#include "wx/list.h"
#include "wx/control.h"
-class WXDLLEXPORT wxToolBarBase;
-class WXDLLEXPORT wxToolBarToolBase;
-class WXDLLEXPORT wxImage;
+class WXDLLIMPEXP_FWD_CORE wxToolBarBase;
+class WXDLLIMPEXP_FWD_CORE wxToolBarToolBase;
+class WXDLLIMPEXP_FWD_CORE wxImage;
// ----------------------------------------------------------------------------
// constants
const wxString& longHelpString = wxEmptyString)
: m_label(label),
m_shortHelpString(shortHelpString),
- m_longHelpString(longHelpString)
+ m_longHelpString(longHelpString),
+ m_dropdownMenu(NULL)
{
m_tbar = tbar;
m_id = toolid;
if (m_id == wxID_ANY)
- m_id = wxNewId();
+ m_id = wxWindow::NewControlId();
m_clientData = clientData;
m_bmpNormal = bmpNormal;
: wxTOOL_STYLE_BUTTON;
}
- wxToolBarToolBase(wxToolBarBase *tbar, wxControl *control)
+ wxToolBarToolBase(wxToolBarBase *tbar,
+ wxControl *control,
+ const wxString& label)
+ : m_label(label)
{
m_tbar = tbar;
m_control = control;
m_toggled = false;
m_toolStyle = wxTOOL_STYLE_CONTROL;
+
+ m_dropdownMenu = 0;
}
- virtual ~wxToolBarToolBase(){}
+ virtual ~wxToolBarToolBase();
// accessors
// ---------
virtual void Detach() { m_tbar = (wxToolBarBase *)NULL; }
virtual void Attach(wxToolBarBase *tbar) { m_tbar = tbar; }
+ // these methods are only for tools of wxITEM_DROPDOWN kind (but even such
+ // tools can have a NULL associated menu)
+ void SetDropdownMenu(wxMenu *menu);
+ wxMenu *GetDropdownMenu() const { return m_dropdownMenu; }
+
protected:
wxToolBarBase *m_tbar; // the toolbar to which we belong (may be NULL)
wxString m_shortHelpString;
wxString m_longHelpString;
+ wxMenu *m_dropdownMenu;
+
DECLARE_DYNAMIC_CLASS_NO_COPY(wxToolBarToolBase)
};
virtual wxToolBarToolBase *AddTool (wxToolBarToolBase *tool);
virtual wxToolBarToolBase *InsertTool (size_t pos, wxToolBarToolBase *tool);
- // add an arbitrary control to the toolbar (notice that
- // the control will be deleted by the toolbar and that it will also adjust
- // its position/size)
+ // add an arbitrary control to the toolbar (notice that the control will be
+ // deleted by the toolbar and that it will also adjust its position/size)
//
+ // the label is optional and, if specified, will be shown near the control
// NB: the control should have toolbar as its parent
- virtual wxToolBarToolBase *AddControl(wxControl *control);
- virtual wxToolBarToolBase *InsertControl(size_t pos, wxControl *control);
+ virtual wxToolBarToolBase *
+ AddControl(wxControl *control, const wxString& label = wxEmptyString);
+
+ virtual wxToolBarToolBase *
+ InsertControl(size_t pos, wxControl *control,
+ const wxString& label = wxEmptyString);
// get the control with the given id or return NULL
virtual wxControl *FindControl( int toolid );
virtual void SetToolLongHelp(int toolid, const wxString& helpString);
virtual wxString GetToolLongHelp(int toolid) const;
+ virtual void SetToolNormalBitmap(int WXUNUSED(id),
+ const wxBitmap& WXUNUSED(bitmap)) {}
+ virtual void SetToolDisabledBitmap(int WXUNUSED(id),
+ const wxBitmap& WXUNUSED(bitmap)) {}
+
+
// margins/packing/separation
// --------------------------
// get/set the size of the bitmaps used by the toolbar: should be called
// before adding any tools to the toolbar
virtual void SetToolBitmapSize(const wxSize& size)
- { m_defaultWidth = size.x; m_defaultHeight = size.y; };
+ { m_defaultWidth = size.x; m_defaultHeight = size.y; }
virtual wxSize GetToolBitmapSize() const
{ return wxSize(m_defaultWidth, m_defaultHeight); }
// the button size in some implementations is bigger than the bitmap size:
// get the total button size (by default the same as bitmap size)
virtual wxSize GetToolSize() const
- { return GetToolBitmapSize(); } ;
+ { return GetToolBitmapSize(); }
// returns a (non separator) tool containing the point (x, y) or NULL if
// there is no tool at this point (corrdinates are client)
wxToolBarToolBase *FindById(int toolid) const;
// return true if this is a vertical toolbar, otherwise false
- bool IsVertical() const { return HasFlag(wxTB_VERTICAL); }
+ bool IsVertical() const { return HasFlag(wxTB_LEFT | wxTB_RIGHT); }
// the old versions of the various methods kept for compatibility
// don't want toolbars to accept the focus
virtual bool AcceptsFocus() const { return false; }
+ // Set dropdown menu
+ bool SetDropdownMenu(int toolid, wxMenu *menu);
+
protected:
// to implement in derived classes
// -------------------------------
const wxString& shortHelp,
const wxString& longHelp) = 0;
- virtual wxToolBarToolBase *CreateTool(wxControl *control) = 0;
+ virtual wxToolBarToolBase *CreateTool(wxControl *control,
+ const wxString& label) = 0;
// helper functions
// ----------------
+ // call this from derived class ctor/Create() to ensure that we have either
+ // wxTB_HORIZONTAL or wxTB_VERTICAL style, there is a lot of existing code
+ // which randomly checks either one or the other of them and gets confused
+ // if neither is set (and making one of them 0 is not an option neither as
+ // then the existing tests would break down)
+ void FixupStyle();
+
// un-toggle all buttons in the same radio group
void UnToggleRadioGroup(wxToolBarToolBase *tool);
DECLARE_NO_COPY_CLASS(wxToolBarBase)
};
-// Helper function for creating the image for disabled buttons
-bool wxCreateGreyedImage(const wxImage& in, wxImage& out) ;
+// deprecated function for creating the image for disabled buttons, use
+// wxImage::ConvertToGreyscale() instead
+#if WXWIN_COMPATIBILITY_2_8
+
+wxDEPRECATED( bool wxCreateGreyedImage(const wxImage& in, wxImage& out) );
+
+#endif // WXWIN_COMPATIBILITY_2_8
+
#endif // wxUSE_TOOLBAR