWindowCocoa wxWindow
- #define sm_classwxWindowCocoa sm_classwxWindow
#endif // wxUniv
#include "wx/cocoa/window.h"
#elif defined(__WXPM__)
#define wxWindowNative wxWindowOS2
#else // !wxUniv
#define wxWindowOS2 wxWindow
- #define sm_classwxWindowOS2 sm_classwxWindow
#endif // wxUniv/!wxUniv
#include "wx/os2/window.h"
#endif