// Convenience functions
virtual bool Write(const wxString& key, double value);
virtual bool Write(const wxString& key, bool value);
+ virtual bool Write(const wxString& key, const wxChar *text ) ;
// permanently writes all changes
virtual bool Flush(bool bCurrentOnly = FALSE) = 0;
protected:
static bool IsImmutable(const wxString& key)
-#if !defined(__WXMAC__) && !defined(__EMX__)
- { return !key.IsEmpty() && key[0u] == wxCONFIG_IMMUTABLE_PREFIX; }
-#else
- { return !key.IsEmpty() && key[0ul] == wxCONFIG_IMMUTABLE_PREFIX; }
-#endif
+ { return !key.IsEmpty() && key[0] == wxCONFIG_IMMUTABLE_PREFIX; }
private:
// are we doing automatic environment variable expansion?