public:
wxSound();
wxSound(const wxString& fileName, bool isResource = false);
- wxSound(int size, const wxByte* data);
+ wxSound(size_t size, const void* data);
virtual ~wxSound();
public:
// Create from resource or file
bool Create(const wxString& fileName, bool isResource = false);
// Create from data
- bool Create(int size, const wxByte* data);
+ bool Create(size_t size, const void* data);
bool IsOk() const { return (m_waveData ? true : false); };
int m_waveLength;
bool m_isResource;
- DECLARE_NO_COPY_CLASS(wxSound)
+ wxDECLARE_NO_COPY_CLASS(wxSound);
};
#endif
#endif