class WXDLLEXPORT wxPalette: public wxPaletteBase
{
- DECLARE_DYNAMIC_CLASS(wxPalette)
-
public:
- wxPalette();
+ wxPalette();
- wxPalette(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
- virtual ~wxPalette();
- bool Create(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
- int GetPixel(unsigned char red, unsigned char green, unsigned char blue) const;
- bool GetRGB(int pixel, unsigned char *red, unsigned char *green, unsigned char *blue) const;
+ wxPalette(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
+ virtual ~wxPalette();
+ bool Create(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
+
+ int GetPixel(unsigned char red, unsigned char green, unsigned char blue) const;
+ bool GetRGB(int pixel, unsigned char *red, unsigned char *green, unsigned char *blue) const;
- virtual bool Ok() const { return (m_refData != NULL) ; }
+ virtual bool Ok() const { return IsOk(); }
+ virtual bool IsOk() const { return (m_refData != NULL) ; }
- inline bool operator == (const wxPalette& palette) const { return m_refData == palette.m_refData; }
- inline bool operator != (const wxPalette& palette) const { return m_refData != palette.m_refData; }
+ inline bool operator == (const wxPalette& palette) const { return m_refData == palette.m_refData; }
+ inline bool operator != (const wxPalette& palette) const { return m_refData != palette.m_refData; }
-/* TODO: implementation
- inline WXHPALETTE GetHPALETTE() const { return (M_PALETTEDATA ? M_PALETTEDATA->m_hPalette : 0); }
- void SetHPALETTE(WXHPALETTE pal);
-*/
+ virtual int GetColoursCount() const;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxPalette)
};
#endif