#include "Editor.h"
#include "ScintillaBase.h"
-#include <wx/wx.h>
-#include <wx/dataobj.h>
-#include <wx/clipbrd.h>
-#include <wx/dnd.h>
//----------------------------------------------------------------------
int DoKeyDown(const wxKeyEvent& event, bool* consumed);
void DoTick() { Tick(); }
void DoOnIdle(wxIdleEvent& evt);
+ void DoStartDrag();
#if wxUSE_DRAG_AND_DROP
bool DoDropText(long x, long y, const wxString& data);
#if wxUSE_DRAG_AND_DROP
wxSTCDropTarget* dropTarget;
wxDragResult dragResult;
+ wxTimer* startDragTimer;
#endif
+
int wheelRotation;
// For use in creating a system caret
int sysCaretWidth;
int sysCaretHeight;
#endif
-
+
friend class wxSTCCallTip;
};