#include "wx/object.h"
#include "wx/gdicmn.h"
-class WXDLLEXPORT wxImage;
+class WXDLLIMPEXP_FWD_CORE wxImage;
// Cursor
class WXDLLEXPORT wxCursor: public wxObject
wxCursor(wxStockCursor id);
virtual ~wxCursor();
- virtual bool Ok() const;
-
- bool operator == (const wxCursor& cursor) const
- { return m_refData == cursor.m_refData; }
- bool operator != (const wxCursor& cursor) const
- { return m_refData != cursor.m_refData; }
+ virtual bool Ok() const { return IsOk(); }
+ virtual bool IsOk() const;
// Motif-specific.
// Create/get a cursor for the current display