// classes
//-----------------------------------------------------------------------------
-class WXDLLIMPEXP_CORE wxBrush;
+class WXDLLIMPEXP_FWD_CORE wxBrush;
//-----------------------------------------------------------------------------
// wxBrush
public:
wxBrush() { }
- wxBrush( const wxColour &colour, int style = wxSOLID );
+ wxBrush( const wxColour &colour, wxBrushStyle style = wxBRUSHSTYLE_SOLID );
wxBrush( const wxBitmap &stippleBitmap );
virtual ~wxBrush();
- bool Ok() const { return m_refData != NULL; }
+ bool operator==(const wxBrush& brush) const;
+ bool operator!=(const wxBrush& brush) const { return !(*this == brush); }
- bool operator == ( const wxBrush& brush ) const;
- bool operator != (const wxBrush& brush) const { return !(*this == brush); }
-
- virtual int GetStyle() const;
+ virtual wxBrushStyle GetStyle() const;
wxColour &GetColour() const;
wxBitmap *GetStipple() const;
void SetColour( const wxColour& col );
void SetColour( unsigned char r, unsigned char g, unsigned char b );
- void SetStyle( int style );
+ void SetStyle( wxBrushStyle style );
void SetStipple( const wxBitmap& stipple );
private:
- // ref counting code
- virtual wxObjectRefData *CreateRefData() const;
- virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
DECLARE_DYNAMIC_CLASS(wxBrush)
};