// accessors
// ---------
- bool Ok() const { return m_isInit; }
+ bool Ok() const { return IsOk(); }
+ bool IsOk() const { return m_isInit; }
unsigned char Red() const { return m_red; }
unsigned char Green() const { return m_green; }
unsigned char Blue() const { return m_blue; }
+ unsigned char Alpha() const { return m_alpha ; }
// comparison
bool operator==(const wxColour& colour) const
return m_isInit == colour.m_isInit
&& m_red == colour.m_red
&& m_green == colour.m_green
- && m_blue == colour.m_blue;
+ && m_blue == colour.m_blue
+ && m_alpha == colour.m_alpha;
}
bool operator != (const wxColour& colour) const { return !(*this == colour); }
// Helper function
void Init();
- virtual void InitWith(unsigned char red, unsigned char green, unsigned char blue);
+ virtual void
+ InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
private:
bool m_isInit;
unsigned char m_red;
unsigned char m_blue;
unsigned char m_green;
+ unsigned char m_alpha;
private:
DECLARE_DYNAMIC_CLASS(wxColour)