extern wxWindowList wxModelessWindows;
extern wxList WXDLLEXPORT wxPendingDelete;
-extern char wxFrameClassName[];
+extern wxChar wxFrameClassName[];
extern wxMenu *wxCurrentPopupMenu;
#if !USE_SHARED_LIBRARY
{
// VZ: calling CreateStatusBar twice is an error - why anyone would do it?
wxCHECK_MSG( m_frameStatusBar == NULL, FALSE,
- "recreating status bar in wxFrame" );
+ _T("recreating status bar in wxFrame") );
m_frameStatusBar = OnCreateStatusBar(number, style, id,
name);
void wxFrame::SetStatusText(const wxString& text, int number)
{
- wxCHECK_RET( m_frameStatusBar != NULL, "no statusbar to set text for" );
+ wxCHECK_RET( m_frameStatusBar != NULL, _T("no statusbar to set text for") );
m_frameStatusBar->SetStatusText(text, number);
}
void wxFrame::SetStatusWidths(int n, const int widths_field[])
{
- wxCHECK_RET( m_frameStatusBar != NULL, "no statusbar to set widths for" );
+ wxCHECK_RET( m_frameStatusBar != NULL, _T("no statusbar to set widths for") );
m_frameStatusBar->SetStatusWidths(n, widths_field);
PositionStatusBar();
return;
}
- wxCHECK_RET( !menu_bar->GetFrame(), "this menubar is already attached" );
+ wxCHECK_RET( !menu_bar->GetFrame(), _T("this menubar is already attached") );
if (m_frameMenuBar)
delete m_frameMenuBar;
*
*/
-bool wxFrame::MSWCreate(int id, wxWindow *parent, const char *wclass, wxWindow *wx_win, const char *title,
+bool wxFrame::MSWCreate(int id, wxWindow *parent, const wxChar *wclass, wxWindow *wx_win, const wxChar *title,
int x, int y, int width, int height, long style)
{
wxToolBar* wxFrame::CreateToolBar(long style, wxWindowID id, const wxString& name)
{
wxCHECK_MSG( m_frameToolBar == NULL, FALSE,
- "recreating toolbar in wxFrame" );
+ _T("recreating toolbar in wxFrame") );
wxToolBar* toolBar = OnCreateToolBar(style, id, name);
if (toolBar)