#include "wx/toplevel.h"
#ifndef WX_PRECOMP
- #include "wx/msw/missing.h"
#include "wx/app.h"
#include "wx/dialog.h"
#include "wx/string.h"
#if _WIN32_WCE < 400 || !defined(__WINCE_STANDARDSDK__)
#include <aygshell.h>
#endif
- #include "wx/msw/wince/missing.h"
#endif
#include "wx/msw/winundef.h"
+#include "wx/msw/missing.h"
#include "wx/display.h"
// wxTopLevelWindowMSW geometry
// ----------------------------------------------------------------------------
+#ifndef __WXWINCE__
+
void wxTopLevelWindowMSW::DoGetPosition(int *x, int *y) const
{
if ( IsIconized() )
wxTopLevelWindowBase::DoGetSize(width, height);
}
+#endif // __WXWINCE__
+
// ----------------------------------------------------------------------------
// wxTopLevelWindowMSW fullscreen
// ----------------------------------------------------------------------------