#include "wx/icon.h"
#include "wx/artprov.h"
#include "wx/colour.h"
+#include "wx/animate.h"
#include "wx/xml/xml.h"
// Destructor.
virtual ~wxXmlResource();
+ wxXmlNode *GetFirstRoot();
+
// Loads resources from XML files that match given filemask.
// This method understands VFS (see filesys.h).
bool Load(const wxString& filemask);
const wxArtClient& defaultArtClient = wxART_OTHER,
wxSize size = wxDefaultSize);
+#if wxUSE_ANIMATIONCTRL
+ // Gets an animation.
+ wxAnimation GetAnimation(const wxString& param = wxT("animation"));
+#endif
+
// Gets a font.
wxFont GetFont(const wxString& param = wxT("font"));