#include "wx/gdiobj.h"
-class WXDLLEXPORT wxPalette;
+class WXDLLIMPEXP_FWD_CORE wxPalette;
-class WXDLLEXPORT wxPaletteRefData: public wxGDIRefData
+class WXDLLIMPEXP_CORE wxPaletteRefData: public wxGDIRefData
{
- friend class WXDLLEXPORT wxPalette;
+ friend class WXDLLIMPEXP_FWD_CORE wxPalette;
public:
wxPaletteRefData(void);
virtual ~wxPaletteRefData(void);
#define M_PALETTEDATA ((wxPaletteRefData *)m_refData)
-class WXDLLEXPORT wxPalette: public wxPaletteBase
+class WXDLLIMPEXP_CORE wxPalette: public wxPaletteBase
{
DECLARE_DYNAMIC_CLASS(wxPalette)
int GetPixel(unsigned char red, unsigned char green, unsigned char blue) const;
bool GetRGB(int pixel, unsigned char *red, unsigned char *green, unsigned char *blue) const;
- virtual bool Ok(void) const { return (m_refData != NULL) ; }
-
- inline bool operator == (const wxPalette& palette) const { return m_refData == palette.m_refData; }
- inline bool operator != (const wxPalette& palette) const { return m_refData != palette.m_refData; }
-
virtual bool FreeResource(bool force = false);
inline WXHPALETTE GetHPALETTE(void) const { return (M_PALETTEDATA ? M_PALETTEDATA->m_hPalette : 0); }