#include "wx/bitmap.h"
// Icon
-class WXDLLEXPORT wxIcon: public wxGDIObject
+class WXDLLEXPORT wxIcon : public wxGDIObject
{
public:
wxIcon();
- wxIcon(const char **data);
- wxIcon(char **data);
+ wxIcon(const char* const* data);
wxIcon(const char bits[], int width , int height );
wxIcon(const wxString& name, int flags = wxBITMAP_TYPE_ICON_RESOURCE,
int desiredWidth = -1, int desiredHeight = -1);
{
LoadFile(loc.GetFileName(), wxBITMAP_TYPE_ICON);
}
+
+ wxIcon(WXHICON icon, const wxSize& size);
+
virtual ~wxIcon();
bool LoadFile(const wxString& name, wxBitmapType flags /* = wxBITMAP_TYPE_ICON_RESOURCE */ ,
bool LoadFile(const wxString& name ,wxBitmapType flags = wxBITMAP_TYPE_ICON_RESOURCE )
{ return LoadFile( name , flags , -1 , -1 ) ; }
- bool operator==(const wxIcon& icon) const { return m_refData == icon.m_refData; }
- bool operator!=(const wxIcon& icon) const { return !(*this == icon); }
// create from bitmap (which should have a mask unless it's monochrome):
// there shouldn't be any implicit bitmap -> icon conversion (i.e. no
// ctors, assignment operators...), but it's ok to have such function
void CopyFromBitmap(const wxBitmap& bmp);
- bool Ok() const;
int GetWidth() const;
int GetHeight() const;
int GetDepth() const;
WXHICON GetHICON() const ;
+protected:
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
+
+private:
DECLARE_DYNAMIC_CLASS(wxIcon)
};