+#endif
+ }
+
+ wxSizerFlags& DoubleBorder(int direction = wxALL)
+ {
+#if wxUSE_BORDER_BY_DEFAULT
+ return Border(direction, 2*GetDefaultBorder());
+#else
+ wxUnusedVar(direction);
+
+ return *this;
+#endif
+ }
+
+ wxSizerFlags& TripleBorder(int direction = wxALL)
+ {
+#if wxUSE_BORDER_BY_DEFAULT
+ return Border(direction, 3*GetDefaultBorder());