bool wxMenuItem::IsChecked() const
{
- // fix that RTTI is always getting the correct state (separators cannot be checked, but the call below
- // returns true
+ // fix that RTTI is always getting the correct state (separators cannot be
+ // checked, but the Windows call below returns true
if ( IsSeparator() )
- return false ;
+ return false;
- int flag = ::GetMenuState(GetHMenuOf(m_parentMenu), GetMSWId(), MF_BYCOMMAND);
+ // the item might not be attached to a menu yet
+ //
+ // TODO: shouldn't we just always call the base class version? It seems
+ // like it ought to always be in sync
+ if ( !m_parentMenu )
+ return wxMenuItemBase::IsChecked();
+
+ HMENU hmenu = GetHMenuOf(m_parentMenu);
+ int flag = ::GetMenuState(hmenu, GetMSWId(), MF_BYCOMMAND);
return (flag & MF_CHECKED) != 0;
}
if ( m_isEnabled == enable )
return;
- long rc = EnableMenuItem(GetHMenuOf(m_parentMenu),
- GetMSWId(),
- MF_BYCOMMAND |
- (enable ? MF_ENABLED : MF_GRAYED));
+ if ( m_parentMenu )
+ {
+ long rc = EnableMenuItem(GetHMenuOf(m_parentMenu),
+ GetMSWId(),
+ MF_BYCOMMAND |
+ (enable ? MF_ENABLED : MF_GRAYED));
- if ( rc == -1 ) {
- wxLogLastError(wxT("EnableMenuItem"));
+ if ( rc == -1 )
+ {
+ wxLogLastError(wxT("EnableMenuItem"));
+ }
}
wxMenuItemBase::Enable(enable);
if ( m_isChecked == check )
return;
- int flags = check ? MF_CHECKED : MF_UNCHECKED;
- HMENU hmenu = GetHMenuOf(m_parentMenu);
-
- if ( GetKind() == wxITEM_RADIO )
+ if ( m_parentMenu )
{
- // it doesn't make sense to uncheck a radio item - what would this do?
- if ( !check )
- return;
-
- // get the index of this item in the menu
- const wxMenuItemList& items = m_parentMenu->GetMenuItems();
- int pos = items.IndexOf(this);
- wxCHECK_RET( pos != wxNOT_FOUND,
- _T("menuitem not found in the menu items list?") );
-
- // get the radio group range
- int start,
- end;
+ int flags = check ? MF_CHECKED : MF_UNCHECKED;
+ HMENU hmenu = GetHMenuOf(m_parentMenu);
- if ( m_isRadioGroupStart )
+ if ( GetKind() == wxITEM_RADIO )
{
- // we already have all information we need
- start = pos;
- end = m_radioGroup.end;
- }
- else // next radio group item
- {
- // get the radio group end from the start item
- start = m_radioGroup.start;
- end = items.Item(start)->GetData()->m_radioGroup.end;
- }
+ // it doesn't make sense to uncheck a radio item -- what would this
+ // do?
+ if ( !check )
+ return;
+
+ // get the index of this item in the menu
+ const wxMenuItemList& items = m_parentMenu->GetMenuItems();
+ int pos = items.IndexOf(this);
+ wxCHECK_RET( pos != wxNOT_FOUND,
+ _T("menuitem not found in the menu items list?") );
+
+ // get the radio group range
+ int start,
+ end;
+
+ if ( m_isRadioGroupStart )
+ {
+ // we already have all information we need
+ start = pos;
+ end = m_radioGroup.end;
+ }
+ else // next radio group item
+ {
+ // get the radio group end from the start item
+ start = m_radioGroup.start;
+ end = items.Item(start)->GetData()->m_radioGroup.end;
+ }
#ifdef __WIN32__
- // calling CheckMenuRadioItem() with such parameters hangs my system
- // (NT4 SP6) and I suspect this could happen to the others as well - so
- // don't do it!
- wxCHECK_RET( start != -1 && end != -1,
- _T("invalid ::CheckMenuRadioItem() parameter(s)") );
-
- if ( !::CheckMenuRadioItem(hmenu,
- start, // the first radio group item
- end, // the last one
- pos, // the one to check
- MF_BYPOSITION) )
- {
- wxLogLastError(_T("CheckMenuRadioItem"));
- }
+ // calling CheckMenuRadioItem() with such parameters hangs my system
+ // (NT4 SP6) and I suspect this could happen to the others as well,
+ // so don't do it!
+ wxCHECK_RET( start != -1 && end != -1,
+ _T("invalid ::CheckMenuRadioItem() parameter(s)") );
+
+ if ( !::CheckMenuRadioItem(hmenu,
+ start, // the first radio group item
+ end, // the last one
+ pos, // the one to check
+ MF_BYPOSITION) )
+ {
+ wxLogLastError(_T("CheckMenuRadioItem"));
+ }
#endif // __WIN32__
- // also uncheck all the other items in this radio group
- wxMenuItemList::compatibility_iterator node = items.Item(start);
- for ( int n = start; n <= end && node; n++ )
- {
- if ( n != pos )
+ // also uncheck all the other items in this radio group
+ wxMenuItemList::compatibility_iterator node = items.Item(start);
+ for ( int n = start; n <= end && node; n++ )
{
- node->GetData()->m_isChecked = false;
- }
+ if ( n != pos )
+ {
+ node->GetData()->m_isChecked = false;
+ }
- node = node->GetNext();
+ node = node->GetNext();
+ }
}
- }
- else // check item
- {
- if ( ::CheckMenuItem(hmenu,
- GetMSWId(),
- MF_BYCOMMAND | flags) == (DWORD)-1 )
+ else // check item
{
- wxFAIL_MSG( _T("CheckMenuItem() failed, item not in the menu?") );
+ if ( ::CheckMenuItem(hmenu,
+ GetMSWId(),
+ MF_BYCOMMAND | flags) == (DWORD)-1 )
+ {
+ wxFAIL_MSG(_T("CheckMenuItem() failed, item not in the menu?"));
+ }
}
}
SetAccelString(m_text.AfterFirst(_T('\t')));
#endif
- HMENU hMenu = GetHMenuOf(m_parentMenu);
- wxCHECK_RET( hMenu, wxT("menuitem without menu") );
+ // the item can be not attached to any menu yet and SetItemLabel() is still
+ // valid to call in this case and should do nothing else
+ if ( !m_parentMenu )
+ return;
#if wxUSE_ACCEL
m_parentMenu->UpdateAccel(this);
#endif // wxUSE_ACCEL
+ const UINT id = GetMSWId();
+ HMENU hMenu = GetHMenuOf(m_parentMenu);
+ if ( !hMenu || ::GetMenuState(hMenu, id, MF_BYCOMMAND) == (UINT)-1 )
+ return;
+
#if wxUSE_OWNER_DRAWN
if ( IsOwnerDrawn() )
{
#endif // owner drawn
// update the text of the native menu item
- const UINT id = GetMSWId();
-
WinStruct<MENUITEMINFO> info;
// surprisingly, calling SetMenuItemInfo() with just MIIM_STRING doesn't