WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
// Force an exit from main loop
-void WXDLLEXPORT wxExit();
+void WXDLLEXPORT wxExit(void);
// Yield to other apps/messages
-bool WXDLLEXPORT wxYield();
+bool WXDLLEXPORT wxYield(void);
// Represents the application. Derive OnInit and declare
// a new App object to start application
wxApp();
virtual ~wxApp();
+ virtual bool OnInitGui(void);
+
// override base class (pure) virtuals
- virtual int MainLoop();
- virtual void ExitMainLoop();
- virtual bool Initialized();
- virtual bool Pending() ;
- virtual void Dispatch() ;
+ virtual int MainLoop(void);
+ virtual void ExitMainLoop(void);
+ virtual bool Initialized(void);
+ virtual bool Pending(void) ;
+ virtual void Dispatch(void);
virtual wxIcon GetStdIcon(int which) const;
- virtual void SetPrintMode(int mode) { m_printMode = mode; }
- virtual int GetPrintMode() const { return m_printMode; }
+ virtual void SetPrintMode(int mode) { m_nPrintMode = mode; }
+ virtual int GetPrintMode(void) const { return m_nPrintMode; }
// implementation only
- void OnIdle(wxIdleEvent& event);
- void OnEndSession(wxCloseEvent& event);
- void OnQueryEndSession(wxCloseEvent& event);
+ void OnIdle(wxIdleEvent& rEvent);
+ void OnEndSession(wxCloseEvent& rEvent);
+ void OnQueryEndSession(wxCloseEvent& rEvent);
// Send idle event to all top-level windows.
// Returns TRUE if more idle time is requested.
- bool SendIdleEvents();
+ bool SendIdleEvents(void);
// Send idle event to window and all subwindows
// Returns TRUE if more idle time is requested.
- bool SendIdleEvents(wxWindow* win);
+ bool SendIdleEvents(wxWindow* pWin);
- void SetAuto3D(bool flag) { m_auto3D = flag; }
- bool GetAuto3D() const { return m_auto3D; }
+ void SetAuto3D(bool bFlag) { m_bAuto3D = bFlag; }
+ bool GetAuto3D(void) const { return m_bAuto3D; }
protected:
- bool m_showOnInit;
- int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
- bool m_auto3D ; // Always use 3D controls, except where overriden
-
- /* Windows-specific wxApp definitions */
+ bool m_bShowOnInit;
+ int m_nPrintMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
+ bool m_bAuto3D ; // Always use 3D controls, except where overriden
+ //
+ // PM-specific wxApp definitions */
+ //
public:
// Implementation
- static bool Initialize();
- static void CleanUp();
+ static bool Initialize(HAB vHab);
+ static void CleanUp(void);
- static bool RegisterWindowClasses();
- // Convert Windows to argc, argv style
- void ConvertToStandardCommandArgs(char* p);
- virtual bool DoMessage();
+ static bool RegisterWindowClasses(HAB vHab);
+ virtual bool DoMessage(void);
virtual bool ProcessMessage(WXMSG* pMsg);
- void DeletePendingObjects();
- bool ProcessIdle();
+ void DeletePendingObjects(void);
+ bool ProcessIdle(void);
#if wxUSE_THREADS
- void ProcessPendingEvents();
+ void ProcessPendingEvents(void);
#endif
- int GetComCtl32Version() const;
public:
- int m_nCmdShow;
+ int m_nCmdShow;
protected:
- bool m_keepGoing ;
+ bool m_bKeepGoing ;
DECLARE_EVENT_TABLE()
+private:
+ HAB m_vHab;
+ HMQ m_hMq;
+ QMSG m_vMsg;
};
+int WXDLLEXPORT wxEntry( int argc, char *argv[] );
#endif
// _WX_APP_H_